Beispiel #1
0
        public static void Initialize(LeagueSharp.SDK.Core.UI.DamageIndicator.DamageToUnitDelegate damageToUnit)
        {
            // Apply needed field delegate for damage calculation
            CustomDamageIndicator.damageToUnit = damageToUnit;
            DrawingColor = System.Drawing.Color.Green;
            Enabled      = true;

            // Register event handlers
            Drawing.OnDraw += Drawing_OnDraw;
        }
Beispiel #2
0
        public static void Initialize(LeagueSharp.SDK.Core.UI.DamageIndicator.DamageToUnitDelegate damageToUnit)
        {
            // Apply needed field delegate for damage calculation
            CustomDamageIndicator.damageToUnit = damageToUnit;
            DrawingColor = System.Drawing.Color.Green;
            Enabled = true;

            // Register event handlers
            Drawing.OnDraw += Drawing_OnDraw;
        }