// Start is called before the first frame update
    void Start()
    {
        Music2Source.clip = Background2Music;
        Music2Source.Play();
        levelComplete.text = "";
        // shipEnemy = GameObject.FindGameObjectWithTag("ENEMYship");

        //provjera naziva scene, ako je level2 onda poziva spawn enemyShipova
        Scene scene = SceneManager.GetActiveScene();

        instance = this;
        if (scene.name == "level2")
        {
            Debug.Log("(trebao bi bit 2) - Active scene is '" + scene.name + "'.");
        }
    }
Beispiel #2
0
 // Use this for initialization
 void Awake()
 {
     instance = this;
 }