private Bitmap CreateOverviewSafe(string path, LevelBlueprint bp)
        {
            var lpp = new LevelPreviewPainter();

            try
            {
                return(lpp.DrawOverview(bp));
            }
            catch (Exception)
            {
                return(lpp.DrawOverviewError(Path.GetFileName(path)));
            }
        }
        private Bitmap CreateOverviewUnsafe(LevelBlueprint bp)
        {
            var lpp = new LevelPreviewPainter();

            return(lpp.DrawOverview(bp));
        }