Beispiel #1
0
        /// <summary>
        /// This is the method that actually does the work.
        /// </summary>
        /// <param name="DA">The DA object is used to retrieve from inputs and store in outputs.</param>
        protected override void SolveInstance(IGH_DataAccess DA)
        {
            int sides  = 3;
            int iter   = 3;
            int length = 5;

            if (!DA.GetData(0, ref sides))
            {
                return;
            }
            if (!DA.GetData(1, ref iter))
            {
                return;
            }
            if (!DA.GetData(2, ref length))
            {
                return;
            }

            if (sides <= 2)
            {
                AddRuntimeMessage(GH_RuntimeMessageLevel.Error, "Number of sides must be greater than 2.");
                return;
            }
            if (iter < 0)
            {
                AddRuntimeMessage(GH_RuntimeMessageLevel.Error, "Number of iterations must be equal to or greater than 0.");
                return;
            }
            if (length <= 0)
            {
                AddRuntimeMessage(GH_RuntimeMessageLevel.Error, "Length of side must be a natural number.");
                return;
            }

            Double           l           = length;
            Double           s           = sides;
            List <Point3d>   VerticesOut = new List <Point3d>();
            List <LineCurve> CurvesOut   = new List <LineCurve>();


            List <Point3d>   points   = new List <Point3d>();
            List <LineCurve> segments = new List <LineCurve>();

            // making the initial polygon

            Point3d p0 = new Point3d(l / (2 * (Math.Cos(Math.PI * (s - 2) / (2 * s)))), 0, 0);

            points.Add(p0);
            for (var i = 0; i < s - 1; i++)
            {
                Point3d p1 = new Point3d(p0);
                p1.Transform(Transform.Rotation(2 * (i + 1) * (Math.PI * (s - 2)) / ((s - 2) * s), new Vector3d(0, 0, 1), new Point3d(0, 0, 0)));
                points.Add(p1);
            }
            VerticesOut = points;
            for (var i = 0; i < s; i++)
            {
                if (i != s - 1)
                {
                    LineCurve pl = new LineCurve(points[i], points[i + 1]);
                    segments.Add(pl);
                }
                else
                {
                    LineCurve pl = new LineCurve(points[i], points[0]);
                    segments.Add(pl);
                }
            }
            for (var i = 0; i < iter; i++)
            {
                List <LineCurve> frag = new List <LineCurve>();
                for (var j = 0; j < segments.Count; j++)
                {
                    Point3d[] p;
                    segments[j].DivideByCount(3, true, out p);
                    for (var k = 0; k < 2; k++)
                    {
                        points.Insert(j * 3 + k + 1, p[k + 1]);
                    }
                    for (var m = 0; m < 3; m++)
                    {
                        if (m + 1 + 3 * j == points.Count)
                        {
                            LineCurve pll = new LineCurve(points[m + 3 * j], points[0]);
                            frag.Add(pll);
                        }
                        else
                        {
                            LineCurve pll = new LineCurve(points[m + 3 * j], points[m + 3 * j + 1]);
                            frag.Add(pll);
                        }
                    }
                }
                int       a     = 0;
                int       w     = 0;
                LineCurve copie = new LineCurve();
                for (var n = 0; n < frag.Count; n++)
                {
                    if (n % 3 == 1)
                    {
                        a = a + 1;
                        frag[n].Transform(Transform.Rotation(-Math.PI * ((s - 2) / s), new Vector3d(0, 0, 1), points[n + a + w - 1]));
                        Point3d[] o;
                        frag[n].DivideByCount(1, true, out o);
                        Point3d np = new Point3d(o[1]);
                        points.Insert(n + a + w, np);
                        if (s > 3)
                        {
                            for (var zz = 0; zz < s - 3; zz++)
                            {
                                if (zz == 0)
                                {
                                    LineCurve copy = new LineCurve(frag[n]);
                                    copie = copy;
                                }
                                Vector3d translation = new Vector3d(points[n + a + w - 1] - points[n + a + w]);
                                copie.Transform(Transform.Translation(translation));
                                copie.Transform(Transform.Rotation(-Math.PI * ((s - 2) / s), new Vector3d(0, 0, 1), points[n + a + w]));
                                Point3d[] yy;
                                copie.DivideByCount(1, true, out yy);
                                Point3d nps = new Point3d(yy[1]);
                                points.Insert(n + a + w + 1, nps);
                                w = w + 1;
                            }
                        }
                    }
                }
                List <LineCurve> finall = new List <LineCurve>();
                for (var q = 0; q < points.Count; q++)
                {
                    if (q == points.Count - 1)
                    {
                        LineCurve plll = new LineCurve(points[q], points[0]);
                        finall.Add(plll);
                    }
                    else
                    {
                        LineCurve plll = new LineCurve(points[q], points[q + 1]);
                        finall.Add(plll);
                    }
                }
                segments = finall;
            }


