double[] BuildCoordinatesAndQuadRule(int resolution)
        {
            daRuleS = gridDat.Grid.RefElements.Select(Kref => Kref.GetQuadratureRule(2 * (resolution - 3))).ToArray();
            NodeSet QuadNodes = daRuleS[0].Nodes;

            double[] coordinates = new double[resolution];
            coordinates[0] = -1;
            coordinates[resolution - 1] = 1;
            for (int i = 0; i < resolution - 2; ++i)
            {
                coordinates[i + 1] = QuadNodes[i, 0];
            }
            return(coordinates);
        }
Beispiel #2
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        /// <summary>
        /// Initializes the Solver. Creates the objects that are used in the solver-method.
        /// Outlines the QuadNodesGlobal which are used as nodes for the geometric approach.
        /// Creates the edges on which the values will be defined in the solver-method.
        /// Creates a Cell which holds all the information of the parameters in the inside of the cell
        /// </summary>
        /// <param name="ExtPropertyBasis"></param>
        public ExtVelSolver_Geometric(Basis ExtPropertyBasis)
        {
            this.SolverBasis = ExtPropertyBasis;
            this.GridDat     = (GridData)ExtPropertyBasis.GridDat;

            //Build Edges.
            double[] NodeGrid         = GenericBlas.Linspace(-1, 1, Math.Max(20, (this.SolverBasis.Degree + 1) * 2));
            int      maxNumberOfEdges = 6;

            edgesOfCell = new Edge[maxNumberOfEdges];
            for (int i = 0; i < maxNumberOfEdges; i++)
            {
                edgesOfCell[i] = new Edge(NodeGrid, GridDat);
            }

            DaRuleS         = this.GridDat.Grid.RefElements.Select(Kref => Kref.GetQuadratureRule(this.SolverBasis.Degree * 2)).ToArray();
            QuadNodesGlobal = DaRuleS.Select(rule => MultidimensionalArray.Create(rule.NoOfNodes, GridDat.SpatialDimension)).ToArray();
        }
Beispiel #3
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        public LocalSolver_Geometric(Basis __LevelSetBasis_Geometric)
        {
            LevelSetBasis_Geometric = __LevelSetBasis_Geometric;
            GridDat = (GridData)(LevelSetBasis_Geometric.GridDat);

            int D = this.GridDat.SpatialDimension;

            if (D != 2)
            {
                throw new NotImplementedException("Geometric solver currently only implemented for 2D.");
            }

            if (!(this.GridDat.Edges.EdgeRefElements.Count() == 1 && this.GridDat.Edges.EdgeRefElements.First().GetType() == typeof(Foundation.Grid.RefElements.Line)))
            {
                throw new NotImplementedException();
            }


            double[] _EdgeNodes = GenericBlas.Linspace(-1, 1, Math.Max(10, (this.LevelSetBasis_Geometric.Degree + 1) * 2));
            int      NN         = _EdgeNodes.Length;

            this.EdgeNodes = new NodeSet(GridDat.Edges.EdgeRefElements[0], NN, 1);
            EdgeNodes.ExtractSubArrayShallow(-1, 0).SetVector(_EdgeNodes);
            this.EdgeNodes.LockForever();

            DaRuleS         = this.GridDat.Grid.RefElements.Select(Kref => Kref.GetQuadratureRule(this.LevelSetBasis_Geometric.Degree * 2)).ToArray();
            QuadNodesGlobal = DaRuleS.Select(rule => MultidimensionalArray.Create(rule.NoOfNodes, D)).ToArray();

            int NNKmax = 4;

            PhiEvalBuffer   = new MultidimensionalArray[NNKmax];
            CellNodesGlobal = new MultidimensionalArray[NNKmax];
            for (int i = 0; i < NNKmax; i++)
            {
                PhiEvalBuffer[i]   = MultidimensionalArray.Create(1, NN);
                CellNodesGlobal[i] = MultidimensionalArray.Create(NN, D);
            }
        }
Beispiel #4
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        /// <summary>
        /// adds rules with fixed quadrature order to the quadrature scheme <paramref name="scheme"/>;
        /// this can be used to explicitly specify the quadrature order, the choice of the order during the compilation of the scheme
        /// (see <see cref="QuadratureScheme{A,B}.Compile"/>) will have no effect.
        /// </summary>
        public static EdgeQuadratureScheme AddFixedOrderRules(this EdgeQuadratureScheme scheme, IGridData GridDat, int order)
        {
            var QRs = GridDat.iGeomEdges.EdgeRefElements.Select(Kref => Kref.GetQuadratureRule(order));

            return(scheme.AddFixedRuleS <EdgeQuadratureScheme, QuadRule, EdgeMask>(QRs));
        }
Beispiel #5
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        /// <summary>
        /// adds rules with fixed quadrature order to the quadrature scheme <paramref name="scheme"/>;
        /// this can be used to explicitly specify the quadrature order, the choice of the order during the compilation of the scheme
        /// (see <see cref="QuadratureScheme{A,B}.Compile"/>) will have no effect.
        /// </summary>
        public static CellQuadratureScheme AddFixedOrderRules(this CellQuadratureScheme scheme, IGridData GridDat, int order)
        {
            var QRs = GridDat.iGeomCells.RefElements.Select(Kref => Kref.GetQuadratureRule(order));

            return(scheme.AddFixedRuleS <QuadRule>(QRs));
        }