Beispiel #1
0
        private void OverlayHeader(Listing_Standard listing, MiniMap.MiniMapOverlay overlay)
        {
            var str = overlay.LabelCap;

            listing.DoLabel(str);
            listing.DoGap(6);
            listing.Indent();
        }
Beispiel #2
0
        private void MinimapHeader(Listing_Standard listing, MiniMap.MiniMap minimap)
        {
            var str = minimap.LabelCap;

            listing.DoLabel(str);
            listing.DoGap(6);
            listing.Indent();
        }
Beispiel #3
0
        private void FillPageMain(Listing_Standard listing)
        {
            if (listing.DoTextButton("PSI.Settings.IconSet".Translate() + PSI.Settings.iconSet))
            {
                var options = PSI.IconSets.Select(setname => new FloatMenuOption(setname, () =>
                {
                    PSI.Settings.iconSet = setname;
                    PSI.Materials        = new Materials(setname);
                    PSI.Materials.ReloadTextures(true);
                })).ToList();
                Find.WindowStack.Add(new FloatMenu(options));
            }

            if (listing.DoTextButton("PSI.Settings.LoadPresetButton".Translate()))
            {
                var strArray = new string[0];
                var path     = _modPath + "/Presets/Complete/";
                if (Directory.Exists(path))
                {
                    strArray = Directory.GetFiles(path, "*.cfg");
                }
                var options = strArray.Select(setname => new FloatMenuOption(Path.GetFileNameWithoutExtension(setname), () =>
                {
                    try
                    {
                        PSI.Settings = XmlLoader.ItemFromXmlFile <ModSettings>(setname);
                        PSI.SaveSettings();
                        PSI.Reinit();
                    }
                    catch (IOException)
                    {
                        Log.Error("PSI.Settings.LoadPreset.UnableToLoad".Translate() + setname);
                    }
                })).ToList();
                Find.WindowStack.Add(new FloatMenu(options));
            }

            listing.DoGap();

            DoHeading(listing, "PSI.Settings.Advanced");

            if (listing.DoTextButton("PSI.Settings.VisibilityButton".Translate()))
            {
                Page = "showhide";
            }

            if (listing.DoTextButton("PSI.Settings.ArrangementButton".Translate()))
            {
                Page = "arrange";
            }

            if (!listing.DoTextButton("PSI.Settings.SensitivityButton".Translate()))
            {
                return;
            }

            Page = "limits";
        }
    protected void fillPageMain(Listing_Standard listing)
    {        
        //listing.DoHeading("General settings");

        if (listing.DoTextButton( Translator.Translate("PSI.Settings.IconSet") + PSI.settings.iconSet))
        {
            List<FloatMenuOption> options = new List<FloatMenuOption>();
            foreach (string setname in PSI.iconSets)
            {
                options.Add(new FloatMenuOption(setname, () =>
                {
                    PSI.settings.iconSet = setname;                    
                    PSI.materials = new Materials(setname);
                    PSI.materials.reloadTextures(true);
                }));
            }
            Find.LayerStack.Add((Layer)new Layer_FloatMenu(options, false));
        }

        if (listing.DoTextButton(Translator.Translate("PSI.Settings.LoadPresetButton")))
        {
            string[] presetList = {};            
            String path2 = GenFilePaths.CoreModsFolderPath + "/Pawn State Icons/Presets/Complete/";
            if (Directory.Exists(path2)) presetList = Directory.GetFiles(path2, "*.cfg");            

            List<FloatMenuOption> options = new List<FloatMenuOption>();
            foreach (string setname in presetList)
            {
                options.Add(new FloatMenuOption(Path.GetFileNameWithoutExtension(setname), () =>
                {
                    try
                    {
                        PSI.settings = XmlLoader.ItemFromXmlFile<ModSettings>(setname, true);
                        PSI.saveSettings();
                        PSI.reinit();
                    }
                    catch (IOException) { Log.Error(Translator.Translate("PSI.Settings.LoadPreset.UnableToLoad") + setname); }
                }));
            }
            Find.LayerStack.Add((Layer)new Layer_FloatMenu(options, false));
        }

        listing.DoGap();        
        DoHeading(listing,"PSI.Settings.Advanced");

        if (listing.DoTextButton(Translator.Translate("PSI.Settings.VisibilityButton"))) page = "showhide";
        if (listing.DoTextButton(Translator.Translate("PSI.Settings.ArrangementButton"))) page = "arrange";
        if (listing.DoTextButton(Translator.Translate("PSI.Settings.SensitivityButton"))) page = "limits";
        
