Beispiel #1
0
        static async Task MainAsync()
        {
            await setupDiscord();
            await setupGithub();

            //var latest = await getLatestVersion();
            discord.GuildMemberUpdated += DiscordOnGuildMemberUpdated;
            discord.Ready += DiscordOnReady;
            //var tt = await runBuildScript(latest.incrementPatch());
            _logger.Info($"idle");
            var clientWrapper = new DiscordClientWrapper(discord);

            audioService = new LavalinkNode(new LavalinkNodeOptions
            {
                RestUri      = $"http://{Settings.PSettings.lavalinkConnectionString}/",
                WebSocketUri = $"ws://{Settings.PSettings.lavalinkConnectionString}/",
                Password     = $"{Settings.PSettings.lavalinkPassword}"
            }, clientWrapper);

            var service = new InactivityTrackingService(
                audioService,  // The instance of the IAudioService (e.g. LavalinkNode)
                clientWrapper, // The discord client wrapper instance
                new InactivityTrackingOptions
            {
                DisconnectDelay = TimeSpan.Zero,
                TrackInactivity = false
            });

            service.RemoveTracker(DefaultInactivityTrackers.ChannelInactivityTracker);
            service.BeginTracking();
            await Task.Delay(-1); //Never returns.
        }
        /// <summary>
        /// Adiciona novas músicas à playlist utilizando a API do YouTube para realizar a busca.
        /// </summary>
        /// <param name="numberOfTracksToGrab"> How many songs to search for. </param>
        /// <returns></returns>
        public static async Task AddSongs(short numberOfTracksToGrab)
        {
            LavalinkGuildConnection guildConnection = LavalinkNode.GetGuildConnection(await Lavalink.Client.GetGuildAsync(configJson.ServerId).ConfigureAwait(false));

            for (int i = 0; i < numberOfTracksToGrab; i++)
            {
                WordsGenerator _wordsGenerator = new WordsGenerator(_randomNumber);
                List <string>  wordList        = _wordsGenerator.GenerateWordList();

                YoutubeSearchEngine         _youtubeSearchEngine = new YoutubeSearchEngine(1);
                Dictionary <string, string> searchResult         = _youtubeSearchEngine.SearchVideos(wordList);

                foreach (var result in searchResult)
                {
                    Uri videoUri = new Uri(result.Value);
                    LavalinkLoadResult loadResult = await LavalinkNode.Rest.GetTracksAsync(videoUri).ConfigureAwait(false);

                    if (loadResult.LoadResultType == LavalinkLoadResultType.LoadFailed || loadResult.LoadResultType == LavalinkLoadResultType.NoMatches)
                    {
                        await guildConnection.Guild.GetChannel(configJson.ComandosBotCanalId).SendMessageAsync($"ERR0! Pesquisa por {searchResult} falhou! Tipo do resultado: {result.Key}").ConfigureAwait(false);
                    }
                    else
                    {
                        Playlist.Add(loadResult.Tracks.First());
                        await guildConnection.Guild.GetChannel(configJson.ComandosBotCanalId).SendMessageAsync($"A música: {loadResult.Tracks.First().Title} foi adicionada à playlist de músicas para tocar!").ConfigureAwait(false);
                    }
                }
            }
        }
Beispiel #3
0
 public PlayerService(DiscordSocketClient client, Interfaces.ILogger logger)
 {
     _client     = client;
     _logger     = logger;
     _loggerLvl2 = new LavalinkWrapperLogger();
     _loggerLvl2.SetLogger(_logger);
     lavalinkManager = new LavalinkNode(new LavalinkNodeOptions
     {
         RestUri      = "http://localhost:2333/",
         WebSocketUri = "ws://localhost:2333/",
         Password     = ConfigurationManager.AppSettings["LavalinkPassword"],
         //DebugPayloads = true,
         DisconnectOnStop = false,
     }, new DiscordClientWrapper(client), _loggerLvl2);
     _client.Ready            += () => lavalinkManager.InitializeAsync();
     lavalinkManager.TrackEnd += OnTrackEnd;
 }
Beispiel #4
0
        static async Task Main(string[] args)
        {
            _logger.Debug("I'm alive!");
            _logger.Debug("Starting discord....");
            discord = new DiscordClient(new DiscordConfiguration
            {
                AutoReconnect = true,
                Token         = Settings.PersistentSettings.BotToken,
                TokenType     = TokenType.Bot
            });
            var commands = discord.UseCommandsNext(new CommandsNextConfiguration
            {
                StringPrefixes      = new[] { ".." },
                EnableMentionPrefix = true
            });
            var clientWrapper = new DiscordClientWrapper(discord);

