private void StartButton_Click(object sender, EventArgs e) { Ubit = new Bitmap(myPictureBox.Size.Width, myPictureBox.Size.Height); LoadBar.Value = 0; for (int i = 0; i < 50; i++) { //while (true) //{ CntrLbl.Text = poligonList.Count.ToString(); try { poligon = new Triangle(myPictureBox, Dbit); } catch (ArgumentOutOfRangeException) { continue; } foreach (Triangle t in poligonList) { PointF[] points = new PointF[3]; points = t.InitPoligon(); g = Graphics.FromImage(Ubit); g.FillPolygon(new SolidBrush(t.color), points); } myPictureBox.Refresh(); myPictureBox.Image = Ubit; //PixelCntr[1] = 0; //for (int x = 0; x < 574; x++) // for (int y = 0; y < 558; y++) // { // try // { // if (Dbit.GetPixel(x, y) == Ubit.GetPixel(x, y)) // { // PixelCntr[1]++; // } // } // catch (ArgumentOutOfRangeException) // { // continue; // } // } //if (PixelCntr[0] <= PixelCntr[1]) //{ poligonList.Add(poligon); // PixelCntr[0] = PixelCntr[1]; LoadBar.Increment(1); // break; //} //} } }
private void Button_Click(object sender, RoutedEventArgs e) { DoubleAnimation da = new DoubleAnimation { From = 0, To = 450, Duration = TimeSpan.FromSeconds(5) }; LoadBar.BeginAnimation(Border.WidthProperty, da); DispatcherTimer timer = new DispatcherTimer(); timer.Interval = TimeSpan.FromSeconds(0.045); int count = 0; int max = 100; timer.Tick += new EventHandler((o, ev) => { count++; LoadText.Content = count + "%"; if (count == max) { LoadedText.Content = "Загрузка завершена!"; timer.Stop(); } }); timer.Start(); }
private async void Download_btn_Click(object sender, EventArgs e) { music_list.Hide(); if (account.IsAuthorized) { try { this.Hide(); this.title_btn_general.Text = new string(' ', 4) + download_btn.Text; LoadBar bar = new LoadBar(Properties.Resources.WhileDownloadingText + " \n\r Plaese Wait..."); bar.Font = new Font("Segoe UI", 24f); bar.TextPosition = new Point(154, 460); bar.Show(); Task t = new Task(() => { Client.DownloadAllMusic(); }); t.Start(); await t; bar.Close(); MusicMessageBox box = new MusicMessageBox(); box.ShowWindow(this, MessageFlags.Success); box.Show(); downloaded = true; } catch (Exception ex) { MusicMessageBox box = new MusicMessageBox(); box.Show(); box.ShowWindow(this, ex.Message); } } }
private void tbx_codigoPartida_TextChanged(object sender, EventArgs e) { if (tbx_codigoPartida.Text.Length == 4) { ds = objNegoListener.N_Listener_Comando(1); dt = ds.Tables[0]; if (dt.Rows.Count > 0) { if (dt.Rows[0]["codigoProfe"].ToString() == tbx_codigoPartida.Text) { //empieza a detectar cuando el profesor inicia la partida timer_waitingToStart.Start(); // optener los settings del PROFE Get_SettingsFromDatabase(); objEntidadAlumno.Estado = "True"; objNegoAlumno.N_Editar(objEntidadAlumno, objEntidad); circularProgressBar.ProgressColor = Color.FromArgb(252, 195, 26); LoadBar.Start(); tbx_codigoPartida.Enabled = false; cbx_codigo.Checked = true; } else { objEntidadAlumno.Estado = "False"; objNegoAlumno.N_Editar(objEntidadAlumno, objEntidad); cbx_codigo.Checked = false; } } } }
private void timer2Start_Tick(object sender, EventArgs e) { LoadBar.Stop(); // detener label Esperando circularProgressBar.Font = new Font(circularProgressBar.Font.Name, 40f, circularProgressBar.Font.Style, circularProgressBar.Font.Unit); if (countDown > 0) { countDown--; circularProgressBar.Text = countDown.ToString(); } else { timer2Start.Stop(); ds = objNegoListener.N_Listener_Comando(1); dt = ds.Tables[0]; if (dt.Rows.Count > 0) { if (dt.Rows[0]["codigoProfe"].ToString() == tbx_codigoPartida.Text) { this.Hide(); P_focusedBible_SOLO_y_PARTIDA soloMain = new P_focusedBible_SOLO_y_PARTIDA(objEntidad, objEntidadAlumno); soloMain.Show(); } else { lab_anuncio_1.Text = "SE ACABA DE QUEDAR FUERA DE LA PARTIDA"; lab_anuncio_2.Text = "SE ACABA DE QUEDAR FUERA DE LA PARTIDA"; tbx_codigoPartida.Enabled = false; } } } }
