Beispiel #1
0
        public static bool HasSnapshot(LifeEventManager.LifeEvent e)
        {
            if (!e.HasSnapshot) return false;

            UIImage image = UIManager.LoadUIImage(e.Snapshot);
            return (image != null);
        }
Beispiel #2
0
 public override bool Perform(LifeEventManager manager)
 {
     foreach (LifeEventManager.LifeEvent e in manager.GetVisibleLifeEvents())
     {
         e.Forget(manager.mOwnerDescription);
     }
     return(true);
 }
Beispiel #3
0
            protected override bool Allow(LifeEventManager manager)
            {
                foreach (LifeEventManager.LifeEvent e in manager.GetVisibleLifeEvents())
                {
                    if (e.HasSnapshot)
                    {
                        return(true);
                    }
                }

                return(false);
            }
Beispiel #4
0
            public override bool Perform(LifeEventManager manager)
            {
                Dictionary <string, List <LifeEventManager.LifeEvent> > lookup = new Dictionary <string, List <LifeEventManager.LifeEvent> >();

                foreach (LifeEventManager.LifeEvent e in manager.GetVisibleLifeEvents())
                {
                    string name = null;

                    try
                    {
                        name = e.GetLocalizedName(manager.mOwnerDescription);
                    }
                    catch (Exception exception)
                    {
                        Common.Exception(manager.mOwnerDescription, exception);
                    }
                    if (string.IsNullOrEmpty(name))
                    {
                        continue;
                    }

                    List <LifeEventManager.LifeEvent> list;
                    if (!lookup.TryGetValue(name, out list))
                    {
                        list = new List <LifeEventManager.LifeEvent>();
                        lookup.Add(name, list);
                    }

                    list.Add(e);
                }

                foreach (List <LifeEventManager.LifeEvent> list in lookup.Values)
                {
                    list.Sort(OnSort);

                    LifeEventManager.LifeEvent source = null;

                    foreach (LifeEventManager.LifeEvent e in list)
                    {
                        if ((source == null) || (HasSnapshot(e)))
                        {
                            source = e;
                        }
                        else if (source.Subject == e.Subject)
                        {
                            e.Forget(manager.mOwnerDescription);
                        }
                    }
                }

                return(true);
            }
Beispiel #5
0
            public override bool Perform(LifeEventManager manager)
            {
                foreach (LifeEventManager.LifeEvent e in manager.GetVisibleLifeEvents())
                {
                    if (HasSnapshot(e))
                    {
                        continue;
                    }

                    e.Forget(manager.mOwnerDescription);
                }
                return(true);
            }
Beispiel #6
0
 public abstract bool Perform(LifeEventManager manager);
Beispiel #7
0
 protected abstract bool Allow(LifeEventManager manager);
Beispiel #8
0
            public override bool Perform(LifeEventManager manager)
            {
                Dictionary<string, List<LifeEventManager.LifeEvent>> lookup = new Dictionary<string, List<LifeEventManager.LifeEvent>>();

                foreach (LifeEventManager.LifeEvent e in manager.GetVisibleLifeEvents())
                {
                    string name = null;

                    try
                    {
                        name = e.GetLocalizedName(manager.mOwnerDescription);
                    }
                    catch (Exception exception)
                    {
                        Common.Exception(manager.mOwnerDescription, exception);
                    }
                    if (string.IsNullOrEmpty(name)) continue;

                    List<LifeEventManager.LifeEvent> list;
                    if (!lookup.TryGetValue(name, out list))
                    {
                        list = new List<LifeEventManager.LifeEvent>();
                        lookup.Add(name, list);
                    }

                    list.Add(e);
                }

                foreach (List<LifeEventManager.LifeEvent> list in lookup.Values)
                {
                    list.Sort(OnSort);

                    LifeEventManager.LifeEvent source = null;

                    foreach (LifeEventManager.LifeEvent e in list)
                    {
                        if ((source == null) || (HasSnapshot(e)))
                        {
                            source = e;
                        }
                        else if (source.Subject == e.Subject)
                        {
                            e.Forget(manager.mOwnerDescription);
                        }
                    }
                }