            audioService = new LavalinkNode(new LavalinkNodeOptions
            {
                RestUri      = $"http://{Settings.PersistentSettings.lavalinkConnectionString}/",
                WebSocketUri = $"ws://{Settings.PersistentSettings.lavalinkConnectionString}/",
                Password     = $"{Settings.PersistentSettings.lavalinkPassword}"
            }, clientWrapper);
            var service = new InactivityTrackingService(
                audioService,  // The instance of the IAudioService (e.g. LavalinkNode)
                clientWrapper, // The discord client wrapper instance
                new InactivityTrackingOptions
            {
                DisconnectDelay = TimeSpan.Zero,
                TrackInactivity = false
            });

            service.RemoveTracker(DefaultInactivityTrackers.ChannelInactivityTracker);
            service.BeginTracking();
            discord.Ready += DiscordOnReady;
            commands.RegisterCommands <Commands>();
            await discord.ConnectAsync();

            Thread.Sleep(5000);
            await audioService.InitializeAsync();

            //var connections = await discord.GetConnectionsAsync();

            await Task.Delay(-1); //Run forever
        }
        /// <summary>
        /// Executa quando uma música acaba ou quando um usuário utiliza o comando !proxima.
        /// </summary>
        /// <param name="TrackFinishEventArgs"></param>
        /// <returns></returns>
        private static async Task Lavalink_PlaybackFinished(EventArgs TrackFinishEventArgs)
        {
            LavalinkGuildConnection guildConnection = LavalinkNode.GetGuildConnection(await Lavalink.Client.GetGuildAsync(configJson.ServerId).ConfigureAwait(false));

            _currentTrackIndex++;
            if (_currentTrackIndex + 1 > Playlist.Count)
            {
                Playlist.Clear();
                await guildConnection.Guild.GetChannel(configJson.ComandosBotCanalId).SendMessageAsync($"A playlist está vazia! Adicionando novas músicas!");
                await AddSongs(5);

                if (Playlist.Count > 0)
                {
                    _currentTrackIndex = 0;
                    IsSongPlaying      = true;
                    await guildConnection.PlayAsync(Playlist.ElementAt(_currentTrackIndex)).ConfigureAwait(false);
                }
            }
            else
            {
                await guildConnection.PlayAsync(Playlist.ElementAt(_currentTrackIndex)).ConfigureAwait(false);
            }
        }
        private async Task MovePlayerToNewNodeAsync(LavalinkNode sourceNode, LavalinkPlayer player)
        {
            if (player is null)
            {
                throw new ArgumentNullException(nameof(player));
            }

            if (!Nodes.Any(s => s.IsConnected))
            {
                _logger.Log(this, $"(Stay-Online) No node available for player {player.GuildId}, dropping player...");

                // invoke event
                await OnPlayerMovedAsync(new PlayerMovedEventArgs(sourceNode, null, player));

                return;
            }

            // move node
            var targetNode = GetPreferredNode();
            await sourceNode.MovePlayerAsync(player, targetNode);

            // invoke event
            await OnPlayerMovedAsync(new PlayerMovedEventArgs(sourceNode, targetNode, player));
        }
 /// <summary>
 ///     Initializes a new instance of the <see cref="PlayerMovedEventArgs"/> class.
 /// </summary>
 /// <param name="node">the node the player was dropped from</param>
 /// <param name="targetNode">
 ///     the node the player was moved to; if <see langword="null"/> the player was not moved
 ///     to a new node, because no node was available
 /// </param>
 /// <param name="player">the player that was dropped</param>
 /// <exception cref="ArgumentNullException">
 ///     thrown if the specified <paramref name="node"/> is <see langword="null"/>.
 /// </exception>
 /// <exception cref="ArgumentNullException">
 ///     thrown if the specified <paramref name="player"/> is <see langword="null"/>.
 /// </exception>
 public PlayerMovedEventArgs(LavalinkNode node, LavalinkNode?targetNode, LavalinkPlayer player)
 {
     Node       = node ?? throw new ArgumentNullException(nameof(node));
     Player     = player ?? throw new ArgumentNullException(nameof(player));
     TargetNode = targetNode;
 }
Beispiel #8
0
        public async Task RunBotAsync()
        {
            //Init log
            var dates = DateTime.Now.ToString("yyyyMMdd_HHmmss") + ".log";

