public LightsController(LIghtsRepositoryTest repository, ILogger <LightsController> logger, IMapper mapper, LightsContext ctx) { _repository = repository; _logger = logger; _mapper = mapper; _ctx = ctx; }
public LightsSteps(LightsContext lightsContext, PointsContext pointsContext, WorldContext worldContext, VectorsContext vectorsContext) { _vectorsContext = vectorsContext; _worldContext = worldContext; _pointsContext = pointsContext; _lightsContext = lightsContext; }
public LightsController(LightsContext context) { _context = context; if (_context.LightsItems.Count() == 0) { _context.LightsItems.Add(new LightsItem { Name = "Item1" }); _context.SaveChanges(); } }
public MaterialsSteps(MaterialsContext materialsContext, LightsContext lightsContext, ColorsContext colorContext, ComputationsContext computationsContext, SphereContext sphereContext) { _computationsContext = computationsContext; _sphereContext = sphereContext; _colorsContext = colorContext; _lightsContext = lightsContext; _materialsContext = materialsContext; }
public WorldSteps(WorldContext worldContext, SphereContext sphereContext, RayContext rayContext, ColorsContext colorContext, PointsContext pointsContext, LightsContext lightsContext, PlanesContext planesContext, ComputationsContext computationsContext) { _computationsContext = computationsContext; _planesContext = planesContext; _lightsContext = lightsContext; _pointsContext = pointsContext; _colorContext = colorContext; _rayContext = rayContext; _sphereContext = sphereContext; _worldContext = worldContext; }