            CurvesOut   = segments;
            VerticesOut = points;

            DA.SetDataList(0, CurvesOut);
            DA.SetDataList(1, VerticesOut);
        }
Beispiel #2
0
        protected override Result RunCommand(RhinoDoc doc, RunMode mode)
        {
            double       tolerance = doc.ModelAbsoluteTolerance;
            List <Curve> curves    = new List <Curve>();

            //Select surface

            GetObject gs = new Rhino.Input.Custom.GetObject();

            gs.SetCommandPrompt("Surface to orient on");
            gs.GeometryFilter              = Rhino.DocObjects.ObjectType.Surface;
            gs.SubObjectSelect             = true;
            gs.DeselectAllBeforePostSelect = true;
            gs.OneByOnePostSelect          = true;
            gs.Get();
            if (gs.CommandResult() != Result.Success)
            {
                return(gs.CommandResult());
            }

            Rhino.DocObjects.ObjRef      objref_Surface = gs.Object(0);
            Rhino.DocObjects.RhinoObject obj            = objref_Surface.Object();
            if (obj == null)
            {
                return(Result.Failure);
            }
            surface = objref_Surface.Surface();

            if (surface == null)
            {
                return(Result.Failure);
            }
            obj.Select(false);

            //Select Line(s)
            GetObject gl = new GetObject();

            gl.SetCommandPrompt("Select one or two line(s)");
            gl.GeometryFilter = Rhino.DocObjects.ObjectType.Curve;
            gl.DeselectAllBeforePostSelect = true;
            gl.OneByOnePostSelect          = true;
            gl.GetMultiple(1, 0);

            for (int i = 0; i < gl.ObjectCount; i++)
            {
                Rhino.DocObjects.ObjRef objref_Line = gl.Object(i);
                curve = objref_Line.Curve();

                Curve curveRe = curve.Rebuild(60, 3, true);
                curves.Add(curveRe);
            }

            List <Guid> cir_guid_list = new List <Guid>();

            if (curves.Count > 1)
            {
                Curve curve2 = curves[0];
                Curve curve3 = curves[1];
                if (curve2.IsClosed || curve3.IsClosed)
                {
                    Rhino.UI.Dialogs.ShowMessage("Please only select open curves for two line pave.", "Warning!");
                    return(Result.Failure);
                }

                while (true)
                {
                    cir_guid_list = new List <Guid>();



                    var   tweenCurves = Curve.CreateTweenCurvesWithSampling(curve2, curve3, 1, 30, tolerance);
                    Curve tCurve      = tweenCurves[0];

                    //3 point circle
                    Point3d   po1   = curve2.PointAtStart;
                    Point3d   po2   = curve3.PointAtStart;
                    LineCurve line1 = new LineCurve(po1, po2);
                    double[]  param = line1.DivideByCount(2, false);

                    double param1 = param[0];
                    double param2 = param[0];
                    double param3 = param[0];

                    Curve curve1 = line1;



                    while (true)
                    {
                        Circle outCircle = Circle.TryFitCircleTTT(curve1, curve2, curve3, param1, param2, param3);


                        //circle normal to surface

                        Point3d outCircleCenter = outCircle.Center;
                        double  outCircleRadius = outCircle.Radius;
                        double  u, v;
                        surface.ClosestPoint(outCircleCenter, out u, out v);
                        var     direction  = surface.NormalAt(u, v);
                        Point3d surfCenter = surface.PointAt(u, v);
                        Plane   pl1        = new Plane(surfCenter, direction);
                        Circle  circle     = new Circle(pl1, surfCenter, outCircleRadius - offSetStone);
                        Circle  circleDist = new Circle(pl1, surfCenter, outCircleRadius + stoneDist);
                        Guid    cir_guid   = doc.Objects.AddCircle(circle);
                        cir_guid_list.Add(cir_guid);


                        //Cut tween curve at latest circle center
                        Point3d pointOnCurve;
                        Point3d pointOnCircle;
                        Curve   circleDistCurve = circleDist.ToNurbsCurve();
                        tCurve.Domain = new Interval(0, tCurve.GetLength());
                        Curve[] splitCurves = tCurve.Split(outCircleRadius);
                        if (splitCurves is null)
                        {
                            break;
                        }
                        tCurve = splitCurves[splitCurves.Length - 1];
                        tCurve.ClosestPoints(circleDistCurve, out pointOnCurve, out pointOnCircle);