    }
Beispiel #5
0
        protected void fillPageLimits(Listing_Standard listing)
        {
            DoHeading(listing, "PSI.Settings.Sensitivity.Header");

            if (listing.DoTextButton(Translator.Translate("PSI.Settings.LoadPresetButton")))
            {
                string[] presetList = { };
                String   path2      = GenFilePaths.CoreModsFolderPath + "/Pawn State Icons/Presets/Sensitivity/";
                if (Directory.Exists(path2))
                {
                    presetList = Directory.GetFiles(path2, "*.cfg");
                }

                List <FloatMenuOption> options = new List <FloatMenuOption>();
                foreach (string setname in presetList)
                {
                    options.Add(new FloatMenuOption(Path.GetFileNameWithoutExtension(setname), () =>
                    {
                        try
                        {
                            ModSettings settings                 = XmlLoader.ItemFromXmlFile <ModSettings>(setname, true);
                            PSI.settings.limit_bleedMult         = settings.limit_bleedMult;
                            PSI.settings.limit_diseaseLess       = settings.limit_diseaseLess;
                            PSI.settings.limit_EfficiencyLess    = settings.limit_EfficiencyLess;
                            PSI.settings.limit_FoodLess          = settings.limit_FoodLess;
                            PSI.settings.limit_MoodLess          = settings.limit_MoodLess;
                            PSI.settings.limit_RestLess          = settings.limit_RestLess;
                            PSI.settings.limit_apparelHealthLess = settings.limit_apparelHealthLess;
                            PSI.settings.limit_tempComfortOffset = settings.limit_tempComfortOffset;
                        }
                        catch (IOException) { Log.Error(Translator.Translate("PSI.Settings.LoadPreset.UnableToLoad") + setname); }
                    }));
                }
                Find.LayerStack.Add((Layer) new Layer_FloatMenu(options, false));
            }

            listing.DoGap();

            listing.DoLabel(Translator.Translate("PSI.Settings.Sensitivity.Bleeding") + Translator.Translate("PSI.Settings.Sensitivity.Bleeding." + Math.Round(PSI.settings.limit_bleedMult - 0.25)));
            PSI.settings.limit_bleedMult = listing.DoSlider(PSI.settings.limit_bleedMult, 0.5f, 5.0f);

            listing.DoLabel(Translator.Translate("PSI.Settings.Sensitivity.Injured") + ((int)(PSI.settings.limit_EfficiencyLess * 100)) + "%");
            PSI.settings.limit_EfficiencyLess = listing.DoSlider(PSI.settings.limit_EfficiencyLess, 0.01f, 0.99f);

            listing.DoLabel(Translator.Translate("PSI.Settings.Sensitivity.Food") + ((int)(PSI.settings.limit_FoodLess * 100)) + "%");
            PSI.settings.limit_FoodLess = listing.DoSlider(PSI.settings.limit_FoodLess, 0.01f, 0.99f);

            listing.DoLabel(Translator.Translate("PSI.Settings.Sensitivity.Mood") + ((int)(PSI.settings.limit_MoodLess * 100)) + "%");
            PSI.settings.limit_MoodLess = listing.DoSlider(PSI.settings.limit_MoodLess, 0.01f, 0.99f);

            listing.DoLabel(Translator.Translate("PSI.Settings.Sensitivity.Rest") + ((int)(PSI.settings.limit_RestLess * 100)) + "%");
            PSI.settings.limit_RestLess = listing.DoSlider(PSI.settings.limit_RestLess, 0.01f, 0.99f);

            listing.DoLabel(Translator.Translate("PSI.Settings.Sensitivity.ApparelHealth") + ((int)(PSI.settings.limit_apparelHealthLess * 100)) + "%");
            PSI.settings.limit_apparelHealthLess = listing.DoSlider(PSI.settings.limit_apparelHealthLess, 0.01f, 0.99f);

            listing.DoLabel(Translator.Translate("PSI.Settings.Sensitivity.Temperature") + ((int)(PSI.settings.limit_tempComfortOffset)) + "C");
            PSI.settings.limit_tempComfortOffset = listing.DoSlider(PSI.settings.limit_tempComfortOffset, -10f, 10f);