                return true;
            }
Beispiel #9
0
 public static int OnSort(LifeEventManager.LifeEvent left, LifeEventManager.LifeEvent right)
 {
     try
     {
         return left.Timestamp.CompareTo(right.Timestamp);
     }
     catch (Exception e)
     {
         Common.Exception("OnSort", e);
         return 0;
     }
 }
Beispiel #10
0
 protected override bool Allow(LifeEventManager manager)
 {
     return (manager.mCurrentNumberOfVisibleLifeEvents > 0);
 }
Beispiel #11
0
 public abstract bool Perform(LifeEventManager manager);
Beispiel #12
0
            protected override bool Allow(LifeEventManager manager)
            {
                foreach (LifeEventManager.LifeEvent e in manager.GetVisibleLifeEvents())
                {
                    if (e.HasSnapshot) return true;
                }

                return false;
            }
Beispiel #13
0
 public override bool Perform(LifeEventManager manager)
 {
     foreach (LifeEventManager.LifeEvent e in manager.GetVisibleLifeEvents())
     {
         e.Forget(manager.mOwnerDescription);
     }
     return true;
 }
Beispiel #14
0
 protected override bool Allow(LifeEventManager manager)
 {
     return(manager.mCurrentNumberOfVisibleLifeEvents > 0);
 }
Beispiel #15
0
        public override void Startup()
        {
            Common.StringBuilder msg = new Common.StringBuilder("LiveModeStateEx:Startup" + Common.NewLine);
            Traveler.InsanityWriteLog(msg);

            try
            {
                UIManager.BlackBackground(false);

                msg += "A1";
                Traveler.InsanityWriteLog(msg);

                // StateMachineState:Startup()
                mBaseCallFlag |= BaseCallFlag.kStartup;

                // InWorldSubState:Startup()
                while (sDelayNextStateStartupCount > 0x0)
                {
                    SpeedTrap.Sleep();
                }

                msg += "A2";
                Traveler.InsanityWriteLog(msg);

                EventTracker.SendEvent(new InWorldSubStateEvent(this, true));

                //base.Startup();

                msg += "A3";
                Traveler.InsanityWriteLog(msg);

                ShowUI(true);

                if (CameraController.IsMapViewModeEnabled() && !TutorialModel.Singleton.IsTutorialRunning())
                {
                    CameraController.EnableCameraMapView(true);
                }

                msg += "B";
                Traveler.InsanityWriteLog(msg);

                CASExitLoadScreen.Close();

                bool traveling = false;
                if (GameStates.IsTravelling)
                {
                    if (GameStates.sTravelData == null)
                    {
                        GameStates.ClearTravelStatics();
                    }
                    else
                    {
                        traveling = true;
                        GameStatesEx.OnArrivalAtVacationWorld();
                    }
                }

                msg += "C";
                Traveler.InsanityWriteLog(msg);

                if (GameStates.sNextSimToSelect != null)
                {
                    DreamCatcher.SelectNoLotCheckImmediate(GameStates.sNextSimToSelect, true, true);
                    GameStates.sNextSimToSelect = null;
                }

                msg += "D";
                Traveler.InsanityWriteLog(msg);

                bool flag2 = false;
                if (LoadingScreenController.Instance != null)
                {
                    if ((GameStates.IsPerfTestRunning || (CommandLine.FindSwitch("campos") != null)) || (CommandLine.FindSwitch("camtarget") != null))
                    {
                        msg += "D1";
                        Traveler.InsanityWriteLog(msg);

                        GameUtils.EnableSceneDraw(true);
                        LoadingScreenController.Unload();
                    }
                    else if (traveling)
                    {
                        msg += "D2";
                        Traveler.InsanityWriteLog(msg);

                        uint customFlyThroughIndex = CameraController.GetCustomFlyThroughIndex();
                        if (GameStates.IsNewGame && (customFlyThroughIndex != 0x0))
                        {
                            msg += "D3";
                            Traveler.InsanityWriteLog(msg);

                            WaitForLotLoad(true, false);
                            ShowUI(false);
                            ShowMaptags(false);

                            msg += "D4";
                            Traveler.InsanityWriteLog(msg);

                            AudioManager.MusicMode = MusicMode.Flyby;
                            CameraController.OnCameraFlyThroughFinishedCallback += OnCameraFlyThroughFinishedEvent;
                            CameraController.StartFlyThrough(customFlyThroughIndex, false);
                            flag2 = true;

                            msg += "D5";
                            Traveler.InsanityWriteLog(msg);

                            GameUtils.EnableSceneDraw(true);
                            LoadingScreenController.Unload();
                            while (LoadingScreenController.Instance != null)
                            {
                                Sleep(0.0);
                            }
                        }
                        else
                        {
                            msg += "D6";
                            Traveler.InsanityWriteLog(msg);

