void Start()
    {
        GIFTS         = GameObject.FindGameObjectsWithTag("gifts");
        REWARDS       = GameObject.FindGameObjectsWithTag("ChallangeReward");
        PROGRESS_IMGS = GameObject.FindGameObjectsWithTag("ChallangeDone");

        currentKills = PlayerPrefs.GetInt("totalKills", 0);
        Debug.Log(currentKills + " current kills" + "    rewards num: " + REWARDS.Length);

        GiftManager();
        numOfCoins = CoinsSideBarAnime.gameObject.GetComponentInChildren <Text>();
        numOfKills = KillCounterSideBarAnime.gameObject.GetComponentInChildren <Text>();

        ManageTxtValue_Coins(PlayerPrefs.GetInt("coins", 0));

        ManageTxtValue_Kills(PlayerPrefs.GetInt("totalKills", 0));

        sounds = GameObject.FindGameObjectWithTag("BGMusic").GetComponent <LevelAudioManager>();

        Instance.ClaimedAll = 0;
        Instance.Save();
    }
Beispiel #2
0
 private void Awake()
 {
     Instance = this;
     DontDestroyOnLoad(this.gameObject);
 }