Beispiel #1
0
        private void Awake()
        {
            DontDestroyOnLoad(this);

            _lightMoodController = FindObjectOfType<LightMoodController>();

            _defaultKeyLightIntensityField = typeof (LightMoodController).GetField("defaultKeyLightIntensity",
                BindingFlags.NonPublic | BindingFlags.Instance);

            _defaultKeyLightIntensity = LightIntensity; // TODO too early call, call later...
            // Debug.Log("Default _defaultKeyLightIntensity: " + _defaultKeyLightIntensity);
            StartCoroutine(UpdateTime());
        }
Beispiel #2
0
        private void Awake()
        {
            DontDestroyOnLoad(this);

            _lightMoodController = FindObjectOfType <LightMoodController>();

            _defaultKeyLightIntensityField = typeof(LightMoodController).GetField("defaultKeyLightIntensity",
                                                                                  BindingFlags.NonPublic | BindingFlags.Instance);

            _defaultKeyLightIntensity = LightIntensity; // TODO too early call, call later...
            // Debug.Log("Default _defaultKeyLightIntensity: " + _defaultKeyLightIntensity);
            StartCoroutine(UpdateTime());
        }