public void Toru() { switch (state) { case KomaState.OnA: state = KomaState.MochiB; game.mochibs.Add(this); break; case KomaState.OnB: state = KomaState.MochiA; game.mochias.Add(this); break; } game.onboards[X, Y] = null; X = Y = -1; if (canbeL) { if (only) { game.winner = game.gamestate; game.gamestate = GameState.over; } else { canbeL = false; } } }
public void Utsu(int x, int y) { if (!CanUtsu(x, y)) { throw new Exception("error"); } switch (state) { case KomaState.MochiA: game.mochias.Remove(this); state = KomaState.OnA; break; case KomaState.MochiB: game.mochibs.Remove(this); state = KomaState.OnB; break; default: throw new Exception("error"); } if ((state == KomaState.OnA && y == 0 || state == KomaState.OnB && y == 3) && canbeH == true) { isNari = true; } game.onboards[x, y] = this; X = x; Y = y; }
public GKoma(int X, int Y, KomaState state, int index, GGame ggame) : base(X, Y, state, index, ggame) { this.ggame = ggame; imgH = GetImage("hina.png", 1); imgK = GetImage("kirin.png", 1); imgZ = GetImage("zo.png", 1); imgL = GetImage("lion.png", 1); imgN = GetImage("niwatori.png", 1); imgH2 = GetImage("hina.png", 0.3); imgK2 = GetImage("kirin.png", 0.3); imgZ2 = GetImage("zo.png", 0.3); imgL2 = GetImage("lion.png", 0.3); imgN2 = GetImage("niwatori.png", 0.3); }
public virtual Koma NewKoma(int X, int Y, KomaState state, int index) { return(new Koma(X, Y, state, index, this)); }
public Koma(int X, int Y, KomaState state, int index, Game game) { this.X = X; this.Y = Y; this.state = state; this.index = index; this.game = game; canbeH = canbeK = canbeZ = canbeL = true; only = isNari = false; }
public Koma(int X, int Y, KomaState state, int index, Game game) { this.X = X; this.Y = Y; this.state = state; this.index = index; this.game = game; canbeH = canbeK = canbeZ = canbeL = true; only = isNari = false; }
public override Koma NewKoma(int X, int Y, KomaState state, int index) { return(new GKoma(X, Y, state, index, this)); }
public GKoma(int X, int Y, KomaState state, int index, GGame ggame) : base(X, Y, state, index, ggame) { this.ggame = ggame; imgH = GetImage("hina.png", 1); imgK = GetImage("kirin.png", 1); imgZ = GetImage("zo.png", 1); imgL = GetImage("lion.png", 1); imgN = GetImage("niwatori.png", 1); imgH2 = GetImage("hina.png", 0.3); imgK2 = GetImage("kirin.png", 0.3); imgZ2 = GetImage("zo.png", 0.3); imgL2 = GetImage("lion.png", 0.3); imgN2 = GetImage("niwatori.png", 0.3); }
public override Koma NewKoma(int X, int Y, KomaState state, int index) { return new GKoma(X, Y, state, index, this); }
public virtual Koma NewKoma(int X, int Y, KomaState state, int index) { return new Koma(X, Y, state, index, this); }
public void Utsu(int x, int y) { if (!CanUtsu(x, y)) throw new Exception("error"); switch (state) { case KomaState.MochiA: game.mochias.Remove(this); state = KomaState.OnA; break; case KomaState.MochiB: game.mochibs.Remove(this); state = KomaState.OnB; break; default: throw new Exception("error"); } if ((state == KomaState.OnA && y == 0 || state == KomaState.OnB && y == 3) && canbeH == true) { isNari = true; } game.onboards[x, y] = this; X = x; Y = y; }
public void Toru() { switch (state) { case KomaState.OnA: state = KomaState.MochiB; game.mochibs.Add(this); break; case KomaState.OnB: state = KomaState.MochiA; game.mochias.Add(this); break; } game.onboards[X, Y] = null; X = Y = -1; if (canbeL) { if (only) { game.winner = game.gamestate; game.gamestate = GameState.over; } else canbeL = false; } }