            if (listing.DoTextButton(Translator.Translate("PSI.Settings.ReturnButton")))
            {
                page = "main";
            }
        }
Beispiel #6
0
        protected void fillPageMain(Listing_Standard listing)
        {
            //listing.DoHeading("General settings");

            if (listing.DoTextButton(Translator.Translate("PSI.Settings.IconSet") + PSI.settings.iconSet))
            {
                List <FloatMenuOption> options = new List <FloatMenuOption>();
                foreach (string setname in PSI.iconSets)
                {
                    options.Add(new FloatMenuOption(setname, () =>
                    {
                        PSI.settings.iconSet = setname;
                        PSI.materials        = new Materials(setname);
                        PSI.materials.reloadTextures(true);
                    }));
                }
                Find.LayerStack.Add((Layer) new Layer_FloatMenu(options, false));
            }

            if (listing.DoTextButton(Translator.Translate("PSI.Settings.LoadPresetButton")))
            {
                string[] presetList = {};
                String   path2      = GenFilePaths.CoreModsFolderPath + "/Pawn State Icons/Presets/Complete/";
                if (Directory.Exists(path2))
                {
                    presetList = Directory.GetFiles(path2, "*.cfg");
                }

                List <FloatMenuOption> options = new List <FloatMenuOption>();
                foreach (string setname in presetList)
                {
                    options.Add(new FloatMenuOption(Path.GetFileNameWithoutExtension(setname), () =>
                    {
                        try
                        {
                            PSI.settings = XmlLoader.ItemFromXmlFile <ModSettings>(setname, true);
                            PSI.saveSettings();
                            PSI.reinit();
                        }
                        catch (IOException) { Log.Error(Translator.Translate("PSI.Settings.LoadPreset.UnableToLoad") + setname); }
                    }));
                }
                Find.LayerStack.Add((Layer) new Layer_FloatMenu(options, false));
            }

            listing.DoGap();
            DoHeading(listing, "PSI.Settings.Advanced");

            if (listing.DoTextButton(Translator.Translate("PSI.Settings.VisibilityButton")))
            {
                page = "showhide";
            }
            if (listing.DoTextButton(Translator.Translate("PSI.Settings.ArrangementButton")))
            {
                page = "arrange";
            }
            if (listing.DoTextButton(Translator.Translate("PSI.Settings.SensitivityButton")))
            {
                page = "limits";
            }
        }
Beispiel #7
0
        protected override void FillTab()
        {
            ConceptDatabase.KnowledgeDemonstrated(ConceptDefOf.PrisonerTab, KnowledgeAmount.GuiFrame);
            Text.Font = GameFont.Small;
            var rect1 = new Rect(0.0f, 0.0f, this.size.x, this.size.y).ContractedBy(10f);

            var listingStandard = new Listing_Standard(rect1);

            {
                var getsFood = this.SelPawn.guest.GetsFood;
                listingStandard.DoLabelCheckbox("GetsFood".Translate(), ref getsFood, (string)null);
                this.SelPawn.guest.GetsFood = getsFood;

                var rect2 = listingStandard.GetRect(28f);
                rect2.width = 140f;
                MedicalCareUtility.MedicalCareSetter(rect2, ref this.SelPawn.playerSettings.medCare);
                listingStandard.DoGap(4f);

                listingStandard.DoLabel("RecruitmentDifficulty".Translate() + ": " + this.SelPawn.guest.RecruitDifficulty.ToString("##0"));
                if (Prefs.DevMode)
                {
                    listingStandard.DoLabel("Dev: Prison break MTB days: " + (object)(int)PrisonBreakUtility.InitiatePrisonBreakMtbDays(this.SelPawn));
                }

                var rect3 = listingStandard.GetRect(200f);
                Widgets.DrawMenuSection(rect3, true);
                var position = rect3.ContractedBy(10f);
                GUI.BeginGroup(position);
                {
                    var rect4 = new Rect(0.0f, 0.0f, position.width, 30f);
                    foreach (PrisonerInteractionMode mode in Enum.GetValues(typeof(PrisonerInteractionMode)))
                    {
                        if (Widgets.LabelRadioButton(rect4, mode.GetLabel(), this.SelPawn.guest.interactionMode == mode))
                        {
                            this.SelPawn.guest.interactionMode = mode;
                        }
                        rect4.y += 28f;
                    }
                    if (Widgets.LabelRadioButton(rect4, "PI_Enslave".Translate(), this.SelPawn.guest.interactionMode == (PrisonerInteractionMode)Data.PIM_EnslavePrisoner))
                    {
                        this.SelPawn.guest.interactionMode = (PrisonerInteractionMode)Data.PIM_EnslavePrisoner;
                    }
                }
                GUI.EndGroup();

