Beispiel #1
0
    // Checks to see if a given color is close to the target color
    public bool CheckForWin(Color currentColor)
    {
        float distance = Liquid.ColorDistance(currentColor, targetColor);

        // If so, WIN!
        if (distance < requiredDistance)
        {
            successCanvas.gameObject.SetActive(true);
            _winState = true;
            StartCoroutine(BannerLatch());
        }
        return(_winState);
    }