private void OnUnitsChanged(ListAction action, IUnitModel affectedUnit) { if (UnitsChanged != null) { UnitsChanged(action, affectedUnit); } }
public static void UpdateList(ListAction action, RaidBotClient bot) { UpdateList(action, new List <RaidBotClient>() { bot }); }
public static ListAction Create(int max_) { ListAction l = new ListAction(); l.Start(max_); return(l); }
internal ActionEventArgs(ListAction acton, T oldVal, T newVal, bool cancl) { setOldValue = oldVal; item = newVal; action = acton; cancel = cancl; }
private static void ListRequest(ListRequest listRequest, ListAction action, bool blocking) { if (listRequest == null) { listRequest = UnityEditor.PackageManager.Client.List(true, true); } if (listRequest.IsCompleted) { if (listRequest.Status == StatusCode.Success) { action(listRequest.Result, false); } } else { if (blocking) { while (!listRequest.IsCompleted) { Thread.Sleep(10); } ListRequest(listRequest, action, true); } else { EditorApplication.delayCall += () => ListRequest(listRequest, action, false); } } }
internal ActionEventArgs(ListAction acton, int _startIndex, int _count, bool cancl) { index = _startIndex; count = _count; cancel = cancl; action = acton; }
public override async Task <object> Fetch() { var u = new Uri(uri); using (var stream = await ListAction.Action(u, new BaseQuery(this))) { return(BaseResource.FromStream(u, stream)); } }
protected virtual void OnShellstarListChanged(ListAction action, IShellstarModel shellstar) { ShellstarListChangedDelegate handler = ShellstarListChanged; if (handler != null) { handler(action, shellstar); } }
protected virtual void OnCounterfireUpdated(ListAction action, ShellstarInfo affectedShellstar) { var handler = CounterfireUpdated; if (handler != null) { handler(action, affectedShellstar); } }
public void List(string path) { var action = new ListAction(); var uri = new UriBuilder(_server) { Path = path }; _client.Request(action, uri.Uri, null); }
private void UnitListModelOnUnitsChanged(ListAction action, IUnitModel affectedUnit) { switch (action) { case ListAction.Reset: ResetSelection(); return; case ListAction.Removed: Deselect(affectedUnit); return; } }
public ListRequest(ListAction action, List <RaidBotClient> bots) : base(ListOpcode.List) { List <BasicBotInfo> info = new List <BasicBotInfo>(); foreach (var client in bots) { info.Add(BasicBotInfo.FromClient(client)); } _bots = info; _action = action; }
public static void ChangeListener(ListAction listAction) { switch (listAction) { case ListAction.Add: Console.WriteLine("Vehicle was added."); break; case ListAction.Remove: Console.WriteLine("Vehicle was removed."); break; } }
internal static void UpdateCategories(ListAction action, int todoId, ArrayList categories, bool checkAccess) { if (checkAccess) { VerifyCanUpdate(todoId); } ArrayList oldCategories = new ArrayList(); using (IDataReader reader = ToDo.GetListCategories(todoId)) { Common.LoadCategories(reader, oldCategories); } Common.UpdateList(action, oldCategories, categories, OBJECT_TYPE, todoId, SystemEventTypes.Todo_Updated_GeneralCategories, new UpdateListDelegate(Common.ListUpdate), null); }
public async Task <ActionResult <JObject> > ListActionAsync([FromBody] ListAction <int> data) { Expression <Func <MixPosition, bool> > predicate = model => data.Data.Contains(model.Id); var result = new RepositoryResponse <bool>(); switch (data.Action) { case "Delete": return(Ok(JObject.FromObject(await base.DeleteListAsync <UpdateViewModel>(predicate, true)))); default: return(JObject.FromObject(new RepositoryResponse <bool>())); } }
/// <summary> /// SOCKET集合同步操作 /// </summary> /// <param name="item"></param> /// <param name="action"></param> private void ListOperator(SocketObject item, ListAction action) { lock (obj) { switch (action) { case ListAction.Add: socketObjList.Add(item); break; case ListAction.Delete: socketObjList.Remove(item); break; } } }
