private void Awake() { if (Instance == null) { Instance = this; } else if (Instance != null) { Instance = null; Instance = this; } LoadingStart(); }
private void OnDestroy() { Instance = null; }
private void Awake() { if (Instance == null) { Instance = this; } else if (Instance != null) { Instance = null; Instance = this; } LoadingStart(); }
private void OnDestroy() { Instance = null; }