public KeccakRlpStream()
        {
            KeccakHash keccakHash = KeccakHash.Create();

            _keccakHash = keccakHash;
        }
        static void KeccakHashString(string str, Span <byte> output)
        {
            var strBytes = StringUtil.UTF8.GetBytes(str);

            KeccakHash.ComputeHash(strBytes, output);
        }
Beispiel #3
0
 /// <summary>
 /// Given a key, obtains the corresponding value from our trie.
 /// </summary>
 /// <param name="key">The key to grab the corresponding value for.</param>
 /// <returns>Returns the value which corresponds to the provided key.</returns>
 public override byte[] Get(byte[] key)
 {
     // Use the hash of our provided key as a key.
     return(base.Get(KeccakHash.ComputeHashBytes(key)));
 }
Beispiel #4
0
        public override object ParseFromStorage(StorageManager storageManager, StorageLocation storageLocation)
        {
            // Obtain our storage value for our given storage location.
            Memory <byte> storageData  = storageManager.ReadStorageSlot(storageLocation.SlotKey, storageLocation.DataOffset, SizeBytes);
            BigInteger    storageValue = BigIntegerConverter.GetBigInteger(storageData.Span, false, SizeBytes);

            // The lowest bit of our value signifies if it was stored in multiple slots, or if it fit in a single slot.
            bool requiresMultipleSlots = (storageValue & 1) != 0;

            if (requiresMultipleSlots)
            {
                // The length is shifted one bit to the left as a result of our flag encoded at bit 0.
                // So we shift to obtain length.
                int length = (int)(storageValue >> 1);

                // Calculate our slot count.
                int slotCount = (int)Math.Ceiling((double)length / UInt256.SIZE);

                // Define our result
                Memory <byte> result = new byte[length];

                // Calculate the slot key for our array data (dynamic array's data slot keys are
                // the array's slot key hashed, with subsequent slot keys being + 1 to the previous)
                Memory <byte> arrayDataSlotKey = KeccakHash.ComputeHashBytes(storageLocation.SlotKey.Span);

                // Define our slot location to iterate over.
                StorageLocation slotLocation = new StorageLocation(arrayDataSlotKey, 0);

                // Loop for every byte we wish to copy.
                for (int i = 0; i < length;)
                {
                    // Obtain the slot
                    Memory <byte> arrayDataSlotValue = storageManager.ReadStorageSlot(slotLocation.SlotKey);

                    // Calculate the remainder of our bytes
                    int remainder = length - i;

                    // Determine the remainder in this slot.
                    int remainderInSlot = Math.Min(remainder, UInt256.SIZE);

                    // Copy our data into our result.
                    arrayDataSlotValue.Slice(0, remainderInSlot).CopyTo(result.Slice(i));

                    // Increment our slot key
                    slotLocation.SlotKeyInteger++;

                    // Increment our byte index.
                    i += remainderInSlot;
                }

                // Return our result
                return(result);
            }
            else
            {
                // We did not require multiple storage slots, so it is embedded in this slot.
                // But the count for data size remains at the end of this storage slot, so we
                // first obtain the data size from that byte.
                int length = ((int)(storageValue & 0xFF)) >> 1;

                // Slice off the desired data from our storage slot data and return it.
                return(storageData.Slice(0, length));
            }
        }
        void GenerateSources()
        {
            Stopwatch sw = new Stopwatch();

            sw.Start();

            string[] solFiles;
            if (!string.IsNullOrEmpty(_solSourceSingleFile))
            {
                solFiles = new[] { _solSourceSingleFile };
            }
            else
            {
                solFiles = GetSolContractFiles(_solSourceDirectory);
            }

            var outputFlags = new[]
            {
                OutputType.Abi,
                OutputType.EvmBytecodeObject,
                OutputType.EvmBytecodeOpcodes,
                OutputType.EvmBytecodeSourceMap,
                OutputType.EvmDeployedBytecodeObject,
                OutputType.EvmDeployedBytecodeOpcodes,
                OutputType.EvmDeployedBytecodeSourceMap,
                OutputType.DevDoc,
                OutputType.UserDoc,
                OutputType.Metadata,
                OutputType.Ast
            };

            var solcOptimizerSettings = new Optimizer();

            if (_solcOptimzer > 0)
            {
                solcOptimizerSettings.Enabled = true;
                solcOptimizerSettings.Runs    = _solcOptimzer;
            }