                        //Cut tween curve at latest circle border
                        double curveSplitParam;
                        tCurve.Domain = new Interval(0, tCurve.GetLength());
                        tCurve.ClosestPoint(pointOnCurve, out curveSplitParam);
                        splitCurves = tCurve.Split(curveSplitParam);
                        if (splitCurves is null)
                        {
                            break;
                        }
                        tCurve = splitCurves[splitCurves.Length - 1];

                        //New parameter at curve1
                        double circleParam;
                        circleDistCurve.ClosestPoint(pointOnCircle, out circleParam);
                        param1 = circleParam;
                        curve1 = circleDistCurve;

                        //New parameter at curves[0]
                        double paramCurve0New;
                        curve2.ClosestPoint(pointOnCircle, out paramCurve0New);
                        Point3d pointCurve0New = curve2.PointAt(paramCurve0New);
                        double  distNewPoints0 = pointOnCircle.DistanceTo(pointCurve0New);
                        param2 = paramCurve0New + distNewPoints0;

                        //New parameter at curves[1]
                        double paramCurve1New;
                        curve3.ClosestPoint(pointOnCircle, out paramCurve1New);
                        Point3d pointCurve1New = curve3.PointAt(paramCurve1New);
                        double  distNewPoints1 = pointOnCircle.DistanceTo(pointCurve1New);
                        param3 = paramCurve1New + distNewPoints1;
                    }

                    doc.Views.Redraw();


                    //Options
                    var go = new GetOption();
                    go.SetCommandPrompt("Set options.");


                    var stoneOff   = new Rhino.Input.Custom.OptionDouble(offSetStone);
                    var distStone  = new Rhino.Input.Custom.OptionDouble(stoneDist);
                    var boolOption = new Rhino.Input.Custom.OptionToggle(false, "Off", "On");


                    go.AddOptionDouble("Offset", ref stoneOff);
                    go.AddOptionDouble("Distance", ref distStone);
                    go.AddOptionToggle("Reverse", ref boolOption);

                    go.AcceptNothing(true);

                    var res = go.Get();

                    if (res == GetResult.Nothing)
                    {
                        break;
                    }
                    if (res == GetResult.Cancel)
                    {
                        break;
                    }

                    foreach (var gui in cir_guid_list)
                    {
                        var gu = doc.Objects.Find(gui);
                        doc.Objects.Delete(gu);
                    }



                    offSetStone = stoneOff.CurrentValue;
                    stoneDist   = distStone.CurrentValue;
                    optionBool  = boolOption.CurrentValue;

                    if (optionBool == true)
                    {
                        curve2.Reverse();
                        curve2 = curve2.Rebuild(60, 3, false);
                        curve3.Reverse();
                        curve3     = curve3.Rebuild(60, 3, false);
                        optionBool = false;
                    }
                }
            }

            else
            {
                while (true)
                {
                    cir_guid_list = new List <Guid>();
                    List <Point3d> points = new List <Point3d>();


                    double length     = (diamStone / 2) + offSetStone;
                    double crv_length = curve.GetLength();

                    Point3d point = curve.PointAtLength(length);
                    points.Add(point);

                    while (true)
                    {
                        length += diamStone + offSetStone;
                        if (length > crv_length)
                        {
                            break;
                        }
                        point = curve.PointAtLength(length);
                        points.Add(point);
                    }

                    foreach (var poi in points)
                    {
                        double u, v;
                        surface.ClosestPoint(poi, out u, out v);
                        var      direction = surface.NormalAt(u, v);
                        double   x         = direction.X;
                        double   y         = direction.Y;
                        double   z         = direction.Z;
                        Vector3d vt1       = new Vector3d(x, y, z);
                        Plane    pl1       = new Plane(poi, vt1);
                        Circle   circle    = new Circle(pl1, poi, diamStone / 2);
                        Guid     cir_guid  = doc.Objects.AddCircle(circle);
                        cir_guid_list.Add(cir_guid);
                    }

                    doc.Views.Redraw();

                    //Options
                    var go = new GetOption();
                    go.SetCommandPrompt("Set options.");

                    var stoneDiam  = new Rhino.Input.Custom.OptionDouble(diamStone);
                    var stoneOff   = new Rhino.Input.Custom.OptionDouble(offSetStone);
                    var boolOption = new Rhino.Input.Custom.OptionToggle(false, "Off", "On");

                    go.AddOptionDouble("StoneDiam", ref stoneDiam);
                    go.AddOptionDouble("Offset", ref stoneOff);
                    go.AddOptionToggle("Reverse", ref boolOption);

                    go.AcceptNothing(true);

                    var res = go.Get();

                    if (res == GetResult.Nothing)
                    {
                        break;
                    }
                    if (res == GetResult.Cancel)
                    {
                        break;
                    }

