//Used to restart from scratch. //Called when using the bomb button. public void DestroyLevel() { Debug.Log("DestroyLevel"); levelEditor.ClearLevel(); LevelManager.Instance.ReloadLevel(); }
//Used to restart from scratch. //Called when using the bomb button. public void DestroyLevel() { Debug.Log("DestroyLevel"); levelEditor.ClearLevel(); LevelManager.Instance.ReloadLevel(); }