                var compSlave = this.SelPawn.TryGetComp <CompSlave>();
                if (compSlave != null)
                {
                    listingStandard.DoGap(4f);
                    var rect5 = listingStandard.GetRect(30f);

                    if (!compSlave.ShouldBeTransfered)
                    {
                        if (Widgets.TextButton(rect5, "PI_TransferPrisoner".Translate()))
                        {
                            var list = this.GenOptions();
                            if (
                                (list.Count == 0) ||
                                (
                                    (list.Count == 1) &&
                                    (list[0].label == "PI_Prison_Cell".Translate()) &&
                                    (this.SelPawn.GetRoom() == this.SelPawn.ownership.OwnedBed.GetRoom())
                                )
                                )
                            {
                                list.Add(new FloatMenuOption("PI_InstallCamera".Translate(), (Action)null));
                            }
                            Find.WindowStack.Add((Window) new FloatMenu(list, false));
                        }
                        else
                        {
                            this.cached = null;
                        }
                    }
                    else
                    {
                        if (Widgets.TextButton(rect5, "PI_CancelTransfer".Translate()))
                        {
                            compSlave.haulTarget = null;
                        }

                        listingStandard.DoGap(4f);

                        var rect7 = listingStandard.GetRect(30f);
                        var style = new GUIStyle(Text.CurTextFieldStyle);
                        style.alignment = TextAnchor.MiddleCenter;

                        string label = string.Empty;
                        if (compSlave.haulTarget is Building_PrisonMarker)
                        {
                            label = ((Building_PrisonMarker)compSlave.haulTarget).markerName;
                        }
                        else if (compSlave.haulTarget is Building_Bed)
                        {
                            label = "PI_Prison_Cell".Translate();
                        }
                        GUI.Label(rect7, label, style);
                    }
                }
            }
            listingStandard.End();
        }
Beispiel #8
0
 public override void DrawThresholdConfig(ref Listing_Standard listing)
 {
     // target threshold
     listing.DoGap();
     listing.DoLabel("FMP.Threshold".Translate() + ":");
     listing.DoLabel("FMP.ThresholdCount".Translate(CurCount, Count));
     // TODO: implement trade screen sliders - they're so pretty! :D
     Count = Mathf.RoundToInt(listing.DoSlider(Count, 0, MaxUpperThreshold));
     listing.DoGap(6f);
     if (listing.DoTextButton("FMP.ThresholdDetails".Translate()))
     {
         Find.WindowStack.Add(DetailsWindow);
     }
 }
Beispiel #9
0
        /// <summary>
        /// Draws the mod configuration window contents.
        /// </summary>
        /// <returns>The final height of the window rect.</returns>
        /// <param name="rect">Rect</param>
        public override float               DoWindowContents(Rect rect)
        {
            var listing = new Listing_Standard(rect);
            {
                listing.OverrideColumnWidth = rect.width - 4f;

                #region Main Toggle
                var toggleLabel = "MiniMap.MCMToggleMain".Translate();
                listing.DoLabelCheckbox(toggleLabel, ref MiniMap.MiniMapController.visible);
                listing.DoGap();
                #endregion

                #region Handle all MiniMaps and Overlays

                foreach (var minimap in Controller.Data.MiniMaps)
                {
                    if (minimap.IsOrHasIConfigurable)
                    {
                        var iMinimap = minimap as IConfigurable;

                        #region Minimap Header
                        MinimapHeader(listing, minimap);
                        #endregion

                        #region Handle MiniMap IConfigurable
                        if (iMinimap != null)
                        {
                            #region Minimap IConfigurable
                            var iMinimapRect = new Rect(listing.Indentation(), listing.CurHeight, listing.ColumnWidth(), 9999f);
                            GUI.BeginGroup(iMinimapRect);
                            var iMinimapHeight = iMinimap.DrawMCMRegion(iMinimapRect.AtZero());
                            GUI.EndGroup();
                            listing.DoGap(iMinimapHeight + 6f);
                            #endregion
                        }
                        #endregion

