public void SetLaunchMode(LAUNCH_MODE mode) { if (mode == LAUNCH_MODE.LOOK && launchesLeft == 0) { EndGame(); } else { launchMode = mode; lookModeUI.SetActive(launchMode == LAUNCH_MODE.LOOK); } }
private void EndGameApply() { gameIsOver = true; launchMode = LAUNCH_MODE.LOOK; lookModeUI.SetActive(false); if (Player.Instance.GetTutoFinished("TutoSecondLaunch") == false) { endLevelScreen.GoToShop(); } else { endLevelScreen.gameObject.SetActive(true); } }