            _logger("Compiling solidity files in " + _solSourceDirectory);
            var soliditySourceContent = new Dictionary <string, string>();
            var solcOutput            = _solcLib.Compile(solFiles, outputFlags, solcOptimizerSettings, soliditySourceFileContent: soliditySourceContent);

            sw.Stop();
            _logger($"Compiling solidity completed in {Math.Round(sw.Elapsed.TotalSeconds, 2)} seconds");

            #region Generated hashes for solidity sources
            sw.Restart();

            // Calculate a deterministic hash of the solidity source code base, including file paths and the Meadow assembly version.
            var codeBaseHash = KeccakHash.FromString(string.Join('|', soliditySourceContent
                                                                 .OrderBy(k => k.Key)
                                                                 .SelectMany(k => new[] { k.Key, k.Value })
                                                                 .Concat(new[] { _assemblyVersion })));

            _genResults.SolcCodeBaseHash = HexUtil.GetHexFromBytes(codeBaseHash);

            var            flattenedContracts = solcOutput.ContractsFlattened.OrderBy(c => c.SolFile).ToArray();
            ContractInfo[] contractInfos      = new ContractInfo[solcOutput.ContractsFlattened.Length];

            for (var i = 0; i < contractInfos.Length; i++)
            {
                var c = flattenedContracts[i];

                // Check if any previous contracts have the same name as this one.
                int dupNames = 0;
                for (var f = 0; f < i; f++)
                {
                    if (flattenedContracts[f].ContractName == c.ContractName)
                    {
                        dupNames++;
                    }
                }

                string generatedContractName = c.ContractName;

                // If there are duplicate contract names, prepend a unique amount of underscore suffixes.
                if (dupNames > 0)
                {
                    generatedContractName += new string(Enumerable.Repeat('_', dupNames).ToArray());
                }

                contractInfos[i] = new ContractInfo(
                    Util.GetRelativeFilePath(_solSourceDirectory, c.SolFile),
                    generatedContractName,
                    c.Contract,
                    GetSourceHashesXor(c.Contract),
                    c.Contract.Evm.Bytecode.Object);
            }



            _logger($"Generated sol source file hashes in {Math.Round(sw.Elapsed.TotalSeconds, 2)} seconds");
            sw.Stop();
            #endregion


            _logger("Writing generated output to directory: " + _generatedContractsDirectory);

            #region Output directory cleanup
            if (!Directory.Exists(_generatedContractsDirectory))
            {
                _logger("Creating directory: " + _generatedContractsDirectory);
                Directory.CreateDirectory(_generatedContractsDirectory);
            }
            else
            {
                var expectedFiles = contractInfos
                                    .Select(c => c.ContractName)
                                    .Concat(new[] { EventHelperFile, SolcOutputDataHelperFile })
                                    .Select(c => NormalizePath($"{_generatedContractsDirectory}/{c}{G_CS_FILE_EXT}"))
                                    .ToArray();

                var existingFiles = Directory
                                    .GetFiles(_generatedContractsDirectory, $"*{G_CS_FILE_EXT}", SearchOption.TopDirectoryOnly)
                                    .Where(f => f.EndsWith(".sol.cs", StringComparison.Ordinal) || f.EndsWith(".sol.resx", StringComparison.Ordinal))
                                    .Select(f => NormalizePath(f))
                                    .ToArray();

                // Delete existing files with no corresponding file that can be generated
                foreach (var existingFile in existingFiles)
                {
                    bool found = false;
                    foreach (var expected in expectedFiles)
                    {
                        if (expected.Equals(existingFile, StringComparison.InvariantCultureIgnoreCase))
                        {
                            found = true;
                            break;
                        }
                    }

                    if (!found)
                    {
                        _logger("Deleting outdated file: " + existingFile);
                        File.Delete(existingFile);
                    }
                }
            }
            #endregion

