Beispiel #1
0
    public bool WillInteract(HandApply interaction, NetworkSide side)
    {
        if (!DefaultWillInteract.Default(interaction, side))
        {
            return(false);
        }
        if (!construction.isFullyBuilt())
        {
            return(false);
        }
        if (interaction.HandObject != null && interaction.Intent == Intent.Harm)
        {
            return(false);
        }
        if (interaction.HandObject != null && !Validations.HasItemTrait(interaction.HandObject, CommonTraits.Instance.LightReplacer) && !Validations.HasItemTrait(interaction.HandObject, traitRequired))
        {
            return(false);
        }

        return(true);
    }