                            WaitForLotLoad(true, true);
                            Camera.SetView(CameraView.SimView, true, true);
                        }
                    }
                    else
                    {
                        msg += "D7";
                        Traveler.InsanityWriteLog(msg);

                        Camera.RestorePersistedState();

                        msg += "D8";
                        Traveler.InsanityWriteLog(msg);

                        WaitForLotLoad(false, true);
                    }
                }
                else if (traveling)
                {
                    msg += "D9";
                    Traveler.InsanityWriteLog(msg);

                    WaitForLotLoad(!GameUtils.IsUniversityWorld(), true);
                    Camera.SetView(CameraView.SimView, true, true);
                }

                msg += "E";
                Traveler.InsanityWriteLog(msg);

                UserToolUtils.UserToolGeneric(0xc8, new ResourceKey(0x0L, 0x0, 0x0));
                if (!flag2)
                {
                    GameUtils.Unpause();
                }

                if (AudioManager.MusicMode != MusicMode.Flyby)
                {
                    AudioManager.MusicMode = MusicMode.None;
                }

                msg += "F";
                Traveler.InsanityWriteLog(msg);

                InWorldSubState.EdgeScrollCheck();
                InWorldSubState.OpportunityDialogCheck();

                try
                {
                    DreamsAndPromisesManager.ValidateLifetimeWishes();
                }
                catch (Exception e)
                {
                    Common.Exception(msg, e);
                }

                LifeEventManager.ValidatePendingLifeEvents();
                if (GameUtils.IsInstalled(ProductVersion.EP9))
                {
                    Tutorialette.TriggerLesson(Lessons.Degrees, Sim.ActiveActor);
                }

                if (GameUtils.GetCurrentWorldType() == WorldType.Base)
                {
                    Tutorialette.TriggerLesson(Lessons.Traveling, Sim.ActiveActor);
                }

                if (Sims3.Gameplay.ActiveCareer.ActiveCareer.ActiveCareerShowGeneralLesson)
                {
                    Tutorialette.TriggerLesson(Lessons.Professions, Sim.ActiveActor);
                }

                msg += "G";
                Traveler.InsanityWriteLog(msg);

                Tutorialette.TriggerLesson(Lessons.AgingStageLengths, Sim.ActiveActor);

                Sim selectedActor = PlumbBob.SelectedActor;
                if (selectedActor != null)
                {
                    // Custom
                    if (GameStates.sMovingWorldData != null)
                    {
                        WorldData.MergeFromCrossWorldData();
                    }

                    if (selectedActor.LotHome != null)
                    {
                        if (selectedActor.LotHome.HasVirtualResidentialSlots)
                        {
                            Tutorialette.TriggerLesson(Lessons.ApartmentLiving, selectedActor);
                        }
                    }
                    else
                    {
                        Lot lot = Helpers.TravelUtilEx.FindLot();
                        if (lot != null)
                        {
                            lot.MoveIn(selectedActor.Household);

                            foreach (SimDescription sim in Households.All(selectedActor.Household))
                            {
                                if (sim.CreatedSim == null)
                                {
                                    FixInvisibleTask.Perform(sim, false);
                                }
                                else
                                {
                                    bool replace = (sim.CreatedSim == selectedActor);

                                    ResetSimTask.Perform(sim.CreatedSim, false);

                                    if (replace)
                                    {
                                        selectedActor = sim.CreatedSim;
                                    }
                                }
                            }

                            msg += "MoveIn";
                        }
                    }

                    if (selectedActor.Household != null)
                    {
                        foreach (SimDescription description in Households.Humans(selectedActor.Household))
                        {
                            // Custom
                            if (GameStates.sMovingWorldData != null)
                            {
                                CrossWorldControl.Restore(description);
                            }

                            if (description.Child || description.Teen)
                            {
                                Tutorialette.TriggerLesson(Lessons.Pranks, null);
                                break;
                            }
                        }
                    }

                    if (selectedActor.BuffManager != null)
                    {
                        BuffMummysCurse.BuffInstanceMummysCurse element = selectedActor.BuffManager.GetElement(BuffNames.MummysCurse) as BuffMummysCurse.BuffInstanceMummysCurse;
                        if (element != null)
                        {
                            BuffMummysCurse.SetCursedScreenFX(element.CurseStage, false);
                        }
                    }

                    if (selectedActor.CareerManager != null)
                    {
                        selectedActor.CareerManager.UpdateCareerUI();
                    }

                    if (Traveler.Settings.mAllowSpawnWeatherStone && GameUtils.IsInstalled(ProductVersion.EP7) && GameUtils.IsInstalled(ProductVersion.EP8))
                    {
                        Sims3.Gameplay.UI.Responder.Instance.TrySpawnWeatherStone();
                    }
                }

                msg += "H";
                Traveler.InsanityWriteLog(msg);

