Beispiel #1
0
        protected void ListenTriggerValue(object sender, float value)
        {
            if (!LastHitComponent || LastHitComponent.GetComponent <IMorphInteractiveComponent>() == null)
            {
                return;
            }

            //Grab
            IMorphComponentGrab grab = LastHitComponent.GetComponent <IMorphComponentGrab>();

            if (grab == null)
            {
                return;
            }

            if (value >= 0.9f && !grab.IsGrabbed)
            {
                grab.Grab();
                //Store initial distance between object and controller
                GrabbedComponentInitialDistance = Vector3.Distance(LastHitComponent.transform.position, transform.position);
            }
            else if (value < 0.1f && grab.IsGrabbed)
            {
                grab.Release();
            }
        }
Beispiel #2
0
        private void CancelInteractions()
        {
            if (LastHitComponent && LastHitComponent.GetComponent <IMorphInteractiveComponent>() != null)
            {
                //Unfocus
                IMorphComponentFocus focus = LastHitComponent?.GetComponent <IMorphComponentFocus>();
                if (focus != null && focus.IsFocused)
                {
                    focus.Unfocus();
                }

                //Deselect
                IMorphComponentSelect select = LastHitComponent?.GetComponent <IMorphComponentSelect>();
                if (select != null && select.IsSelected)
                {
                    select.Deselect();
                }

                //Release
                IMorphComponentGrab grab = LastHitComponent?.GetComponent <IMorphComponentGrab>();
                if (grab != null && grab.IsGrabbed)
                {
                    grab.Release();
                }
            }
        }
Beispiel #3
0
        protected void ListenTouchpadClicked(object sender, bool clicked)
        {
            if (!LastHitComponent || LastHitComponent.GetComponent <IMorphInteractiveComponent>() == null)
            {
                return;
            }

            //Select
            IMorphComponentSelect select = LastHitComponent.GetComponent <IMorphComponentSelect>();

            if (select == null)
            {
                return;
            }

            if (clicked && !select.IsSelected)
            {
                select.Select();
            }
            else if (!clicked && select.IsSelected)
            {
                select.Deselect();
            }
        }
Beispiel #4
0
        protected override void AfterUpdate()
        {
            base.AfterUpdate();

            //Interactions
            RaycastHit hit;

            if (Physics.Raycast(Position.Position, Rotation.ForwardDirection, out hit))
            {
                //Move reticle
                if (Reticle)
                {
                    Reticle.transform.position = hit.point;
                    Reticle.transform.rotation = Quaternion.LookRotation(hit.normal);
                    Reticle.transform.Translate(Vector3.forward * 0.01f, Space.Self);
                }

                //If new component hit
                if (hit.transform.gameObject != LastHitComponent)
                {
                    CancelInteractions();

                    //Store new hit component
                    LastHitComponent = hit.transform.gameObject;

                    //If gameobject is not interactive, ignore it
                    if (LastHitComponent.GetComponent <IMorphInteractiveComponent>() == null)
                    {
                        return;
                    }

                    //Focus
                    var focus = LastHitComponent?.GetComponent <IMorphComponentFocus>();
                    if (focus != null && !focus.IsFocused)
                    {
                        focus.Focus();
                    }
                }
            }
            else
            {
                CancelInteractions();
                LastHitComponent = null;

                if (Reticle)
                {
                    Reticle.transform.localPosition = Vector3.zero;
                    Reticle.transform.localRotation = Quaternion.identity;
                    Reticle.transform.Translate(Vector3.forward * 5f, Space.Self);
                }
            }

            //Move line
            if (LineRenderer.enabled)
            {
                LineRenderer.SetPosition(0, Vector3.zero);
                LineRenderer.SetPosition(1, Reticle.transform.localPosition);
            }

            //If component grabbed, update its position
            var grab = LastHitComponent?.GetComponent <IMorphComponentGrab>();

            if (LastHitComponent && grab != null && grab.IsGrabbed)
            {
                LastHitComponent.transform.RotateAround(transform.position, Rotation.UpDirection, Rotation.RotationDelta.y);
                LastHitComponent.transform.RotateAround(transform.position, Rotation.RightDirection, Rotation.RotationDelta.x);
                LastHitComponent.transform.RotateAround(transform.position, Rotation.ForwardDirection, Rotation.RotationDelta.z);

                //Look for touchpad delta to move grabbed component closer or farer
                float verticalDelta = Touchpads.Touchpads[0].VerticalAxisDelta;
                LastHitComponent.transform.Translate(transform.forward * GrabbedComponentInitialDistance * verticalDelta);
            }
        }