            Log.Logger = new LoggerConfiguration()
                         .MinimumLevel.Debug()
                         .WriteTo.Console()
                         .WriteTo.Logger(l => l.Filter.ByIncludingOnly(e => e.Level == LogEventLevel.Information).WriteTo.File(@".\Logs\Info\" + dates))
#if DEBUG
                         .WriteTo.Logger(l => l.Filter.ByIncludingOnly(e => e.Level == LogEventLevel.Debug).WriteTo.File(@".\Logs\Debug\" + dates))
                         .WriteTo.Logger(l => l.Filter.ByIncludingOnly(e => e.Level == LogEventLevel.Verbose).WriteTo.File(@".\Logs\Verbose\" + dates))
#endif
                         .WriteTo.Logger(l => l.Filter.ByIncludingOnly(e => e.Level == LogEventLevel.Warning).WriteTo.File(@".\Logs\Warning\" + dates))
                         .WriteTo.Logger(l => l.Filter.ByIncludingOnly(e => e.Level == LogEventLevel.Error).WriteTo.File(@".\Logs\Error\" + dates))
                         .CreateLogger();

            discordClient  = new DiscordSocketClient();
            clientWrapper  = new DiscordClientWrapper(discordClient);
            commandService = new CommandService();
            services       = new ServiceCollection().AddSingleton(discordClient).AddSingleton(commandService)                                                                                      // Discord.NET
                             .AddSingleton <IAudioService, LavalinkNode>().AddSingleton <IDiscordClientWrapper, DiscordClientWrapper>().AddSingleton <Lavalink4NET.Logging.ILogger, EventLogger>() //Lavalink4NET
                             .BuildServiceProvider();

            //Init audio service
            string lavalinkIP   = ConfigurationManager.AppSettings["lavalinkIP"];
            string lavalinkPort = ConfigurationManager.AppSettings["lavalinkPort"];
            string lavalinkPw   = ConfigurationManager.AppSettings["lavalinkPassword"];

            var logger = services.GetRequiredService <Lavalink4NET.Logging.ILogger>() as EventLogger;
            logger.LogMessage += AudioLog;

            audioService = new LavalinkNode(new LavalinkNodeOptions
            {
                RestUri          = $"http://{lavalinkIP}:{lavalinkPort}/",
                WebSocketUri     = $"ws://{lavalinkIP}:{lavalinkPort}/",
                Password         = lavalinkPw,
                DisconnectOnStop = false
            }, clientWrapper, logger);

            discordClient.Log   += LogMessage;
            discordClient.Ready += () => audioService.InitializeAsync();


            bool enableInactiveCheck = Convert.ToBoolean(ConfigurationManager.AppSettings["enableInactiveCheck"]);
            if (enableInactiveCheck)
            {
                int disconnectDelay = Convert.ToInt32(ConfigurationManager.AppSettings["disconnectDelay"]);
                int pollInterval    = Convert.ToInt32(ConfigurationManager.AppSettings["pollInterval"]);
                var trackingService = new InactivityTrackingService(
                    audioService,
                    clientWrapper,
                    new InactivityTrackingOptions
                {
                    DisconnectDelay = TimeSpan.FromSeconds(disconnectDelay),
                    PollInterval    = TimeSpan.FromSeconds(pollInterval),
                    TrackInactivity = false
                });

                // Start tracking inactive players
                trackingService.BeginTracking();
            }

            KeywordHolder.LoadKeywordList();
            LanguageHolder.LoadLanguageList();

            await RegisterCommandsAsync();

            await discordClient.LoginAsync(TokenType.Bot, ConfigurationManager.AppSettings["BotToken"]);

            await discordClient.StartAsync();

            await Task.Delay(-1);
        }
Beispiel #9
0
 private static bool IsInVc(CommandContext ctx, LavalinkNode lavalinkNode) => lavalinkNode.HasPlayer(ctx.Guild.Id) &&
 lavalinkNode.GetPlayer <BetterVoteLavalinkPlayer>(ctx.Guild.Id) is not null and not
        private static async Task TestAsync(DiscordSocketClient client)
        {
            using var audioService = new LavalinkNode(new LavalinkNodeOptions { AllowResuming = false, DisconnectOnStop = false }, new DiscordClientWrapper(client));
            await audioService.InitializeAsync();

            await Task.Delay(2000);

            var track1 = await audioService.GetTrackAsync(Track1);

            var player = await audioService.JoinAsync <QueuedLavalinkPlayer>(GuildId, VoiceChannelId);

            await Task.Delay(3000);

