// Use this for initialization
 void Start()
 {
     Sim.enabled            = false;
     DnD_Incomplete.enabled = false;
     pauseMenu = GameObject.Find("PauseMenu").GetComponent <PauseMenu>();
     kv        = GameObject.Find("KillVolume").GetComponent <Killvolume>();
     rs        = GameObject.Find("LevelLoader").GetComponent <reloadSpaceship>();
 }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     pauseMenu = GameObject.Find("PauseMenu").GetComponent <PauseMenu>();
     kv        = GameObject.Find("KillVolume").GetComponent <Killvolume>();
     rs        = GameObject.Find("LevelLoader").GetComponent <reloadSpaceship>();
 }