Beispiel #1
0
 void Start()
 {
     //target = GameObject.FindWithTag ("Player").transform;
     keyTracker    = GetComponent(typeof(KeyTracker)) as KeyTracker;
     cameraZoom    = Camera.main.gameObject.GetComponent <CameraZoom>();
     mainMenuPanel = GameObject.Find("Menu Panel");
 }
Beispiel #2
0
        public static void StrawberryPiano()
        {
            //File.WriteAllText("StrawberryPiano.bat", $"ffmpeg.exe -framerate 25 -i {Path.GetFullPath("StrawberryPianoFrames")}/frame*.png -r 25   -pix_fmt yuv420p out.mp4");

            var folder = @"C:\Users\alexm\Downloads";

            HashSet <byte> pressed = new HashSet <byte>();

            using (var f = new FileStream(@$ "{ folder}\Strawberry Piano.mid", FileMode.Open)) {
                var m = MidiSequence.Open(f);
                List <NoteVoiceMidiEvent> notes = new List <NoteVoiceMidiEvent>();
                foreach (var t in m.Tracks)
                {
                    notes.AddRange(t.Events.OfType <NoteVoiceMidiEvent>());
                }
                {
                    //Convert to absolute time
                    long previous = 0;
                    foreach (var n in notes)
                    {
                        var dt = n.DeltaTime;
                        n.DeltaTime = (dt + previous) / 30;
                        previous   += dt;
                    }
                    Console.WriteLine($"Note count: {notes.Count} ");
                    Console.WriteLine($"Last note: {notes.Last().DeltaTime} ms");
                    Console.WriteLine($"Last note: {notes.Last().DeltaTime / 1000} seconds");
                }
                var dir = @$ "{folder}\Strawberry Piano Frames";
                Directory.CreateDirectory(dir);

                int frameRate = 25;
                Console.WriteLine($"Frames: {notes.Last().DeltaTime * frameRate / 1000} frames");
                using (StrawberryVisualizer v = new StrawberryVisualizer(@$ "Strawberry Piano Note.png", $"StrawberryPianoFrames")) {
                    KeyTracker keys = new KeyTracker();

                    int index = 0;
                    int i     = 0;
                    while (index < notes.Count)
                    {
                        double time = i * 1000 / frameRate;
                        i++;
                        var now = notes.Skip(index).TakeWhile(n => n.DeltaTime <= time);
                        keys.Process(now);
                        index += now.Count();
                        v.AddFrame(keys.pressed);
                        //Console.WriteLine($"Time: {time}");
                        //Console.WriteLine($"Index: {index}");
                    }


                    Process.Start(Path.GetFullPath("StrawberryPiano.bat"));
                }
            }
Beispiel #3
0
 private void OnStartup(object sender, StartupEventArgs e)
 {
     var clipboard = new Domain.Clipboard(new Clipboard());
     var clipboardHistoryManager = new ClipboardHistoryManager(10);
     var clipboardBindingManager = new ClipboardBindingManager();
     var keyTracker             = new KeyTracker();
     var ctrlCHotkey            = new Hotkey(keyTracker, new KeyCombo(ModifierKeys.Control, Key.C));
     var ctrlVHotkey            = new Hotkey(keyTracker, new KeyCombo(ModifierKeys.Control, Key.V));
     var escHotkey              = new Hotkey(keyTracker, new KeyCombo(Key.Escape));
     var inputSimulator         = new InputSimulator();
     var notificationDispatcher = new NotificationDispatcher();
     var historyMenuViewModel   = new HistoryMenuViewModel(clipboardHistoryManager);
     var copypasta              = new CopypastaController(clipboard, clipboardHistoryManager, clipboardBindingManager,
                                                          ctrlVHotkey, ctrlCHotkey, escHotkey, keyTracker, inputSimulator, notificationDispatcher);
     var notifyIconWindow = new NotifyIconWindow(notificationDispatcher, historyMenuViewModel);
 }
Beispiel #4
0
	// Use this for initialization
	void Awake () {
		keyTracker = new KeyTracker();
		supportedKeyCodes = new List<KeyCode>();
	}