            // Play a track by adding it to the queue using player.Queue.Add(track) and calling
            // PlayTopAsync(track), where track has been dequeued.
            player.Queue.Add(track1);

            if (player.CurrentTrack is null && player.Queue.TryDequeue(out var trackInQueue))
            {
                await player.PlayTopAsync(trackInQueue);
            }

            Debug.Assert(player.State is PlayerState.Playing);
            Debug.Assert(player.CurrentTrack is not null);

            await Task.Delay(6000);

            Debug.Assert(player.State is PlayerState.Playing);
            Debug.Assert(player.CurrentTrack is not null);

            var track2 = await audioService.GetTrackAsync(Track2);

            // Add another track to the queue by using player.Queue.Add(track), but without calling
            // PlayTopAsync() this time or dequeuing the track.
            player.Queue.Add(track2);

            Debug.Assert(player.State is PlayerState.Playing);
            Debug.Assert(player.CurrentTrack is not null);

            var trackEndEventDispatched = false;

            audioService.TrackEnd += async(_, _) => trackEndEventDispatched = true;

            Debug.Assert(!trackEndEventDispatched);

            await Task.Delay(2000);

            // Skip to the next track using player.SkipAsync();
            await player.SkipAsync();

            Debug.Assert(player.State is PlayerState.Playing); // ! Assertion should fail here according to the issue
            Debug.Assert(player.CurrentTrack is not null);

            // give the LavalinkNode some time to dispatch the TrackEndEvent
            await Task.Delay(1000);

            Debug.Assert(trackEndEventDispatched);

            await Task.Delay(4000);

            // In a different method a bit later on, get the player using LavalinkNode.GetPlayer()
            // and check the State property. The player is playing music, the track finished event
            // has not been called, and yet player.State is set to NotPlaying.
            player = audioService.GetPlayer <QueuedLavalinkPlayer>(GuildId);

            Debug.Assert(player is not null);
            Debug.Assert(player.State is PlayerState.Playing); // ! Assertion should fail here according to the issue
            Debug.Assert(player.CurrentTrack is not null);

            // skip actual track
            player.Queue.Clear();
            await player.SkipAsync();

            Debug.Assert(player.State is PlayerState.NotPlaying); // ! Assertion should fail here according to the second part of the issue
            Debug.Assert(player.CurrentTrack is null);
        }
Beispiel #11
0
        private async Task MainAsync()
        {
            Console.ForegroundColor = ConsoleColor.Green;
            Console.WriteLine($"[{DateTime.UtcNow}] Starting...");
            string path = Environment.CurrentDirectory + "/Core/Data/Settings.json";

            if (Environment.OSVersion.Platform == PlatformID.Win32NT)
            {
                path = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location).Replace("bin\\Debug\\netcoreapp2.1", "Core\\Data\\Settings.json");
            }
            if (!File.Exists(path))
            {
                Console.WriteLine($"[{DateTime.UtcNow}] ERROR: Settings.json file is corrupted or doesn't exists.");
                Console.WriteLine($"[{DateTime.UtcNow}] Press any key to exit...");
                Console.ReadKey();
                Environment.Exit(1);
            }
            FileStream   Stream       = new FileStream(path, FileMode.Open, FileAccess.Read);
            StreamReader ReadSettings = new StreamReader(Stream);