                        #region Handle all MiniMap Overlays
                        foreach (var overlay in minimap.overlayWorkers)
                        {
                            var iOverlay = overlay as IConfigurable;

                            #region Handle Overlay IConfigurable
                            if (iOverlay != null)
                            {
                                #region Overlay Header
                                OverlayHeader(listing, overlay);
                                #endregion

                                #region Overlay IConfigurable
                                var iOverlayRect = new Rect(listing.Indentation(), listing.CurHeight, listing.ColumnWidth(), 9999f);
                                GUI.BeginGroup(iOverlayRect);
                                var iOverlayHeight = iOverlay.DrawMCMRegion(iOverlayRect.AtZero());
                                GUI.EndGroup();
                                listing.DoGap(iOverlayHeight + 6f);
                                listing.Undent();
                                #endregion
                            }
                            #endregion
                        }
                        #endregion

                        #region Final Undentation
                        listing.DoGap();
                        listing.Undent();
                        #endregion
                    }
                }

                #endregion
            }
            listing.End();
            return(listing.CurHeight);
        }
    protected void fillPageLimits(Listing_Standard listing)
    {
        DoHeading(listing, "PSI.Settings.Sensitivity.Header");

        if (listing.DoTextButton(Translator.Translate("PSI.Settings.LoadPresetButton")))
        {
            string[] presetList = { };
            String path2 = GenFilePaths.CoreModsFolderPath + "/Pawn State Icons/Presets/Sensitivity/";
            if (Directory.Exists(path2)) presetList = Directory.GetFiles(path2, "*.cfg"); 

            List<FloatMenuOption> options = new List<FloatMenuOption>();
            foreach (string setname in presetList)
            {
                options.Add(new FloatMenuOption(Path.GetFileNameWithoutExtension(setname), () =>
                {
                    try
                    {
                        ModSettings settings = XmlLoader.ItemFromXmlFile<ModSettings>(setname, true);
                        PSI.settings.limit_bleedMult = settings.limit_bleedMult;
                        PSI.settings.limit_diseaseLess = settings.limit_diseaseLess;
                        PSI.settings.limit_EfficiencyLess = settings.limit_EfficiencyLess;
                        PSI.settings.limit_FoodLess = settings.limit_FoodLess;
                        PSI.settings.limit_MoodLess = settings.limit_MoodLess;
                        PSI.settings.limit_RestLess = settings.limit_RestLess;
                        PSI.settings.limit_apparelHealthLess = settings.limit_apparelHealthLess;
                        PSI.settings.limit_tempComfortOffset = settings.limit_tempComfortOffset;                        
                    }
                    catch (IOException) { Log.Error(Translator.Translate("PSI.Settings.LoadPreset.UnableToLoad") + setname); }
                }));
            }
            Find.LayerStack.Add((Layer)new Layer_FloatMenu(options, false));
        }

        listing.DoGap();

        listing.DoLabel(Translator.Translate("PSI.Settings.Sensitivity.Bleeding") + Translator.Translate("PSI.Settings.Sensitivity.Bleeding." + Math.Round( PSI.settings.limit_bleedMult - 0.25 )));
        PSI.settings.limit_bleedMult = listing.DoSlider(PSI.settings.limit_bleedMult, 0.5f, 5.0f);

        listing.DoLabel(Translator.Translate("PSI.Settings.Sensitivity.Injured") + ((int)(PSI.settings.limit_EfficiencyLess * 100)) + "%");
        PSI.settings.limit_EfficiencyLess = listing.DoSlider(PSI.settings.limit_EfficiencyLess, 0.01f, 0.99f);

        listing.DoLabel(Translator.Translate("PSI.Settings.Sensitivity.Food") + ((int)(PSI.settings.limit_FoodLess * 100)) + "%");
        PSI.settings.limit_FoodLess = listing.DoSlider(PSI.settings.limit_FoodLess, 0.01f, 0.99f);

        listing.DoLabel(Translator.Translate("PSI.Settings.Sensitivity.Mood") + ((int)(PSI.settings.limit_MoodLess * 100)) + "%");
        PSI.settings.limit_MoodLess = listing.DoSlider(PSI.settings.limit_MoodLess, 0.01f, 0.99f);