                    foreach (var gui in cir_guid_list)
                    {
                        var gu = doc.Objects.Find(gui);
                        doc.Objects.Delete(gu);
                    }


                    diamStone   = stoneDiam.CurrentValue;
                    offSetStone = stoneOff.CurrentValue;
                    optionBool  = boolOption.CurrentValue;

                    if (optionBool == true)
                    {
                        curve.Reverse();
                    }
                }
            }


            doc.Views.Redraw();

            doc.Groups.Add(cir_guid_list);

            return(Result.Success);
        }
Beispiel #3
0
        //HATCH FILL REGION - infills a planar region with a hatching pattern
        public void Filler(List <double> infDens, List <double> infRot)
        {
            double tolerance = 0.001;
            //double overlaptol = 0.0;
            double crossSecHyp = Math.Sqrt(Math.Pow(crossSec, 2) * 2);

            curveInfill = new List <Curve> [planarBreps.Count];

            //Create List of Infill Curves for each Planar Region
            for (int u = 0; u < planarBreps.Count; u++)
            {
                //Rotate Plane for Filling
                double rotationRad = infRot[u] * 0.0174532925;
                Plane  plane       = Plane.WorldXY;

                plane.Rotate(rotationRad, Plane.WorldXY.ZAxis);

                //Create Bounding Box
                Box bbox = new Box();
                planarBreps[u].GetBoundingBox(plane, out bbox);

                //Get Corners
                Point3d[] cornerPts = bbox.GetCorners();

                //Draw Parallel Lines
                LineCurve baseLine  = new LineCurve(cornerPts[0], cornerPts[1]);
                LineCurve baseLine2 = new LineCurve(cornerPts[3], cornerPts[2]);
                //int nPts = (int)Math.Round((baseLine.Line.Length/crossSec),0);
                Point3d[] basePts  = new Point3d[0];
                Point3d[] basePts2 = new Point3d[0];

                double length         = baseLine.Line.Length;
                double floatdivisions = length / crossSec;
                double density        = infDens[u];



                int divisions = (int)Math.Round((floatdivisions * density));



                //Divide Lines by Fill Density ratio
                baseLine.DivideByCount(divisions, true, out basePts);
                baseLine2.DivideByCount(divisions, true, out basePts2);

                if (divisions == 0)
                {
                    curveInfill[u] = new List <Curve>();
                    return;
                }

                Curve[][] intCurve = new Curve[basePts.Length][];

                List <Curve> intCurves = new List <Curve>();
                for (int i = 0; i < basePts.Length; i++)
                {
                    LineCurve intLine = new LineCurve(basePts[i], basePts2[i]);

                    Point3d[] intPts   = new Point3d[0];
                    BrepFace  r_Infill = planarBreps[u].Faces[0];

                    Curve[] int_Curve = new Curve[0];

                    //Intersect Curves with Regions
                    Intersection.CurveBrepFace(intLine, r_Infill, tolerance, out int_Curve, out intPts);
                    intCurve[i] = int_Curve;

                    //Convert resulting Curves into LineCurves
                    for (int j = 0; j < int_Curve.Length; j++)
                    {
                        LineCurve line = new LineCurve(int_Curve[j].PointAtStart, int_Curve[j].PointAtEnd);
                        intCurve[i][j] = line;
                        //intCurves[j].Add(int_Curve[j]);
                        intCurves.Add(line);
                    }
                }

                //Rotate Array
                List <Curve>[] int_Curves = RotatetoListArray(intCurve);


                List <Curve> joinLines = new List <Curve>();

                List <Curve> p_lines = new List <Curve>();

                for (int l = 0; l < int_Curves.Length; l++)
                {
                    for (int k = 1; k < int_Curves[l].Count; k += 2)
                    {
                        int_Curves[l][k].Reverse();
                    }
                }

                //Create a list of points for all connected lines in the infill.  Do this for each seperate string of segments
                for (int l = 0; l < int_Curves.Length; l++)
                {
                    List <Point3d> plinePts = new List <Point3d>();
                    if (int_Curves[l].Count > 0)
                    {
                        plinePts.Add(int_Curves[l][0].PointAtStart);
                        for (int k = 1; k < int_Curves[l].Count; k++)
                        {
                            plinePts.Add(int_Curves[l][k - 1].PointAtEnd);

                            plinePts.Add(int_Curves[l][k].PointAtStart);
                            plinePts.Add(int_Curves[l][k].PointAtEnd);
                        }

                        PolylineCurve plCurve = new PolylineCurve(plinePts);
                        Curve         curve   = plCurve.ToNurbsCurve();
                        p_lines.Add(curve);
                    }
                }

                List <Curve> curve_s = p_lines;
                curveInfill[u] = p_lines;
            }
        }