Beispiel #1
0
        public LevelSet GetLevelSet(GameModeID gamemode = GameModeID.Nexus, bool sprint = false)
        {
            LevelSet set = new LevelSet()
            {
                gameModeID_ = gamemode
            };

            foreach (var level in Levels)
            {
                if (sprint && level.hide_in_sprint)
                {
                    continue;
                }

                string file = level.file.NormPath(true);
                set.AddLevel(file, file, LevelType.Official);
            }
            return(set);
        }