        listing.DoLabel(Translator.Translate("PSI.Settings.Sensitivity.Rest") + ((int)(PSI.settings.limit_RestLess * 100)) + "%");
        PSI.settings.limit_RestLess = listing.DoSlider(PSI.settings.limit_RestLess, 0.01f, 0.99f);

        listing.DoLabel(Translator.Translate("PSI.Settings.Sensitivity.ApparelHealth") + ((int)(PSI.settings.limit_apparelHealthLess * 100)) + "%");
        PSI.settings.limit_apparelHealthLess = listing.DoSlider(PSI.settings.limit_apparelHealthLess, 0.01f, 0.99f);

        listing.DoLabel(Translator.Translate("PSI.Settings.Sensitivity.Temperature") + ((int)(PSI.settings.limit_tempComfortOffset)) + "C");
        PSI.settings.limit_tempComfortOffset = listing.DoSlider(PSI.settings.limit_tempComfortOffset, -10f, 10f);

        if (listing.DoTextButton(Translator.Translate("PSI.Settings.ReturnButton"))) page = "main";
    }
        public void DoContent(Rect canvas)
        {
            Widgets.DrawMenuSection(canvas);

            if (Job != null)
            {
                // leave some space for bottom buttons.
                float bottomButtonsHeight = 30f;
                float bottomButtonsGap = 6f;
                canvas.height = canvas.height - bottomButtonsHeight - bottomButtonsGap;

                // bottom buttons
                Rect bottomButtons = new Rect(canvas.xMin, canvas.height + bottomButtonsGap, canvas.width, bottomButtonsHeight);
                GUI.BeginGroup(bottomButtons);

                // add / remove to the stack
                Rect add = new Rect(bottomButtons.width * .75f, 0f, bottomButtons.width / 4f - 6f, bottomButtons.height);
                if (Source == SourceOptions.Current)
                {
                    if (Widgets.TextButton(add, "FM.Delete".Translate()))
                    {
                        Manager.JobStack.Delete(Job);
                        Job = null;
                        RefreshSourceList();
                        return; // hopefully that'll just skip to the next tick without any further errors?
                    }
                    TooltipHandler.TipRegion(add, "FMP.DeleteBillTooltip".Translate());
                }
                else
                {
                    if (Job.Trigger.IsValid)
                    {
                        if (Widgets.TextButton(add, "FM.Manage".Translate()))
                        {
                            Manager.JobStack.Add(Job);

                            Source = SourceOptions.Current;
                            RefreshSourceList();
                            SourceFilter = "";
                        }
                        TooltipHandler.TipRegion(add, "FMP.ManageBillTooltip".Translate());
                    } else
                    {
                        TextAnchor oldAnchor = Text.Anchor;
                        Color oldColor = GUI.color;
                        Text.Anchor = TextAnchor.MiddleCenter;
                        GUI.color = new Color(.6f, .6f, .6f);
                        Widgets.DrawBox(add);
                        GUI.Label(add, "FMP.NoThreshold".Translate());
                        Text.Anchor = oldAnchor;
                        GUI.color = oldColor;
                        TooltipHandler.TipRegion(add, "FMP.NoThresholdTooltip".Translate());
                    }
                }

                GUI.EndGroup();

                GUI.BeginGroup(canvas);
                Text.Anchor = TextAnchor.MiddleCenter;
                Text.Font = GameFont.Medium;
                Rect recta = new Rect(0f, 0f, canvas.width, 50f);
                Widgets.Label(recta, Job.Bill.LabelCap);
                Text.Anchor = TextAnchor.UpperLeft;
                Text.Font = GameFont.Small;
                Rect rect2 = new Rect(6f, 50f, canvas.width * .3f, canvas.height - 50f);
                Listing_Standard listingStandard = new Listing_Standard(rect2);
                if (Job.Bill.suspended)
                {
                    if (listingStandard.DoTextButton("Suspended".Translate()))
                    {
                        Job.Bill.suspended = false;
                    }
                }
                else if (listingStandard.DoTextButton("NotSuspended".Translate()))
                {
                    Job.Bill.suspended = true;
                }
                string billStoreModeLabel = ("BillStoreMode_" + Job.Bill.storeMode).Translate();
                if (listingStandard.DoTextButton(billStoreModeLabel))
                {
                    List<FloatMenuOption> list = (from BillStoreMode mode in Enum.GetValues(typeof (BillStoreMode)) select new FloatMenuOption(("BillStoreMode_" + mode).Translate(), delegate { Job.Bill.storeMode = mode; })).ToList();
                    Find.WindowStack.Add(new FloatMenu(list));
                }

