internal void OnKeyUp(KeyboardKey key, KeyboardModifierKeys modifiers) { var keyEvent = new KeyboardEventData(key, false, modifiers); KeyUp?.Invoke(keyEvent); }
internal KeyboardEventData(KeyboardKey keyboardKey, bool downState, KeyboardModifierKeys modifiers) { KeyboardKey = keyboardKey; IsDown = downState; Modifiers = modifiers; }
internal void OnKeyDown(KeyboardKey key, KeyboardModifierKeys modifiers) { var keyEvent = new KeyboardEventData(key, true, modifiers); KeyDown?.Invoke(keyEvent); }