                // Custom
                if (GameStates.sMovingWorldData != null)
                {
                    GameStatesEx.UpdateMiniSims(GameStatesEx.GetAllSims());

                    foreach (SimDescription sim in Households.All(Household.ActiveHousehold))
                    {
                        MiniSimDescription miniSim = MiniSimDescription.Find(sim.SimDescriptionId);
                        if (miniSim != null)
                        {
                            miniSim.Instantiated = true;
                            if (miniSim.HomeWorld != GameUtils.GetCurrentWorld())
                            {
                                miniSim.HomeWorld = GameUtils.GetCurrentWorld();
                            }
                        }

                        if (sim.HomeWorld != GameUtils.GetCurrentWorld())
                        {
                            sim.HomeWorld = GameUtils.GetCurrentWorld();
                        }
                    }
                }

                GameStates.SetupPostMoveData();
                GameStates.ClearMovingData();
                MovingWorldsWizardCheck();

                // Custom
                Household.IsTravelImport = false;

                InWorldSubStateEx.PlaceLotWizardCheck(this);

                msg += "I";
                Traveler.InsanityWriteLog(msg);

                foreach (Sim sim in LotManager.Actors)
                {
                    try
                    {
                        if (sim.HasBeenDestroyed)
                        {
                            continue;
                        }

                        OccultManager occultManager = sim.OccultManager;
                        if (occultManager != null)
                        {
                            occultManager.RestoreOccultIfNecessary();
                        }
                    }
                    catch (Exception e)
                    {
                        Common.Exception(sim, null, msg, e);
                    }
                }

                msg += "J";
                Traveler.InsanityWriteLog(msg);

                // Custom
                foreach (SimDescription description in SimListing.GetResidents(false).Values)
                {
                    if (description.LotHome == null)
                    {
                        continue;
                    }

                    MiniSimDescription miniSimDescription = description.GetMiniSimDescription();
                    if (miniSimDescription != null)
                    {
                        miniSimDescription.LotHomeId = description.LotHome.LotId;
                    }
                }

                msg += "K";
                Traveler.InsanityWriteLog(msg);
            }
            catch (Exception e)
            {
                Traveler.InsanityException(msg, e);
            }
            finally
            {
                CASExitLoadScreen.Close();
            }
        }
Beispiel #16
0
            public override bool Perform(LifeEventManager manager)
            {
                foreach (LifeEventManager.LifeEvent e in manager.GetVisibleLifeEvents())
                {
                    if (HasSnapshot(e)) continue;

                    e.Forget(manager.mOwnerDescription);
                }
                return true;
            }
Beispiel #17
0
        /*
         * DebugString: "_NFixUp(): if (ListCollon.NullSimSimDescription == this)"
         * DebugString: "NMScript Exception Log
         * System.Exception: no message
         *
         #0: 0x0001f throw      in Sims3.Gameplay.CAS.Sims3.Gameplay.CAS.SimDescription:Fixup () ()
         #1: 0x00050 callvirt   in NRaas.OverwatchSpace.Alarms.NRaas.OverwatchSpace.Alarms.RecoverMissingSims:PrivatePerformAction (bool) (9193E9C0 [0] )
         #2: 0x00011 callvirt   in NRaas.OverwatchSpace.Alarms.NRaas.OverwatchSpace.Alarms.AlarmOption:PerformAction (bool) (9193E9C0 [0] )
         #3: 0x00002 call       in NRaas.OverwatchSpace.Alarms.NRaas.OverwatchSpace.Alarms.AlarmOption:PerformAlarm () ()
         #4: 0x0001b callvirt   in NRaas.NRaas.Overwatch:OnTimer () ()
         #5: 0x00000            in Sims3.Gameplay.Sims3.Gameplay.Function:Invoke () ()
         #6: 0x00003 callvirt   in NRaas.Common+FunctionTask:Simulate () ()
         */
        public void _NFixUp()
        {
            if (runI)
            {
                return;
            }