public async Task<ActionResult<JObject>> ListActionAsync([FromBody]ListAction<int> data) { Expression<Func<MixAttributeSet, bool>> predicate = model => data.Data.Contains(model.Id); var result = new RepositoryResponse<bool>(); switch (data.Action) { case "Delete": return Ok(JObject.FromObject(await base.DeleteListAsync<DeleteViewModel>(predicate, true))); case "Export": return Ok(JObject.FromObject(await base.ExportListAsync(predicate, MixEnums.MixStructureType.AttributeSet))); default: return JObject.FromObject(new RepositoryResponse<bool>()); } }
private void UpdateGridMooving(ListAction action) { if (action == ListAction.AddToList) { for (int i = 0; i < moovingList.Count; i++) { bool goodsIdAdded = comboGoods.SelectedItem.ToString().Equals(moovingList[i].GoodsName) ? true : false; bool warehouseSourceIsAdded = comboWarehouseSource.SelectedItem.ToString().Equals(moovingList[i].WarehouseSourse) ? true : false; if (goodsIdAdded && warehouseSourceIsAdded) { string goodsName = moovingList[i].GoodsName; string warehouseSource = moovingList[i].WarehouseSourse; MessageBox.Show(string.Format("Товар {0} от поставщика {1} уже есть в списке. " + "Для изменения количества или цены дважды кликните в соответствующем поле", goodsName, warehouseSource), "Найдено совпадение", MessageBoxButton.OK, MessageBoxImage.Exclamation); return; } } moovingList.Add(new MoovingGoodsToSale { RowNumber = moovingList.Count + 1, GoodsName = comboGoods.SelectedItem.ToString(), GoodsQuantity = numUpDown.Value.ToString(), MeasureUnit = lblMeasure.Content.ToString(), GoodsPrice = tbGoodsPrice.Text, WarehouseSourse = comboWarehouseSource.SelectedItem.ToString() }); } else if (action == ListAction.DeleteFromList) { moovingList.RemoveAt(gridMooving.SelectedIndex); for (int i = 0; i < moovingList.Count; i++) { moovingList[i].RowNumber = i + 1; } } gridMooving.ItemsSource = null; gridMooving.ItemsSource = moovingList; }
/// <summary> /// Lisää ja poistaa jonossa olevat elementit, mutta ei kutsu /// elementtien Update-metodia. /// </summary> /// <returns>Muutettiinko listaa</returns> public bool UpdateChanges() { if (actions.Count == 0) { return(false); } while (actions.Count > 0) { ListAction action = actions.Dequeue(); switch (action.Operation) { case ListOperation.Add: if (Contains(action.Item)) { break; } items.Add(action.Item); OnItemAdded(action.Item); break; case ListOperation.Remove: if (items.Remove(action.Item)) { OnItemRemoved(action.Item); } break; case ListOperation.Clear: foreach (var item in this) { OnItemRemoved(item); } items.Clear(); break; } } toBeAdded.Clear(); AmountToBeAdded = 0; return(true); }
public async Task <ActionResult <JObject> > ListActionAsync([FromBody] ListAction <int> data) { Expression <Func <MixPost, bool> > predicate = model => model.Specificulture == _lang && data.Data.Contains(model.Id); var result = new RepositoryResponse <bool>(); switch (data.Action) { case "Delete": return(Ok(JObject.FromObject(await base.DeleteListAsync <RemoveViewModel>(predicate, true)))); case "Export": return(Ok(JObject.FromObject(await base.ExportListAsync(predicate, MixStructureType.Module)))); default: return(JObject.FromObject(new RepositoryResponse <bool>())); } }
private void UnitListModelOnUnitsChanged(ListAction action, IUnitModel affectedUnit) { switch (action) { case ListAction.Added: _units.Add(new UnitInfoPaneViewModel(affectedUnit, _unitSetupModel, _navigationService)); return; case ListAction.Removed: var affectedVm = _units.SingleOrDefault(un => un.Model == affectedUnit); if (affectedUnit != null) { _units.Remove(affectedVm); } return; case ListAction.Reset: _units.Clear(); _unitListModel.Models.ForEach(um => _units.Add(new UnitInfoPaneViewModel(um, _unitSetupModel, _navigationService))); return; } }
public async Task <ActionResult <JObject> > ListActionAsync([FromBody] ListAction <string> data) { Expression <Func <TModel, bool> > predicate = ReflectionHelper.GetExpression <TModel>( MixQueryColumnName.Specificulture, _lang, ExpressionMethod.Eq); Expression <Func <TModel, bool> > idPre = null; foreach (var id in data.Data) { var temp = ReflectionHelper.GetExpression <TModel>(MixQueryColumnName.Id, id, ExpressionMethod.Eq); idPre = idPre != null ? idPre.AndAlso(temp) : temp; } if (idPre != null) { predicate = predicate.AndAlso(idPre); switch (data.Action) { case "Delete": return(Ok(JObject.FromObject(await DeleteListAsync(predicate, true)))); case "Publish": return(Ok(JObject.FromObject(await PublishListAsync(predicate)))); case "Export": return(Ok(JObject.FromObject(await ExportListAsync(predicate)))); default: return(JObject.FromObject(new RepositoryResponse <bool>())); } } else { return(BadRequest()); } }
