Beispiel #1
0
    public void StartGame()
    {
        // TODO - set level according to players progress
        // playfab or player prefs

        m_LevelLogic.StartGame(0);
    }
Beispiel #2
0
 public void StartGame()
 {
     // use real level saved to player data
     m_LevelLogic.StartGame(0);
 }
Beispiel #3
0
 public void StartGame()
 {
     m_LevelLogic.StartGame(0);
 }