private static IList CreateVertexElementArray(LmEVertexElementFormat format) { switch (format) { case LmEVertexElementFormat.Disable: Debug.Fail("Unrecognized vertex element format"); return(null); case LmEVertexElementFormat.XYZW32_Float: return(new List <float>()); case LmEVertexElementFormat.XYZW32_UintN: return(new List <uint>()); case LmEVertexElementFormat.XYZW32_Uint: return(new List <uint>()); case LmEVertexElementFormat.XYZW32_SintN: return(new List <int>()); case LmEVertexElementFormat.XYZW32_Sint: return(new List <int>()); case LmEVertexElementFormat.XYZW16_Float: return(new List <float>()); case LmEVertexElementFormat.XYZW16_UintN: return(new List <ushort>()); case LmEVertexElementFormat.XYZW16_Uint: return(new List <ushort>()); case LmEVertexElementFormat.XYZW16_SintN: return(new List <short>()); case LmEVertexElementFormat.XYZW16_Sint: return(new List <short>()); case LmEVertexElementFormat.XYZW8_Float: return(new List <float>()); case LmEVertexElementFormat.XYZW8_UintN: return(new List <byte>()); case LmEVertexElementFormat.XYZW8_Uint: return(new List <byte>()); case LmEVertexElementFormat.XYZW8_SintN: return(new List <sbyte>()); case LmEVertexElementFormat.XYZW8_Sint: return(new List <sbyte>()); case LmEVertexElementFormat.XYZ32_Float: return(new List <float>()); case LmEVertexElementFormat.XYZ32_UintN: return(new List <uint>()); case LmEVertexElementFormat.XYZ32_Uint: return(new List <uint>()); case LmEVertexElementFormat.XYZ32_SintN: return(new List <int>()); case LmEVertexElementFormat.XYZ32_Sint: return(new List <int>()); case LmEVertexElementFormat.XY32_Float: return(new List <float>()); case LmEVertexElementFormat.XY32_UintN: return(new List <uint>()); case LmEVertexElementFormat.XY32_Uint: return(new List <uint>()); case LmEVertexElementFormat.XY32_SintN: return(new List <int>()); case LmEVertexElementFormat.XY32_Sint: return(new List <int>()); case LmEVertexElementFormat.XY16_Float: return(new List <float>()); case LmEVertexElementFormat.XY16_UintN: return(new List <ushort>()); case LmEVertexElementFormat.XY16_Uint: return(new List <ushort>()); case LmEVertexElementFormat.XY16_SintN: return(new List <short>()); case LmEVertexElementFormat.XY16_Sint: return(new List <short>()); case LmEVertexElementFormat.X32_Float: return(new List <float>()); case LmEVertexElementFormat.X32_UintN: return(new List <uint>()); case LmEVertexElementFormat.X32_Uint: return(new List <uint>()); case LmEVertexElementFormat.X32_SintN: return(new List <int>()); case LmEVertexElementFormat.X32_Sint: return(new List <int>()); case LmEVertexElementFormat.X16_Float: return(new List <float>()); case LmEVertexElementFormat.X16_UintN: return(new List <ushort>()); case LmEVertexElementFormat.X16_Uint: return(new List <ushort>()); case LmEVertexElementFormat.X16_SintN: return(new List <short>()); case LmEVertexElementFormat.X16_Sint: return(new List <short>()); case LmEVertexElementFormat.X8_Float: return(new List <float>()); case LmEVertexElementFormat.X8_UintN: return(new List <byte>()); case LmEVertexElementFormat.X8_Uint: return(new List <byte>()); case LmEVertexElementFormat.X8_SintN: return(new List <sbyte>()); case LmEVertexElementFormat.X8_Sint: return(new List <sbyte>()); case LmEVertexElementFormat.Num: Debug.Fail("Unsupported vertex element format"); return(null); default: return(null); } }
public static byte FormatToVertexType(LmEVertexElementFormat format) { var formatAsIndex = (int)format; return(LmToBlackVertexType[formatAsIndex]); }
public static uint FormatToVertexComponentCount(LmEVertexElementFormat format) { var formatAsIndex = (int)format; return(LmToBlackVertexComponentCount[formatAsIndex]); }
private LmVertexElementDesc(uint offset, string semantic, LmEVertexElementFormat format) { this.Offset = offset; this.Semantic = semantic; this.Format = format; }