//Updates Controller and Action public ActionResult UpdateBusiness(string nameSpace, string returnUrl = "Index") { //LAy danh sach Contorller va Action ReflectionController rc = new ReflectionController(); List <Type> listControllerType = rc.GetControllers("TeduCoreApp.Areas.Admin.Controllers"); List <string> listControllerOld = _context.ListControllers.Select(c => c.ControllerName).ToList(); List <string> listActionOld = _context.ListActions.Select(p => p.ActionName).ToList(); foreach (var c in listControllerType) { if (!listControllerOld.Contains(c.Name)) { ListController b = new ListController() { ControllerName = c.Name, DiscriptionAction = "Chưa có mô tả" }; _context.ListControllers.Add(b); _context.SaveChanges(); } List <string> listAction = rc.GetActions(c); foreach (var p in listAction) { if (!listActionOld.Contains(c.Name + "-" + p)) { var controllerOld = _context.ListControllers.SingleOrDefault(x => x.ControllerName == c.Name); ListAction action = new ListAction() { IdController = controllerOld.Id, ActionName = c.Name + "-" + p, Discription = "Chưa có mô tả" }; _context.ListActions.Add(action); } } } _context.SaveChanges(); TempData["err"] = "<div class='alert alert-info' role='alert'><span class='glyphicon glyphicon-exclamation-sign' aria-hidden='true'></span><span class='sr-only'></span>Cập Nhật thành công</div>"; return(RedirectToAction(returnUrl)); }
public async override Task <FileSize> GetSize(Action <BaseResource, List <BaseResource> > lambda) { List <BaseResource> contents; await Request.GetLock(); try { using (var stream = await ListAction.Action(GetUri(), new Queries.BaseQuery())) { contents = BaseResource.FromStream(GetUri(), stream); } } finally { Request.ReleaseLock(); } lambda(this, contents); var subfolder = new List <Task>(); foreach (var c in contents) { subfolder.Add(Task.Run(async() => { var s = await c.GetSize(lambda); var sizeLock = new object(); lock (sizeLock) { Size += s; } })); } await Task.WhenAll(subfolder); return(Size); }
public async Task <ActionResult <JObject> > ListActionAsync([FromBody] ListAction <string> data) { Expression <Func <TModel, bool> > predicate = ReflectionHelper.GetExpression <TModel>("Specificulture", _lang, Heart.Enums.MixHeartEnums.ExpressionMethod.Eq); //ReflectionHelper.GetExpression<TModel>("Id", id, Heart.Enums.MixHeartEnums.ExpressionMethod.Eq); Expression <Func <TModel, bool> > idPre = null; foreach (var id in data.Data) { var temp = ReflectionHelper.GetExpression <TModel>("Id", id, Heart.Enums.MixHeartEnums.ExpressionMethod.Eq); idPre = idPre != null?ReflectionHelper.CombineExpression(idPre, temp, Heart.Enums.MixHeartEnums.ExpressionMethod.Or) : temp; } if (idPre != null) { predicate = ReflectionHelper.CombineExpression(predicate, idPre, Heart.Enums.MixHeartEnums.ExpressionMethod.And); switch (data.Action) { case "Delete": return(Ok(JObject.FromObject(await DeleteListAsync(predicate, true)))); case "Publish": return(Ok(JObject.FromObject(await PublishListAsync(predicate)))); case "Export": return(Ok(JObject.FromObject(await ExportListAsync(predicate)))); default: return(JObject.FromObject(new RepositoryResponse <bool>())); } } else { return(BadRequest()); } }
public static ListAction Create(int max_) { ListAction l = new ListAction(); l.Start(max_); return l; }
