public void addSegment(Segment s) { if (this._pathSegments.ContainsKey (s)) { Pair<int, LineRendererObject> pair = this._pathSegments [s]; pair.first += 1; } else { LineRendererObject lro = new LineRendererObject (s); Pair<int, LineRendererObject> pair = new Pair<int, LineRendererObject> (1, lro); this._pathSegments.Add (s, pair); } }
public void addSegment(Segment s) { if (this._pathSegments.ContainsKey(s)) { Pair <int, LineRendererObject> pair = this._pathSegments [s]; pair.first += 1; } else { LineRendererObject lro = new LineRendererObject(s); Pair <int, LineRendererObject> pair = new Pair <int, LineRendererObject> (1, lro); this._pathSegments.Add(s, pair); } }