// Use this for initialization
 void Start()
 {
     gameManager        = FindObjectOfType <GameManager>();
     keyEventController = FindObjectOfType <KeyEventController>();
     keyEventController.WatchKeyCode(menuToggleKey);
 }
 // Use this for initialization
 void Start()
 {
     keyEventController = FindObjectOfType <KeyEventController>();
     keyEventController.WatchKeyCode(KeyCode.Space);
     ResetTexts();
 }
 // Use this for initialization
 protected void Start()
 {
     dialogManager      = FindObjectOfType <DialogManager>();
     playerController   = FindObjectOfType <PlayerController>();
     keyEventController = FindObjectOfType <KeyEventController>();
 }