            #region AST output generation
            sw.Restart();
            GenerateSolcOutputDataFiles(solcOutput, soliditySourceContent, codeBaseHash);
            sw.Stop();
            _logger($"Resx file for solc output generation took: {Math.Round(sw.Elapsed.TotalSeconds, 2)} seconds");
            #endregion


            #region
            sw.Restart();
            var generatedEvents = new List <GeneratedEventMetadata>();
            GeneratedContractSourceFiles(contractInfos, generatedEvents);
            GenerateEventHelper(generatedEvents);
            sw.Stop();
            _logger($"Contract and event source code generation took: {Math.Round(sw.Elapsed.TotalSeconds, 2)} seconds");
            #endregion
        }
Beispiel #6
0
 public byte[] GetHash()
 {
     return(KeccakHash.ComputeHashBytes(RLP.Encode(Serialize())));
 }
Beispiel #7
0
        public void DeriveEncryptionParameters()
        {
            // Verify the session state is correct.
            if (SessionState != RLPxSessionState.AcknowledgementCompleted)
            {
                throw new Exception("RLPx encryption parameter deriviation should only occur after authentication and acknowledgement was processed.");
            }

            // Verify we have all required information
            if (AuthData == null || AuthAckData == null || RemoteEphermalPublicKey == null || InitiatorNonce == null || ResponderNonce == null)
            {
                throw new Exception("RLPx deriving encryption information failed: Insufficient data collected from handshake.");
            }

            // Generate the ecdh key with both ephemeral keys
            byte[] ecdhEphemeralKey = LocalEphemeralPrivateKey.ComputeECDHKey(RemoteEphermalPublicKey);

            // Generate a shared secret: Keccak256(ecdhEphemeralKey || Keccak256(ResponderNonce || InitiatorNonce))
            byte[] combinedNonceHash = KeccakHash.ComputeHashBytes(ResponderNonce.Concat(InitiatorNonce));
            byte[] sharedSecret      = KeccakHash.ComputeHashBytes(ecdhEphemeralKey.Concat(combinedNonceHash));

            // Derive the token as a hash of the shared secret.
            Token = KeccakHash.ComputeHashBytes(sharedSecret);

            // Derive AES secret: Keccak256(ecdhEphemeralKey || sharedSecret)
            AesSecret = KeccakHash.ComputeHashBytes(ecdhEphemeralKey.Concat(sharedSecret));

            // Derive Mac secret: Keccak256(ecdhEphemeralKey || AesSecret)
            MacSecret = KeccakHash.ComputeHashBytes(ecdhEphemeralKey.Concat(AesSecret));

            // Create our AES providers for incoming and outgoing traffic/frames.
            // Counter is 0, so it doesn't need to be provided, default value will handle this.
            IngressAes = new AesCtr(AesSecret);
            EgressAes  = new AesCtr(AesSecret);

            // Next we'll want to derive our incoming (ingress) and outgoing (egress) traffic message authentication code ("MAC")
            // The initial state is based off of keccak((MacSecret ^ nonce) || auth/auth-ack). Later states update data from packet frames.

            // We begin by calculating the xor'd nonces
            byte[] initiatorTranformedNonce  = (byte[])InitiatorNonce.Clone();
            byte[] responderTransformedNonce = (byte[])ResponderNonce.Clone();
            int    loopSize = Math.Min(initiatorTranformedNonce.Length, MacSecret.Length);

            for (int i = 0; i < loopSize; i++)
            {
                initiatorTranformedNonce[i]  ^= MacSecret[i];
                responderTransformedNonce[i] ^= MacSecret[i];
            }

            // Next we'll want to hash the data with our hash providers.
            KeccakHash initiatorOutgoing = KeccakHash.Create();

            initiatorOutgoing.Update(responderTransformedNonce, 0, responderTransformedNonce.Length);
            initiatorOutgoing.Update(AuthData, 0, AuthData.Length);
            KeccakHash responderOutgoing = KeccakHash.Create();

            responderOutgoing.Update(initiatorTranformedNonce, 0, initiatorTranformedNonce.Length);
            responderOutgoing.Update(AuthAckData, 0, AuthAckData.Length);

