Beispiel #1
0
 void OnEnable()
 {
     this.users = this.plus.Concat(LayerMaskExtension.UserLayerMask()).ToArray();
 }
Beispiel #2
0
 private void CreateLayers()
 {
     // FIXME Check we are not overwriting existing layers
     LayerMaskExtension.CreateLayer(25, "Ground");
     LayerMaskExtension.CreateLayer(26, "HerdSim");
 }