                // other stuff
                listingStandard.DoGap();
                listingStandard.DoLabel("IngredientSearchRadius".Translate() + ": " + Job.Bill.ingredientSearchRadius.ToString("#####0"));
                Job.Bill.ingredientSearchRadius = Mathf.RoundToInt(listingStandard.DoSlider(Job.Bill.ingredientSearchRadius, 0f, 250f));

                if (Job.Bill.recipe.workSkill != null)
                {
                    listingStandard.DoLabel("MinimumSkillLevel".Translate(Job.Bill.recipe.workSkill.label.ToLower()) + ": " + Job.Bill.minSkillLevel.ToString("#####0"));
                    Job.Bill.minSkillLevel = Mathf.RoundToInt(listingStandard.DoSlider(Job.Bill.minSkillLevel, 0f, 20f));
                }

                // draw threshold config
                Job.Trigger.DrawThresholdConfig(ref listingStandard);
                Job.BillGivers.DrawBillGiverConfig(ref listingStandard);
                listingStandard.End();

                // ingredient picker
                Rect rect3 = new Rect(rect2.xMax + 6f, 50f, canvas.width * .4f, canvas.height - 50f);
                ThingFilterUI.DoThingFilterConfigWindow(rect3, ref BillScrollPosition, Job.Bill.ingredientFilter, Job.Bill.recipe.fixedIngredientFilter, 4);

                // description
                Rect rect4 = new Rect(rect3.xMax + 6f, rect3.y + 30f, canvas.width - rect3.xMax - 12f, canvas.height - 50f);
                StringBuilder stringBuilder = new StringBuilder();

                // add mainproduct line
                stringBuilder.AppendLine("FMP.MainProduct".Translate(Job.MainProduct.Label, Job.MainProduct.Count));
                stringBuilder.AppendLine();

                if (Job.Bill.recipe.description != null)
                {
                    stringBuilder.AppendLine(Job.Bill.recipe.description);
                    stringBuilder.AppendLine();
                }
                stringBuilder.AppendLine("WorkAmount".Translate() + ": " + Job.Bill.recipe.WorkAmountTotal(null).ToStringWorkAmount());
                stringBuilder.AppendLine();
                foreach (IngredientCount ingredientCount in Job.Bill.recipe.ingredients)
                {
                    if (!ingredientCount.filter.Summary.NullOrEmpty())
                    {
                        stringBuilder.AppendLine(Job.Bill.recipe.IngredientValueGetter.BillRequirementsDescription(ingredientCount));
                    }
                }
                stringBuilder.AppendLine();
                string text4 = Job.Bill.recipe.IngredientValueGetter.ExtraDescriptionLine();
                if (text4 != null)
                {
                    stringBuilder.AppendLine(text4);
                    stringBuilder.AppendLine();
                }
                stringBuilder.AppendLine("MinimumSkills".Translate());
                stringBuilder.AppendLine(Job.Bill.recipe.MinSkillString);
                Text.Font = GameFont.Small;
                string text5 = stringBuilder.ToString();
                if (Text.CalcHeight(text5, rect4.width) > rect4.height)
                {
                    Text.Font = GameFont.Tiny;
                }
                Widgets.Label(rect4, text5);
                Text.Font = GameFont.Small;
                if (Job.Bill.recipe.products.Count == 1)
                {
                    Widgets.InfoCardButton(rect4.x, rect3.y, Job.Bill.recipe.products[0].thingDef);
                }
            }
            GUI.EndGroup();
        }
Beispiel #12
0
        public void DrawBillGiverConfig(ref Listing_Standard listing)
        {
            listing.DoGap();

            // workstation info
            listing.DoLabel("FMP.BillGivers".Translate());
            listing.DoLabel("FMP.BillGiversCount".Translate(GetPotentialBillGivers.Count, GetAssignedBillGivers.Count));

            string potentialString = String.Join("\n", GetPotentialBillGivers.Select(b => b.LabelCap).ToArray());
            string assignedString = String.Join("\n", GetAssignedBillGivers.Select(b => b.LabelCap).ToArray());
            string stationsTooltip = "FMP.BillGiversTooltip".Translate(potentialString, assignedString);
            // todo, fix that tooltip. Possible?
            // TooltipHandler.TipRegion(stations, stationsTooltip);

