public void leftoverTest() { var l = new Leftover(); Assert.AreEqual(27, l.leftover("antidisestablishmentarianism")); Assert.AreEqual(5, l.leftover("supercalifragilisticexpialidocious")); Assert.AreEqual(4, l.leftover("appetite")); Assert.AreEqual(3, l.leftover("cavern")); Assert.AreEqual(2, l.leftover("hello")); Assert.AreEqual(1, l.leftover("watcher")); Assert.AreEqual(1, l.leftover("bc")); Assert.AreEqual(2, l.leftover("2017")); Assert.AreEqual(1, l.leftover("cb")); }
// Use this for initialization void Start() { speed = 9f; Position = transform.position; CS = GameObject.Find("Cube").GetComponent <Cubespawn>(); transform.localScale = CS.Sizel; center = CS.center; size = CS.Sizel; Renderer rend = GetComponent <Renderer> (); StartCol = CS.StartCol; rend.material.color = StartCol; score = 0; gameover = false; L = leftover.GetComponent <Leftover> (); M = middle.GetComponent <Middle> (); myMesh = gameObject.GetComponent <MeshRenderer> (); myBox = gameObject.GetComponent <BoxCollider> (); }