            if (ListCollon.NullSimSimDescription == this)
            {
                if (niec_native_func.cache_done_niecmod_native_debug_text_to_debugger)
                {
                    niec_native_func.OutputDebugString("_NFixUp(): if (ListCollon.NullSimSimDescription == this)");
                    try
                    {
                        throw new Exception("no message");
                    }
                    catch (Exception ex)
                    {
                        NiecException.SendTextExceptionToDebugger(ex);
                    }
                }

                mIsValidDescription = false;
                NFinalizeDeath.SimDesc_NullToEmpty(this);
                mIsValidDescription = true;

                if (UnsafeFixNUllSimDESC)
                {
                    var p = NFinalizeDeath.GetSafeSelectActor();
                    if (p != null && p.SimDescription != null)
                    {
                        mOutfits = p.SimDescription.Outfits;
                    }
                    if (!waitrunningtask01)
                    {
                        waitrunningtask01 = true;
                        NiecTask.Perform(() =>
                        {
                            for (int i = 0; i < 800; i++)
                            {
                                Simulator.Sleep(0);
                            }
                            waitrunningtask01 = false;
                            NFinalizeDeath.SimDescCleanse(this, true, false);
                        });
                    }
                }
                else if (!waitrunningtask01)
                {
                    waitrunningtask01 = true;
                    NiecTask.Perform(() =>
                    {
                        for (int i = 0; i < 50; i++)
                        {
                            Simulator.Sleep(0);
                        }
                        waitrunningtask01 = false;
                        NFinalizeDeath.SimDescCleanse(this, true, true);
                    });
                }
                return;
            }

            mIsValidDescription = true;

            if (base.TraitManager != null)
            {
                base.TraitManager.SetSimDescription(this);
                base.TraitManager.Fixup();
            }

            if (CreatedSim != null && CreatedSim.Inventory != null)
            {
                foreach (TraitChip item in CreatedSim.Inventory.FindAll <TraitChip>(false))
                {
                    item.OnLoadFixup();
                    if (item.Owner == null)
                    {
                        item.SetOwner(this);
                    }
                }
            }

            MiniSimDescription miniSimDescription = MiniSimDescription.Find(SimDescriptionId);

            if ((GameStates.IsTravelling || GameStates.IsEditingOtherTown) && miniSimDescription != null)
            {
                base.CASGenealogy = miniSimDescription.Genealogy;
            }

            if (GameObjectRelationships != null)
            {
                int i = 0;
                while (i < GameObjectRelationships.Count)
                {
                    if (!Sims3.SimIFace.Objects.IsValid(GameObjectRelationships[i].GameObjectDescription.GameObject.ObjectId))
                    {
                        GameObjectRelationships.RemoveAt(i);
                    }
                    else
                    {
                        i++;
                    }
                }
            }

            if (mGenealogy == null)
            {
                mGenealogy = new Genealogy(this);
            }

            if (SkillManager == null)
            {
                SkillManager = new SkillManager(this);
            }
            else
            {
                SkillManager.OnLoadFixup();
            }

            if (CareerManager == null)
            {
                CareerManager = new CareerManager(this);
            }
            else
            {
                CareerManager.OnLoadFixup();
            }

            if (VisaManager == null)
            {
                VisaManager = new VisaManager(this);
            }
            else
            {
                VisaManager.OnLoadFixup();
            }

            if (CelebrityManager == null)
            {
                CelebrityManager = new CelebrityManager(SimDescriptionId);
            }
            else if (CelebrityManager.Owner == null)
            {
                CelebrityManager.ResetOwnerSimDescription(SimDescriptionId);
            }

            if (LifeEventManager == null || !LifeEventManager.IsValid)
            {
                LifeEventManager = new LifeEventManager(this);
            }

            LifeEventManager.ClearInvalidActiveNodes();

            if (OccultManager == null)
            {
                OccultManager = new OccultManager(this);
            }
            else
            {
                OccultManager.OnLoadFixup();
            }

            if (IsPet)
            {
                if (PetManager == null)
                {
                    PetManager = CreatePetManager();
                }
            }
            else if (PetManager != null)
            {
                PetManager.Dispose();
                PetManager = null;
            }

            if (IsEP11Bot)
            {
                if (TraitChipManager == null)
                {
                    TraitChipManager = new TraitChipManager(this);
                }
                else if (TraitChipManager.Owner == null)
                {
                    TraitChipManager.ResetOwnerSimDescription(SimDescriptionId);
                }
                TraitChipManager.OnLoadFixup();
            }
            else if (TraitChipManager != null)
            {
                TraitChipManager.Dispose();
                TraitChipManager = null;
            }

