// Use this for initialization void Start() { Sim.enabled = false; DnD_Incomplete.enabled = false; pauseMenu = GameObject.Find("PauseMenu").GetComponent <PauseMenu>(); kv = GameObject.Find("KillVolume").GetComponent <Killvolume>(); rs = GameObject.Find("LevelLoader").GetComponent <reloadSpaceship>(); }
// Use this for initialization void Start() { pauseMenu = GameObject.Find("PauseMenu").GetComponent <PauseMenu>(); kv = GameObject.Find("KillVolume").GetComponent <Killvolume>(); rs = GameObject.Find("LevelLoader").GetComponent <reloadSpaceship>(); }