            // workstation selector
            if (listing.DoTextButton("FMP.BillGiversDetails".Translate()))
            {
                Find.WindowStack.Add(DetailsWindow);
            }
        }
Beispiel #13
0
        private void FillPageLimits(Listing_Standard listing)
        {
            DoHeading(listing, "PSI.Settings.Sensitivity.Header");
            if (listing.DoTextButton("PSI.Settings.LoadPresetButton".Translate()))
            {
                var strArray = new string[0];
                var path     = _modPath + "/Presets/Sensitivity/";
                Log.Message(path);
                if (Directory.Exists(path))
                {
                    strArray = Directory.GetFiles(path, "*.cfg");
                }
                var options = strArray.Select(setname => new FloatMenuOption(Path.GetFileNameWithoutExtension(setname), () =>
                {
                    try
                    {
                        var settings = XmlLoader.ItemFromXmlFile <ModSettings>(setname);
                        PSI.Settings.limit_BleedMult         = settings.limit_BleedMult;
                        PSI.Settings.limit_DiseaseLess       = settings.limit_DiseaseLess;
                        PSI.Settings.limit_EfficiencyLess    = settings.limit_EfficiencyLess;
                        PSI.Settings.limit_FoodLess          = settings.limit_FoodLess;
                        PSI.Settings.limit_MoodLess          = settings.limit_MoodLess;
                        PSI.Settings.limit_RestLess          = settings.limit_RestLess;
                        PSI.Settings.limit_ApparelHealthLess = settings.limit_ApparelHealthLess;
                        PSI.Settings.limit_TempComfortOffset = settings.limit_TempComfortOffset;
                    }
                    catch (IOException)
                    {
                        Log.Error("PSI.Settings.LoadPreset.UnableToLoad".Translate() + setname);
                    }
                })).ToList();

                Find.WindowStack.Add(new FloatMenu(options));
            }

            listing.DoGap();

            listing.DoLabel("PSI.Settings.Sensitivity.Bleeding".Translate() + ("PSI.Settings.Sensitivity.Bleeding." + Math.Round(PSI.Settings.limit_BleedMult - 0.25)).Translate());
            PSI.Settings.limit_BleedMult = listing.DoSlider(PSI.Settings.limit_BleedMult, 0.5f, 5f);

            listing.DoLabel("PSI.Settings.Sensitivity.Injured".Translate() + (int)(PSI.Settings.limit_EfficiencyLess * 100.0) + "%");
            PSI.Settings.limit_EfficiencyLess = listing.DoSlider(PSI.Settings.limit_EfficiencyLess, 0.01f, 0.99f);

            listing.DoLabel("PSI.Settings.Sensitivity.Food".Translate() + (int)(PSI.Settings.limit_FoodLess * 100.0) + "%");
            PSI.Settings.limit_FoodLess = listing.DoSlider(PSI.Settings.limit_FoodLess, 0.01f, 0.99f);

            listing.DoLabel("PSI.Settings.Sensitivity.Mood".Translate() + (int)(PSI.Settings.limit_MoodLess * 100.0) + "%");
            PSI.Settings.limit_MoodLess = listing.DoSlider(PSI.Settings.limit_MoodLess, 0.01f, 0.99f);

            listing.DoLabel("PSI.Settings.Sensitivity.Rest".Translate() + (int)(PSI.Settings.limit_RestLess * 100.0) + "%");
            PSI.Settings.limit_RestLess = listing.DoSlider(PSI.Settings.limit_RestLess, 0.01f, 0.99f);

            listing.DoLabel("PSI.Settings.Sensitivity.ApparelHealth".Translate() + (int)(PSI.Settings.limit_ApparelHealthLess * 100.0) + "%");
            PSI.Settings.limit_ApparelHealthLess = listing.DoSlider(PSI.Settings.limit_ApparelHealthLess, 0.01f, 0.99f);

            listing.DoLabel("PSI.Settings.Sensitivity.Temperature".Translate() + (int)PSI.Settings.limit_TempComfortOffset + "C");
            PSI.Settings.limit_TempComfortOffset = listing.DoSlider(PSI.Settings.limit_TempComfortOffset, -10f, 10f);

            if (!listing.DoTextButton("PSI.Settings.ReturnButton".Translate()))
            {
                return;
            }

            Page = "main";
        }