            AssignSchool();

            if (mSimDescriptionId == 0)
            {
                MakeUniqueId();
            }

            if (ReadBookDataList == null)
            {
                ReadBookDataList = new Dictionary <string, ReadBookData>();
            }

            PushAgingEnabledToAgingManager();

            if (mInitialShape.Owner == null || mCurrentShape.Owner == null || mInitialShape.Owner != this || mCurrentShape.Owner != this)
            {
                mInitialShape.Owner = (mCurrentShape.Owner = this);
            }

            if (OpportunityHistory == null)
            {
                OpportunityHistory = new OpportunityHistory();
            }

            if (Sims3.Gameplay.Gameflow.sGameLoadedFromWorldFile && !Household.IsTravelImport && !GameStates.IsIdTravelling(SimDescriptionId))
            {
                mDisplayedShape.Owner    = mCurrentShape.Owner;
                mDisplayedShape.Fit      = mCurrentShape.Fit;
                mDisplayedShape.Weight   = mCurrentShape.Weight;
                mDisplayedShape.Pregnant = mCurrentShape.Pregnant;
                ResetLifetimeHappinessStatistics();
                mHomeWorld = GameUtils.GetCurrentWorld();
            }

            if (mHomeWorld == WorldName.Undefined)
            {
                mHomeWorld = GameUtils.GetCurrentWorld();
            }

            if (RelicStats == null)
            {
                RelicStats = new RelicStatTracking(this);
            }

            RelicStats.SetSimDescription(this);

            if (TombStats == null)
            {
                TombStats = new TombStatTracking(this);
            }

            TombStats.SetSimDescription(this);

            if (Singing == null)
            {
                Singing = new SingingInfo(this);
            }

            Singing.SetSimDesctiption(this);

            if (AssignedRole != null)
            {
                AssignedRole.OnLoadFixUp();
            }

            Lot lot = LotManager.GetLot(mVirtualLotId);

            if (lot != null)
            {
                lot.VirtualMoveIn(this);
            }

            if (Species == CASAgeGenderFlags.None)
            {
                Species = CASAgeGenderFlags.Human;
            }

            if (!CASLogic.GetSingleton().IsMusicTypeInstalled(FavoriteMusic))
            {
                RandomizeFavoriteMusic();
            }

            if (GetCurrentOutfits() != null)
            {
                OutfitCategories[] array = new OutfitCategories[5]
                {
                    OutfitCategories.None,
                    OutfitCategories.All,
                    OutfitCategories.CategoryMask,
                    OutfitCategories.PrimaryCategories,
                    OutfitCategories.PrimaryHorseCategories
                };

                foreach (var outfitCategories in array)
                {
                    if (GetOutfitCount(outfitCategories) > 0)
                    {
                        RemoveOutfits(outfitCategories, false);
                        if (base.mMaternityOutfits != null)
                        {
                            base.mMaternityOutfits.Remove(outfitCategories);
                        }
                        if (base.mOutfits != null)
                        {
                            base.mOutfits.Remove(outfitCategories);
                        }
                    }
                }
            }

            if (!GameUtils.IsInstalled(ProductVersion.EP4))
            {
                Sim.PlayPretend.RemoveAllChildCostumeOutfits(this);

                if (CreatedSim != null && CreatedSim.CurrentOutfitCategory == OutfitCategories.ChildImagination)
                {
                    CreatedSim.SwitchToOutfitWithoutSpin(OutfitCategories.Everyday);
                }

                RemoveOutfits(OutfitCategories.ChildImagination, true);

                base.Outfits.Remove(OutfitCategories.ChildImagination);

                if (SpoiledGiftHistory != null)
                {
                    SpoiledGiftHistory.Clear();
                    SpoiledGiftHistory = null;
                }
            }

            if (CreatedSim != null && (OccultManager == null || !OccultManager.HasOccultType(OccultTypes.Vampire | OccultTypes.Genie | OccultTypes.Werewolf | OccultTypes.Ghost)) && mSkinToneKey.InstanceId == 15475186560318337848uL)
            {
                World.ObjectSetVisualOverride(CreatedSim.ObjectId, eVisualOverrideTypes.Genie, null);
            }
        }
Beispiel #18
0
 protected abstract bool Allow(LifeEventManager manager);