Beispiel #1
0
    public Transform[] obstacles; //necesitamos los obstaculos para cuando choquemos con ellos


    // Start is called before the first frame update
    void Start()
    {
        kineticsBall = new KineticsShoot(speed, new Vector3(direction.x, direction.y, direction.z), new Vector3(0f, 0f, gravity), transform, trainers, obstacles);
    }