Beispiel #1
0
    public override void Activate()
    {
        modalPanel = ModalPanel.Instance();

        button1Action = new UnityAction(BuildLevel);
        button2Action = new UnityAction(BuildDome);

        //need to grab domePrefab
        domePrefab = L4_Dome.Instance();
    }
Beispiel #2
0
    public static L4_Dome Instance()
    {
        if (!dome)
        {
            dome = FindObjectOfType(typeof(L4_Dome)) as L4_Dome;
            if (!dome)
            {
                Debug.LogError("No active Dome script");
            }
        }

        return(dome);
    }