private void SetPassedQuest(Machine.MachineType machineType) { switch (machineType) { case Machine.MachineType.PotatoWasher: KitchenSubTutorial.StrikeThroughText(_washText); _washed.Invoke(); break; case Machine.MachineType.PotatoPeeler: KitchenSubTutorial.StrikeThroughText(_peelText); _peeled.Invoke(); break; case Machine.MachineType.FryPacker: KitchenSubTutorial.StrikeThroughText(_packText); _cutt.Invoke(); break; case Machine.MachineType.FryCutter: KitchenSubTutorial.StrikeThroughText(_cutText); _packed.Invoke(); break; } }