Beispiel #1
0
    public void SaveProgress()
    {
        if (LevelProgress == null)
        {
            return;
        }

        var tiles = ImageProgress.GetTiles();

        if (tiles == null)
        {
            return;
        }

        LevelProgress.SaveProgress(Time, tiles);
        LevelProgress.Save();

        Pix.Game.GetInstance().ReportScores();
    }