/// <summary> /// Updates the current link status if it has changed and notifies any registered delegates. /// </summary> /// <param name="newStatus">The status the node should now be in.</param> protected void ChangeLinkStatus(LinkStatus newStatus) { ErrorUtilities.VerifyThrow(_status != newStatus, "Attempting to change status to existing status {0}.", _status); CommunicationsUtilities.Trace("Changing link status from {0} to {1}", _status.ToString(), newStatus.ToString()); _status = newStatus; RaiseLinkStatusChanged(_status); }
public static LinkDto CreateLink(ILinkRule rule, bool ruleApply, LinkStatus linkStatus) { var linkDto = new LinkDto("link", linkStatus.ToString(), 1); rule.SetLinkTo(ruleApply, linkStatus, linkDto); return(linkDto); }
/// <summary> /// Updates the current link status if it has changed and notifies any registered delegates. /// </summary> /// <param name="newStatus">The status the node should now be in.</param> protected void ChangeLinkStatus(LinkStatus newStatus) { ErrorUtilities.VerifyThrow(_status != newStatus, "Attempting to change status to existing status {0}.", _status); CommunicationsUtilities.Trace("Changing link status from {0} to {1}", _status.ToString(), newStatus.ToString()); _status = newStatus; RaiseLinkStatusChanged(_status); }