public bool ÄrAktiv()
        {
            int idleTid = 0;
            var lastInput = new Lastinputinfo();
            lastInput.cbSize = (UInt32) Marshal.SizeOf(lastInput);
            lastInput.dwTime = 0;
            int envTicks = Environment.TickCount;

            if (GetLastInputInfo(ref lastInput))
                idleTid = envTicks - (int) lastInput.dwTime;

            return (idleTid/1000) < _intervall;
        }
Beispiel #2
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        public int GetInactivityTime()
        {
            var lastInputInfo = new Lastinputinfo();
            lastInputInfo.CbSize = (uint) Marshal.SizeOf(lastInputInfo);
            lastInputInfo.DwTime = 0;

            var envTicks = (uint) Environment.TickCount;

            if (!GetLastInputInfo(ref lastInputInfo))
                return 0;

            var lastInputTick = lastInputInfo.DwTime;
            var idleTime = envTicks - lastInputTick;

            return (int) idleTime/1000;
        }
Beispiel #3
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 private static extern bool GetLastInputInfo(ref Lastinputinfo plii);
Beispiel #4
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 private static extern bool GetLastInputInfo(ref Lastinputinfo plii);
Beispiel #5
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 public static extern bool GetLastInputInfo(ref Lastinputinfo plii);