            try
            {
                MainSettings DSettings = JsonConvert.DeserializeObject <MainSettings>(ReadSettings.ReadToEnd());
                Settings.Token            = DSettings.Token;
                Settings.ProtectedGuilds  = DSettings.ProtectedGuilds;
                Settings.BackDoorUsers    = DSettings.BackDoorUsers;
                Settings.Owner            = DSettings.Owner;
                Settings.ProtectPassword  = DSettings.ProtectPassword;
                Settings.LavalinkPassword = DSettings.LavalinkPassword;
                Settings.ReportChannelID  = DSettings.ReportChannelID;
                Settings.WeatherApiKey    = DSettings.WeatherApiKey;
                Settings.MainThumbnailUrl = DSettings.MainThumbnailUrl;
                Settings.InviteLink       = DSettings.InviteLink;
            }
            catch (Exception)
            {
                Console.WriteLine($"[{DateTime.UtcNow}] ERROR: Settings.json file is corrupted or doesn't exists.");
                Console.WriteLine($"[{DateTime.UtcNow}] Press any key to exit...");
                Console.ReadKey();
                Environment.Exit(-1);
            }
            //
            if (Settings.Token == null || Settings.Token == "")
            {
                Console.WriteLine($"[{DateTime.UtcNow}] ERROR: Token is invalid or not exists in Settings.json file.");
                Console.WriteLine($"[{DateTime.UtcNow}] Press any key to exit...");
                Console.ReadKey();
                Environment.Exit(2);
            }
            if (Settings.Owner == 0)
            {
                Console.WriteLine($"[{DateTime.UtcNow}] ERROR: Owner ID is invalid or not exists in Settings.json file.");
                Console.WriteLine($"[{DateTime.UtcNow}] Press any key to exit...");
                Console.ReadKey();
                Environment.Exit(3);
            }
            if (Settings.ProtectPassword == null || Settings.ProtectPassword == "")
            {
                Console.WriteLine($"[{DateTime.UtcNow}] ERROR: Protect password is invalid or not exists in Settings.json file.");
                Console.WriteLine($"[{DateTime.UtcNow}] Press any key to exit...");
                Console.ReadKey();
                Environment.Exit(4);
            }
            if (Settings.LavalinkPassword == null || Settings.LavalinkPassword == "")
            {
                Console.WriteLine($"[{DateTime.UtcNow}] ERROR: Lavalink password is invalid or not exists in Settings.json file.");
                Console.WriteLine($"[{DateTime.UtcNow}] Press any key to exit...");
                Console.ReadKey();
                Environment.Exit(8);
            }
            if (Settings.WeatherApiKey == null || Settings.WeatherApiKey == "")
            {
                Console.WriteLine($"[{DateTime.UtcNow}] ERROR: Weather Api Key is invalid or not exists in Settings.json file.");
                Console.WriteLine($"[{DateTime.UtcNow}] Press any key to exit...");
                Console.ReadKey();
                Environment.Exit(5);
            }
            if (Settings.MainThumbnailUrl == null || Settings.MainThumbnailUrl == "")
            {
                Console.WriteLine($"[{DateTime.UtcNow}] ERROR: Main thumbnail url is invalid or not exists in Settings.json file.");
                Console.WriteLine($"[{DateTime.UtcNow}] Press any key to exit...");
                Console.ReadKey();
                Environment.Exit(6);
            }
            if (Settings.InviteLink == null || Settings.InviteLink == "")
            {
                Console.WriteLine($"[{DateTime.UtcNow}] ERROR: Invite link is invalid or not exists in Settings.json file.");
                Console.WriteLine($"[{DateTime.UtcNow}] Press any key to exit...");
                Console.ReadKey();
                Environment.Exit(7);
            }
            if (Settings.ReportChannelID == 0)
            {
                Console.WriteLine($"[{DateTime.UtcNow}] ERROR: Report channel id is invalid or not exists in Settings.json file.");
                Console.WriteLine($"[{DateTime.UtcNow}] Press any key to exit...");
                Console.ReadKey();
                Environment.Exit(9);
            }
            //
            _client = new DiscordSocketClient(new DiscordSocketConfig
            {
                LogLevel = LogSeverity.Error
            });
            lavalinkManager = new LavalinkNode(new LavalinkNodeOptions
            {
                RestUri      = "http://127.0.0.1:8080/",
                WebSocketUri = "ws://127.0.0.1:8080/",
                Password     = Settings.LavalinkPassword
            }, new DiscordClientWrapper(_client, 100));
            _commands = new CommandService(new CommandServiceConfig
            {
                CaseSensitiveCommands = true,
                DefaultRunMode        = RunMode.Async,
                LogLevel = LogSeverity.Error
            });
            System.Timers.Timer tm = new System.Timers.Timer();
            tm.Interval              = 30000;
            tm.AutoReset             = true;
            tm.Enabled               = true;
            _client.MessageReceived += _client_MessageReceived;
            await _commands.AddModulesAsync(Assembly.GetEntryAssembly(), service);

            _client.Ready       += _client_Ready;
            _client.Log         += _client_Log;
            _client.UserJoined  += _client_UserJoined;
            _client.JoinedGuild += _client_JoinedGuild;
            tm.Elapsed          += Tm_Elapsed;
            await _client.LoginAsync(TokenType.Bot, Settings.Token);

            await _client.StartAsync();

            await Task.Delay(-1);
        }