Beispiel #1
0
 public void LastBallAddListener(UnityAction <int> listener)
 {
     _lastBall.AddListener(listener);
 }
Beispiel #2
0
 public void AddGameOverMessageListener(UnityAction handler)
 {
     lastBallLostEvent.AddListener(handler);
 }
Beispiel #3
0
 /// <summary>
 /// Adds the given listener to the last ball lost event listener
 /// </summary>
 /// <param name="listener"></param>
 public void AddLastBallLostListener(UnityAction listener)
 {
     lastBallLostEvent.AddListener(listener);
 }