public Game(LearnPlayer learner, RandomPlayer randomerPlayer, Algorithm algorithm)
 {
     //inicializar
     this.algorithm      = algorithm;
     this.learner        = learner;
     this.randomerPlayer = randomerPlayer;
 }
    static void Main()
    {
        //pesos iguais 0.5
        Algorithm algorithm = new LMS();

        int playerID1 = 1, playerID2 = 2;

        //set algoritmo e tipo jogador
        LearnPlayer  learner  = new LearnPlayer(algorithm, playerID1);
        RandomPlayer randomer = new RandomPlayer(algorithm, playerID2);

        Game game = new Game(learner, randomer, algorithm);

        //game.normalLearning(1000);  //# of iterations
        game.vsHuman();
        //game.Statistic(500);
    }