private void DoKillKittens() { if (!Kittens.Any()) { return; } Kittens.RemoveAt(0); }
private void DoKillKittens() { var toKillCount = Math.Min(10, Kittens.Count); for (var i = 0; i < toKillCount; i++) { Kittens.RemoveAt(0); } }
private void DoKillKittens() { if (!Kittens.Any()) { return; } Kittens.RemoveAt(0); }
private void DoKillKittens() { var toKillCount = Math.Min(10, Kittens.Count); for (var i = 0; i < toKillCount; i++) { Kittens.RemoveAt(0); } }