Beispiel #1
0
 //Event for resetting the program.
 private void ResetButton_Click(object sender, EventArgs e)
 {
     LSystemString = axiom;
     LSystemDrawingCanvas.ResetTransform();
     LSystemDrawingCanvas.TranslateTransform(200, 400);
     LSystemDrawingCanvas.Clear(LSystemPictureBox.BackColor);
     LSystemPictureBox.Refresh();
     InstructionsTextbox.Text = "";
     length = 75.0f;
 }
Beispiel #2
0
        //The turtle which executes the instructions encoded in the LSystemString created by GenerateLSystem.
        private void Turtle(string LSystemString)
        {
            //Stack which holds all the saved Information.
            List <GraphicsState> transformationStateStack = new List <GraphicsState>();

            //Loop for checking the whole string, letter by letter and execute the instructions associated with it.
            for (int i = 0; i < LSystemString.Length; i++)
            {
                string CurrentSymbol = LSystemString.Substring(i, 1);

                if (CurrentSymbol == "F")
                {
                    LSystemDrawingCanvas.DrawLine(WhitePen, 0, 0, 0, -length);
                    LSystemDrawingCanvas.TranslateTransform(0, -length);
                }
                else if (CurrentSymbol == "+")
                {
                    LSystemDrawingCanvas.RotateTransform(30);
                }
                else if (CurrentSymbol == "-")
                {
                    LSystemDrawingCanvas.RotateTransform(-30);
                }
                else if (CurrentSymbol == "[")
                {
                    Push(LSystemDrawingCanvas.Save(), transformationStateStack);
                }
                else if (CurrentSymbol == "]")
                {
                    LSystemDrawingCanvas.Restore(Pop(transformationStateStack));
                }
            }

            //After all instructions have been executed refresh the PictureBox to start the paint event.
            LSystemPictureBox.Refresh();
        }