// Use this for initialization void Start() { gameManager = FindObjectOfType <GameManager>(); keyEventController = FindObjectOfType <KeyEventController>(); keyEventController.WatchKeyCode(menuToggleKey); }
// Use this for initialization void Start() { keyEventController = FindObjectOfType <KeyEventController>(); keyEventController.WatchKeyCode(KeyCode.Space); ResetTexts(); }
// Use this for initialization protected void Start() { dialogManager = FindObjectOfType <DialogManager>(); playerController = FindObjectOfType <PlayerController>(); keyEventController = FindObjectOfType <KeyEventController>(); }