            // Assign the correct hash providers based off of role
            if (Role == RLPxSessionRole.Initiator)
            {
                EgressMac  = initiatorOutgoing;
                IngressMac = responderOutgoing;
            }
            else
            {
                EgressMac  = responderOutgoing;
                IngressMac = initiatorOutgoing;
            }
        }
 public KeccakRlpStream(KeccakHash keccakHash)
 {
     _keccakHash = keccakHash;
 }
Beispiel #9
0
        public void TestKeccakUpdate()
        {
            // Create our random provider.
            Random random = new Random();

            // Loop for a few test rounds.
            for (int i = 0; i < 5; i++)
            {
                // Generate random data
                byte[]      bufferArray = new byte[random.Next(3, 1024 * 20)];
                Span <byte> buffer      = bufferArray;
                random.NextBytes(buffer);

                // Split threshold
                int splitThreshold = random.Next(33, 1024);

                // Compute the overall hash on the data
                byte[] singleStepHash = KeccakHash.ComputeHashBytes(buffer);

                // Create our keccak hash provider for multi step hash calculation.
                KeccakHash keccak = KeccakHash.Create();
                keccak.Update(bufferArray, 0, buffer.Length);

                // Assert the hashes are equal
                Assert.Equal(singleStepHash.ToHexString(), keccak.Hash.ToHexString());

                // Recompute on the same keccak instance to check if it's reusable.
                keccak.Reset();
                keccak.Update(bufferArray, 0, buffer.Length);
                Assert.Equal(singleStepHash.ToHexString(), keccak.Hash.ToHexString());

                // Recompute the hash but add empty array hashing.
                keccak.Reset();
                keccak.Update(bufferArray, 0, bufferArray.Length);
                keccak.Update(Array.Empty <byte>(), 0, 0);
                keccak.Update(Array.Empty <byte>(), 0, 0);

                // Assert the hashes are equal
                Assert.Equal(singleStepHash.ToHexString(), keccak.Hash.ToHexString());

                // Assert blank hashes
                keccak.Reset();
                keccak.Update(Array.Empty <byte>(), 0, 0);
                keccak.Update(Array.Empty <byte>(), 0, 0);
                byte[] blankHash = KeccakHash.ComputeHashBytes(Array.Empty <byte>());
                Assert.Equal(blankHash.ToHexString(), keccak.Hash.ToHexString());

                // Refresh our new keccak instance
                keccak.Reset();

                while (buffer.Length > 0)
                {
                    // Check if this is the last round
                    bool lastRound = buffer.Length <= splitThreshold;

                    // Obtain the data for this round.
                    byte[] roundData = buffer.Slice(0, lastRound ? buffer.Length : splitThreshold).ToArray();

                    if (lastRound)
                    {
                        // Obtain the final multistep hash.
                        keccak.Update(roundData, 0, roundData.Length);

                        // Assert the hashes are equal
                        Assert.Equal(singleStepHash.ToHexString(), keccak.Hash.ToHexString());

                        // Reset
                        keccak.Reset();
                        break;
                    }
                    else
                    {
                        keccak.Update(roundData, 0, roundData.Length);
                    }

                    // Advance our pointer.
                    buffer = buffer.Slice(roundData.Length);
                }
            }
        }
Beispiel #10
0
 private static void Keccak512(Span <byte> message, Span <byte> output)
 {
     KeccakHash.ComputeHash(message, output, 0x40);
 }
        public ResxWriter GenerateResx()
        {
            var resxWriter = new ResxWriter();

            resxWriter.AddEntry("SolidityCompilerVersion", _solidityCompilerVersion);

            // Make paths relative
            var solSourceContent = _solSourceContent.ToDictionary(d => Util.GetRelativeFilePath(_solSourceDir, d.Key), d => d.Value);

