private static void ZhanDuiChangeState(EscapeBattle_K.JoinPkData pkData, int state) { int zhanDuiState = 0; if (state >= 5) { pkData.InGame = false; zhanDuiState = 0; } pkData.State = zhanDuiState; int sid = KuaFuServerManager.GetServerIDFromZoneID(pkData.ZoneId); ClientAgentManager.Instance().SendMsg(sid, KFCallMsg.New <int[]>(KuaFuEventTypes.EscapeBattle_GameState, new int[] { pkData.ZhanDuiID, pkData.CurrGameID, zhanDuiState })); }