public Game() { one = 1; map = new Map(); performanceinfo = new DictionaryStringString(); AudioEnabled = true; AutoJumpEnabled = false; playerPositionSpawnX = 15 + one / 2; playerPositionSpawnY = 64; playerPositionSpawnZ = 15 + one / 2; TextureId = new int[MaxBlockTypes][]; for (int i = 0; i < MaxBlockTypes; i++) { TextureId[i] = new int[6]; } TextureIdForInventory = new int[MaxBlockTypes]; language = new Language(); lastplacedblockX = -1; lastplacedblockY = -1; lastplacedblockZ = -1; mLightLevels = new float[16]; sunlight_ = 15; mvMatrix = new StackMatrix4(); pMatrix = new StackMatrix4(); mvMatrix.Push(Mat4.Create()); pMatrix.Push(Mat4.Create()); whitetexture = -1; cachedTextTexturesMax = 1024; cachedTextTextures = new CachedTextTexture[cachedTextTexturesMax]; for (int i = 0; i < cachedTextTexturesMax; i++) { cachedTextTextures[i] = null; } packetLen = new IntRef(); ENABLE_DRAW2D = true; AllowFreemove = true; enableCameraControl = true; textures = new DictionaryStringInt1024(); ServerInfo = new ServerInformation(); menustate = new MenuState(); mouseleftclick = false; mouseleftdeclick = false; wasmouseleft = false; mouserightclick = false; mouserightdeclick = false; wasmouseright = false; ENABLE_LAG = 0; znear = one / 10; CameraMatrix = new GetCameraMatrix(); ENABLE_ZFAR = true; TotalAmmo = new int[GlobalVar.MAX_BLOCKTYPES]; LoadedAmmo = new int[GlobalVar.MAX_BLOCKTYPES]; AllowedFontsCount = 1; AllowedFonts = new string[AllowedFontsCount]; AllowedFonts[0] = "Verdana"; fov = Game.GetPi() / 3; cameratype = CameraType.Fpp; ENABLE_TPP_VIEW = false; basemovespeed = 5; movespeed = 5; RadiusWhenMoving = one * 3 / 10; playervelocity = new Vector3Ref(); LocalPlayerId = -1; dialogs = new VisibleDialog[512]; dialogsCount = 512; blockHealth = new DictionaryVector3Float(); playertexturedefault = -1; a = new AnimationState(); constRotationSpeed = one * 180 / 20; modmanager = new ClientModManager1(); particleEffectBlockBreak = new ModDrawParticleEffectBlockBreak(); PICK_DISTANCE = 4.1f; selectedmodelid = -1; grenadetime = 3; rotationspeed = one * 15 / 100; entities = new Entity[entitiesMax]; for (int i = 0; i < entitiesMax; i++) { entities[i] = null; } entitiesCount = 512; PlayerPushDistance = 2; const int KeysMax = 256; keyboardState = new bool[KeysMax]; for (int i = 0; i < KeysMax; i++) { keyboardState[i] = false; } keyboardStateRaw = new bool[KeysMax]; for (int i = 0; i < KeysMax; i++) { keyboardStateRaw[i] = false; } overheadcameradistance = 10; tppcameradistance = 3; TPP_CAMERA_DISTANCE_MIN = 1; TPP_CAMERA_DISTANCE_MAX = 10; options = new OptionsCi(); overheadcameraK = new Kamera(); fillAreaLimit = 200; speculativeCount = 0; speculative = new Speculative[speculativeMax]; typinglog = new string[1024 * 16]; typinglogCount = 0; NewBlockTypes = new Packet_BlockType[GlobalVar.MAX_BLOCKTYPES]; localplayeranim = new AnimationState(); localplayeranimationhint = new AnimationHint(); enable_move = true; handTexture = -1; modelViewInverted = new float[16]; GLScaleTempVec3 = Vec3.Create(); GLRotateTempVec3 = Vec3.Create(); GLTranslateTempVec3 = Vec3.Create(); identityMatrix = Mat4.Identity_(Mat4.Create()); Set3dProjectionTempMat4 = Mat4.Create(); getAsset = new string[1024 * 2]; PlayerStats = new Packet_ServerPlayerStats(); mLightLevels = new float[16]; for (int i = 0; i < 16; i++) { mLightLevels[i] = one * i / 15; } soundnow = new BoolRef(); camera = Mat4.Create(); packetHandlers = new ClientPacketHandler[256]; player = new Entity(); player.position = new EntityPosition_(); currentlyAttackedEntity = -1; ChatLinesMax = 1; ChatLines = new Chatline[ChatLinesMax]; ChatLineLength = 64; audio = new AudioControl(); CameraEyeX = -1; CameraEyeY = -1; CameraEyeZ = -1; controls = new Controls(); movedz = 0; taskScheduler = new TaskScheduler(); commitActions = ListAction.Create(16 * 1024); constWallDistance = 0.3f; mouseSmoothing = true; }
private void UnitOnShellstarListChanged(ListAction action, IShellstarModel affectedShellstar) { OnShellstarListChanged(); Navigate(_navigationIndex); }
internal static void UpdateCategories(ListAction action, int eventId, ArrayList categories, bool checkAccess) { if(checkAccess) VerifyCanUpdate(eventId); ArrayList oldCategories = new ArrayList(); using(IDataReader reader = CalendarEntry.GetListCategories(eventId)) { Common.LoadCategories(reader, oldCategories); } Common.UpdateList(action, oldCategories, categories, OBJECT_TYPE, eventId, SystemEventTypes.CalendarEntry_Updated_GeneralCategories, new UpdateListDelegate(Common.ListUpdate), null); }
