Beispiel #1
0
    public void UpdatePhysicalSkillsMenu(IEnumerable <SkillAttack> skills)
    {
        m_PhysicalSkillsMenu.Clear();
        foreach (var uiForSkill in m_PhysicalSkillsMenu.GenerateElements <SkillAttack, SkillUI>(skills))
        {
            var skill = uiForSkill.Key;
            var ui    = uiForSkill.Value;

            ui.MP   = 0;
            ui.Name = skill.Name;
            ui.Icon = skill.Icon;
        }
    }
Beispiel #2
0
    public void UpdateMagicSkillsMenu(IEnumerable <SkillMagic> skills)
    {
        m_MagicSkillsMenu.Clear();
        foreach (var uiForSkill in m_MagicSkillsMenu.GenerateElements <SkillMagic, SkillUI>(skills))
        {
            var skill = uiForSkill.Key;
            var ui    = uiForSkill.Value;

            ui.MP   = skill.MpCost;
            ui.Name = skill.Name;
            ui.Icon = skill.Icon;
        }
    }