public void UpdateOwningInfo(LDJam44FPSController newOwningPlayerController, SimpleObjectPool newOwningPool, int newDamageToCause)
    {
        owningPlayerController = newOwningPlayerController;
        owningPool             = newOwningPool;
        //owningPlayerID = newOwningPlayerID;
        damageToCause = newDamageToCause;

        currentLifetime = lifeTime;
    }
Beispiel #2
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 private void Awake()
 {
     fpsController = transform.GetComponentInParent <LDJam44FPSController>();
 }