Beispiel #1
0
        public override void InitOutfit()
        {
            AddItem(new Sandals(0x901));
            AddItem(new GemmedCirclet());
            AddItem(new LongPants(0x340));
            AddItem(new SmithHammer());

            Item item;

            item     = new LeafTunic();
            item.Hue = 0x344;
            AddItem(item);
        }
Beispiel #2
0
        public override void InitOutfit()
        {
            AddItem(new ElvenBoots(0x901));
            AddItem(new ElvenPants(0x8AB));

            Item item;

            item     = new LeafGloves();
            item.Hue = 0x1BB;
            AddItem(item);

            item     = new LeafTunic();
            item.Hue = 0x8B0;
            AddItem(item);
        }
Beispiel #3
0
        public override void InitOutfit()
        {
            AddItem(new Boots(0x901));
            AddItem(new RoyalCirclet());
            AddItem(new LeafTonlet());

            Item item;

            item     = new LeafTunic();
            item.Hue = 0x1BB;
            AddItem(item);

            item     = new LeafArms();
            item.Hue = 0x1BB;
            AddItem(item);
        }
Beispiel #4
0
        public override void InitOutfit()
        {
            AddItem(new ElvenBoots(0x1BB));

            Item item;

            item     = new LeafGloves();
            item.Hue = 0x1BB;
            AddItem(item);

            item     = new LeafTunic();
            item.Hue = 0x37;
            AddItem(item);

            item     = new LeafLeggings();
            item.Hue = 0x746;
            AddItem(item);
        }
Beispiel #5
0
        public override void InitOutfit()
        {
            AddItem(new ElvenBoots(0x1BB));
            AddItem(new Circlet());
            AddItem(new Cloak(0x3B2));

            Item item;

            item     = new LeafTunic();
            item.Hue = 0x53E;
            AddItem(item);

            item     = new LeafArms();
            item.Hue = 0x53E;
            AddItem(item);

            item     = new LeafTonlet();
            item.Hue = 0x53E;
            AddItem(item);
        }