private void refreshPlays() { Debug.Log("ADTEST + refreshPlays: " + PlayerPrefs.HasKey("isPlays")); if (PlayerStatus.isPlaysRemoved()) { plays_me.GetComponent <Text>().text = LanguageSystem.GET_INFINITY(); plays = Int32.MaxValue; return; } plays = PlayerPrefs.GetInt("plays", 3); plays_me.GetComponent <Text>().text = "" + plays; }