private void SelectedUnitOnShellstarListChanged(ListAction action, IShellstarModel affectedShellstar) { UpdateShellstarInfo(); }
internal ActionEventArgs(ListAction acton, int _startIndex, int _count) { index = _startIndex; count = _count; action = acton; }
internal ActionEventArgs(ListAction acton, IEnumerable <T> coll, bool cancl) { addRangeCollection = coll; cancel = cancl; action = acton; }
public static void UpdateCategories(ListAction action, ListType type, int issueId, ArrayList categories) { UpdateCategories(action, type, issueId, categories, true); }
internal static void UpdateCategories(ListAction action, ListType type, int issueId, ArrayList categories, bool checkAccess) { if(checkAccess && !Incident.CanUpdate(issueId)) throw new AccessDeniedException(); ArrayList oldItems; SystemEventTypes eventType; UpdateListDelegate fnUpdate; switch(type) { case ListType.GeneralCategories: eventType = SystemEventTypes.Issue_Updated_GeneralCategories; oldItems = LoadGeneralCategories(issueId); fnUpdate = new UpdateListDelegate(Common.ListUpdate); break; case ListType.IssueCategories: eventType = SystemEventTypes.Issue_Updated_IssueCategories; oldItems = LoadIssueCategories(issueId); fnUpdate = new UpdateListDelegate(ListUpdate); break; default: throw new Exception("Unknown category type."); } Common.UpdateList(action, oldItems, categories, OBJECT_TYPE, issueId, eventType, fnUpdate, type); }
// Categories #region UpdateCategories() public static void UpdateCategories(ListAction action, int todoId, ArrayList categories) { UpdateCategories(action, todoId, categories, true); }
internal static void UpdateList(ListAction action, ArrayList oldItems, ArrayList newItems, ObjectTypes objectType, int objectId, SystemEventTypes eventType, UpdateListDelegate fnUpdate, object context) { ArrayList add = new ArrayList(); ArrayList del = new ArrayList(); foreach (int id in newItems) { switch (action) { case ListAction.Add: if (!oldItems.Contains(id)) add.Add(id); break; case ListAction.Remove: if (oldItems.Contains(id)) del.Add(id); break; case ListAction.Set: if (oldItems.Contains(id)) oldItems.Remove(id); else add.Add(id); break; } } if (action == ListAction.Set) del.AddRange(oldItems); using (DbTransaction tran = DbTransaction.Begin()) { bool updated = false; foreach (int id in add) { fnUpdate(true, objectType, objectId, id, context); updated = true; } foreach (int id in del) { fnUpdate(false, objectType, objectId, id, context); updated = true; } if (updated) SystemEvents.AddSystemEvents(eventType, objectId); tran.Commit(); } }
private static void UpdateList(ListAction action, ListType type, int projectId, ArrayList items, bool checkAccess) { if(checkAccess) VerifyCanUpdate(projectId); ArrayList oldItems; SystemEventTypes eventType; UpdateListDelegate fnUpdate; switch(type) { case ListType.GeneralCategories: eventType = SystemEventTypes.Project_Updated_GeneralCategories; oldItems = LoadGeneralCategories(projectId); fnUpdate = new UpdateListDelegate(Common.ListUpdate); break; case ListType.ProjectCategories: eventType = SystemEventTypes.Project_Updated_ProjectCategories; oldItems = LoadProjectCategories(projectId); fnUpdate = new UpdateListDelegate(ListUpdate); break; case ListType.ProjectGroups: eventType = SystemEventTypes.Project_Updated_ProjectGroups; oldItems = LoadProjectGroups(projectId); fnUpdate = new UpdateListDelegate(ListUpdate); break; default: throw new Exception("Unknown list type."); } Common.UpdateList(action, oldItems, items, OBJECT_TYPE, projectId, eventType, fnUpdate, type); }
private static void UpdateList(ListAction action, ListType type, int projectId, ArrayList items) { UpdateList(action, type, projectId, items, true); }
public static void UpdateCategories(ListAction action, int eventId, ArrayList categories) { UpdateCategories(action, eventId, categories, true); }
private void UnitModelOnShellstarListChanged(ListAction action, IShellstarModel affectedShellstar) { OnPropertyChanged(Properties.CanViewShellstars); }