public override bool Test(Sim a, LaserHarp target, bool isAutonomous, ref GreyedOutTooltipCallback greyedOutTooltipCallback) { return(true); }
public override bool Test(Sim a, LaserHarp target, bool isAutonomous, ref GreyedOutTooltipCallback greyedOutTooltipCallback) { return true; }
public override string GetInteractionName(Sim actor, LaserHarp target, InteractionObjectPair iop) { return(base.GetInteractionName(actor, target, new InteractionObjectPair(LaserHarp.PlayForTips.Singleton, target))); }
public override string GetInteractionName(Sim actor, LaserHarp target, InteractionObjectPair iop) { return base.GetInteractionName(actor, target, new InteractionObjectPair(LaserHarp.PlayForTips.Singleton, target)); }