private void timer1_Tick(object sender, EventArgs e) { LoadBar.Increment(1); if (LoadBar.Value == 100) { timer1.Stop(); // if progressbar reaches 100 timer will stop } }
void IniciarCarregamento(Scene cena, LoadSceneMode mode) { loadBar = FindObjectOfType <LoadBar>(); SceneManager.LoadSceneAsync("comunsDeFase", LoadSceneMode.Additive); SceneManager.sceneLoaded -= IniciarCarregamento; SceneManager.sceneLoaded += CarregouComuns; }
private void Login_Load(object sender, EventArgs e) { Buscar_Registro(); circularProgressBar.Value = 0; circularProgressBar.Minimum = 0; circularProgressBar.Maximum = 100; reproducirSonido("system_Load.wav", false); LoadBar.Start(); }
void Awake() { Color color = Color.white; color.a = 0; logo.GetComponent<SpriteRenderer>().color = color; loadBarScript = loadBar.GetComponent<LoadBar>(); button.enabled = false; //Screen.SetResolution(900, 600, false); }
private static void FakeLoad(LoadBar loadBar) { while (!loadBar.IsFinished) { loadBar.CurrentValue++; Thread.Sleep(_random.Next(10, 100)); } Console.WriteLine("Done loading!"); }
void Awake() { Color color = Color.white; color.a = 0; logo.GetComponent <SpriteRenderer>().color = color; loadBarScript = loadBar.GetComponent <LoadBar>(); button.enabled = false; //Screen.SetResolution(900, 600, false); }
void Awake() { Color color = Color.white; color.a = 0; logo.GetComponent <SpriteRenderer>().color = color; loadbarClass = loadBar.GetComponent <LoadBar>(); button.enabled = false; loadingLayer.SetActive(false); }
private void IniciarCarregamento(Scene arg0, LoadSceneMode arg1) { if (SceneManager.GetSceneByName(NomesCenasEspeciais.menuInicial.ToString()).isLoaded) { SceneManager.UnloadSceneAsync(NomesCenasEspeciais.menuInicial.ToString()); } loadBar = FindObjectOfType <LoadBar>(); AditiveLoadScene(NomesCenasEspeciais.ComunsDeFase); SceneManager.sceneLoaded -= IniciarCarregamento; SceneManager.sceneLoaded += CarregouComuns; }
private static void Main(string[] args) { Console.WriteLine("Welcome.\r\nHere's the default load bar."); var loadBar = new LoadBar(); FakeLoad(loadBar); var builder = LoadBarBuilder.Create() .AddStyle(LoadBarStyles.Percentage); Console.WriteLine("This load bar only displays the progress percentage."); loadBar = new LoadBar(builder); FakeLoad(loadBar); builder = builder .AddStyle(LoadBarStyles.All) .SetClearWhenFinished(true); Console.WriteLine("This load bar has all styles applied, and clears when it is finished."); loadBar = new LoadBar(builder); FakeLoad(loadBar); builder = LoadBarBuilder.Create() .SetStyles(LoadBarStyles.Bar | LoadBarStyles.Percentage) .SetBarWidth(80) .SetBarMaterial('-'); Console.WriteLine("This bar has a custom width and material."); loadBar = new LoadBar(builder); FakeLoad(loadBar); builder = LoadBarBuilder.Create() .SetBarMaterial('|') .SetBarWidth(50) .SetBracketStyle(LoadBarBracketStyle.Angle) .SetClearWhenFinished(true) .SetStartValue(100) .SetFinishValue(300) .SetCurrentValue(125) .SetStyles(LoadBarStyles.All); Console.WriteLine("This bar is all sorts of customized."); loadBar = new LoadBar(builder); FakeLoad(loadBar); // TODO: Fix issue with min/max set, add styles to show actual value (maybe out of finish value) Console.Read(); }
private async void login_btn_Click(object sender, EventArgs e) { music_list.Hide(); if (!account.IsAuthorized) { BassCore.Stop(); PlayerDefaultSet(true); play_btn.Image = Properties.Resources.play_gray; using (var stream = new FileStream(Properties.Resources.UserDataJSONPath, FileMode.Open)) { using (var stream2 = new FileStream(Properties.Resources.SecretUserJSONDataPath, FileMode.Open)) { using (var reader = new StreamReader(stream)) { UserDataJSON = reader.ReadToEnd(); if (string.IsNullOrEmpty(UserDataJSON)) { var form = new Sign_in_form(this); form.Show(); this.Hide(); form.BringToFront(); } else { LoadBar bar = new LoadBar(); this.Hide(); bar.Show(); SecretUserJSON = new StreamReader(stream2).ReadToEnd(); Client = new VKManager(); Task t = new Task(() => { account = Client.AuthentificateFromFile(UserDataJSON, SecretUserJSON); }); t.Start(); await t; this.Show(); RefreshLoginPanel(); bar.Close(); } } } } } if (account.IsAuthorized && closed) { login_btn.Location = new Point(0, 0); userPicture.Location = new Point(5, 0); } Refresh(); }
