IEnumerator BeginNewGame() { yield return(load.ShowMessage("Loading")); if (LSys.tem == null) { yield return(LSys.Init(load)); } else { LSys.tem.Load = load; } //Loading data yield return(L.Init()); data = new GameData(); data.players = new PlayerMgmt(); data.towns = new TownMgmt(); data.buildings = new List <BuildingUnitData>(); data.units = new List <BuildingUnitData>(); data.features = new Dictionary <string, string>(); data.map = new GameMapData(); data.modi = new Dictionary <string, string>(); //show it ConnectGameObjs(); OptionHelper.RunStartOptions(); data.players.Init(); if (startConfig == null) { startConfig = new Dictionary <string, string>(); startConfig["name"] = "debug"; startConfig["type"] = "scenario"; startConfig["scenario"] = "tutorial3"; //startConfig["scenario"] = "screenshot"; startConfig["scenario"] = "debug"; } yield return(load.ShowMessage("Loading " + startConfig["name"])); if (startConfig["type"] == "endless") { yield return(StartScenario("endless", startConfig["map"])); } else { yield return(StartScenario(startConfig["scenario"], LSys.tem.scenarios[startConfig["scenario"]].map)); } }
IEnumerator Start2() { NAudio.PlayMusic("title", true); //load database yield return(LSys.Init(GameObject.Find("UICanvas").GetComponentInChildren <LoadingScreen>(true))); yield return(L.Init()); yield return(LSys.tem.Load.ShowMessage("Prepare main menu")); Debug.Log($"Start main menu V{Application.version}-{Application.platform}"); version.text = $"{Application.productName} V{Application.version}-{Application.platform} - {Application.companyName}"; warning.text = LSys.tem.helps["beta"].Desc().Replace(";;", Environment.NewLine); OptionHelper.RunStartOptions(); L.b.gameButtons.BuildMenu(null, "title", null, true, panel.transform); //show it LSys.tem.Load.FinishLoading(); // first start? if (!PlayerPrefs.HasKey("lastVersion")) { //todo dynamic if (Application.platform == RuntimePlatform.Android) { new AndroidStartUp().Run(); } else { new ComputerStartUp().Run(); } } //show message? if (PlayerPrefs.GetString("lastVersion", "x") != Application.version) { PlayerPrefs.SetString("lastVersion", Application.version); PlayerPrefs.Save(); WindowPanelBuilder w = WindowPanelBuilder.Create("Good to know"); foreach (var help in LSys.tem.helps.GetAllByCategory("start")) { if (!help.req.Check(null)) { continue; } w.panel.AddHeaderLabel(help.Name()); w.panel.RichText(help.Desc()); } w.AddClose(); w.Finish(); } StartCoroutine(CheckUpdate()); }