void IniciarCarregamento(Scene cena, LoadSceneMode mode) { loadBar = FindObjectOfType <LoadBar>(); if (cenaComum != NomesCenas.nula) { SceneManager.LoadSceneAsync(cenaComum.ToString(), LoadSceneMode.Additive); SceneManager.sceneLoaded -= IniciarCarregamento; SceneManager.sceneLoaded += CarregouComuns; } else { ComunsCarregado(); } }
private void LoadBar_Tick_1(object sender, EventArgs e) { circularProgressBar.Text = Convert.ToString(circularProgressBar.Value) + "%"; circularProgressBar.Increment(14); circularProgressBar.Update(); i = i + 11; if (i >= 100) { LoadBar.Stop(); Gbx_Login.Visible = true; circularProgressBar.Visible = false; Tbx_User.Focus(); } }
//TODO: update options of select to //case OTHER = "Прочее" //case IT_COMPANY = "ИТ-Компания" //case PARTICIPANT = "Участник" //case MEDIA = "СМИ" //TODO: register user in conferecion private async void OnSubmit(object sender, RoutedEventArgs e) { _vm.Model.ValidateAll(); if (_vm.Model.HasValidationMessages()) { return; } try { LoadBar.SetProgressIndicator(true); await _vm.CreateUser(); } finally { LoadBar.SetProgressIndicator(false); } }
private async void ButtonInversion_Click(object sender, EventArgs e) { // Will be called everyone inversion step var progressIndecator = new Progress <int>(i => { LoadBar.Increment(1); var percent = (int)(((double)(LoadBar.Value - LoadBar.Minimum) / (double)(LoadBar.Maximum - LoadBar.Minimum)) * 100); labelLoadPercent.Text = percent == 100 ? "" : $"{percent} %"; if (LoadBar.Value == LoadBar.Maximum) { LoadBar.Value = 0; } }); await _invert.ChangePictureAsync(progressIndecator); }
private int counter = 0; // contador para saber que tiempo esperar con la palabra "Esperando" private void P_Debate_Main_Load(object sender, EventArgs e) { SetDoubleBuffered(tableLayoutPanel6); SetDoubleBuffered(tableLayoutPanel7); SetDoubleBuffered(tableLayoutPanel8); SetDoubleBuffered(tableLayoutPanel10); SetDoubleBuffered(tableLayoutPanel8); SetDoubleBuffered(tableLayoutPanel19); SetDoubleBuffered(tableLayoutPanel20); SetDoubleBuffered(tableLayoutPanel21); LoadBar.Start(); timer_waitingForFinalResults.Start(); // empieza a detectar si todos han terminado de jugar // Actualizar Estado Jugador en base de datos objEntidadAlumno.NombreUsuario = E_Usuario.Nombreusuario; objEntidadAlumno.Estado = "True"; objEntidadAlumno.Terminado = "True"; // actualiza y en caso de no existir lo inserta if (objNegoAlumno.N_Editar(objEntidadAlumno, objEntidad) == 0) { objNegoAlumno.N_Insertar(objEntidadAlumno, objEntidad); } dtListar = objNegoAlumno.N_listado(); this.BackgroundImage = Properties.Resources.Focused_bible_landing_01; BackgroundImageLayout = ImageLayout.Stretch; //actualizar imagen sonido if (objEntidad.enableButtonSound == true) { pbx_Sound.BackgroundImage = Properties.Resources.Sound_MouseLeave_ON; } else { pbx_Sound.BackgroundImage = Properties.Resources.Sound_MouseLeave_OFF; } }
protected async override void OnNavigatedTo(NavigationEventArgs e) { base.OnNavigatedTo(e); try { LoadBar.SetProgressIndicator(true); if (LoginButton.CurrentUser != null) { FetchUser(LoginButton.CurrentUser); } else if (Session.ActiveSession != null && Session.ActiveSession.CurrentAccessTokenData.State != null) { await RetriveUserInfo(); } } finally { LoadBar.SetProgressIndicator(false); } }
private void IniciarCarregamentoComComuns(Scene arg0, LoadSceneMode arg1) { SceneManager.sceneLoaded -= IniciarCarregamentoComComuns; loadBar = FindObjectOfType <LoadBar>(); ComunsCarregado(); }