            // Scan ast json for absolute paths and make them relative
            foreach (var absPathToken in _solcOutput.JObject["sources"].SelectTokens("$..absolutePath").OfType <JValue>())
            {
                var absPath = Util.GetRelativeFilePath(_solSourceDir, absPathToken.Value <string>());
                absPathToken.Value = absPath;
            }

            var solcSourceInfos = new List <SolcSourceInfo>();

            foreach (JProperty item in _solcOutput.JObject["sources"])
            {
                var fileName      = Util.GetRelativeFilePath(_solSourceDir, item.Name);
                var id            = item.Value.Value <int>("id");
                var astObj        = (JObject)item.Value["ast"];
                var sourceContent = solSourceContent[fileName];
                var sourceInfo    = new SolcSourceInfo
                {
                    AstJson    = astObj,
                    FileName   = fileName,
                    ID         = id,
                    SourceCode = sourceContent
                };
                solcSourceInfos.Add(sourceInfo);
            }

            var solcSourceInfosJson = JsonConvert.SerializeObject(solcSourceInfos, Formatting.Indented);

            resxWriter.AddEntry("SourcesList", solcSourceInfosJson);

            var solcBytecodeInfos = new List <SolcBytecodeInfo>();

            foreach (JProperty solFile in _solcOutput.JObject["contracts"])
            {
                foreach (JProperty solContract in solFile.Value)
                {
                    var fileName     = Util.GetRelativeFilePath(_solSourceDir, solFile.Name);
                    var contractName = solContract.Name;

                    var bytecodeObj         = solContract.Value["evm"]["bytecode"];
                    var deployedBytecodeObj = solContract.Value["evm"]["deployedBytecode"];

                    var sourceMap         = bytecodeObj.Value <string>("sourceMap");
                    var sourceMapDeployed = deployedBytecodeObj.Value <string>("sourceMap");

                    var opcodes         = bytecodeObj.Value <string>("opcodes");
                    var opcodesDeployed = deployedBytecodeObj.Value <string>("opcodes");

                    var bytecode         = bytecodeObj.Value <string>("object");
                    var bytecodeDeployed = deployedBytecodeObj.Value <string>("object");

                    var bytecodeHash         = KeccakHash.ComputeHash(HexUtil.HexToBytes(bytecode)).ToHexString();
                    var bytecodeDeployedHash = KeccakHash.ComputeHash(HexUtil.HexToBytes(bytecodeDeployed)).ToHexString();

                    solcBytecodeInfos.Add(new SolcBytecodeInfo
                    {
                        FilePath             = fileName,
                        ContractName         = contractName,
                        SourceMap            = sourceMap,
                        Opcodes              = opcodes,
                        SourceMapDeployed    = sourceMapDeployed,
                        OpcodesDeployed      = opcodesDeployed,
                        Bytecode             = bytecode,
                        BytecodeDeployed     = bytecodeDeployed,
                        BytecodeHash         = bytecodeHash,
                        BytecodeDeployedHash = bytecodeDeployedHash
                    });
                }
            }

            var solcBytecodeInfosJson = JsonConvert.SerializeObject(solcBytecodeInfos, Formatting.Indented);

            resxWriter.AddEntry("ByteCodeData", solcBytecodeInfosJson);

            var contractAbis     = _solcOutput.ContractsFlattened.ToDictionary(c => c.SolFile + "/" + c.ContractName, c => c.Contract.Abi);
            var contractAbisJson = JsonConvert.SerializeObject(contractAbis, Formatting.Indented);

            resxWriter.AddEntry("ContractAbiJson", contractAbisJson);

            return(resxWriter);
        }
Beispiel #12
0
 private static Span <byte> Keccak512(Span <byte> message)
 {
     byte[] output = new byte[0x40];
     KeccakHash.ComputeHash(message, output, output.Length);
     return(output);
 }
Beispiel #13
0
 public byte[] GetSigningHash()
 {
     return(KeccakHash.ComputeHashBytes(RLP.Encode(Serialize(null, MixHash, Nonce))));
 }
Beispiel #14
0
 public byte[] GetMiningHash()
 {
     return(KeccakHash.ComputeHashBytes(RLP.Encode(Serialize(ExtraData, null, null))));
 }
Beispiel #15
0
        /// <summary>
        /// https://github.com/ethereum/EIPs/blob/master/EIPS/eip-55.md
        /// </summary>
        public static bool ValidChecksum(string addressHexStr)
        {
            bool foundUpper = false, foundLower = false;

            foreach (var c in addressHexStr)
            {
                foundUpper |= c > 64 && c < 71;
                foundLower |= c > 96 && c < 103;
                if (foundUpper && foundLower)
                {
                    break;
                }
            }

            if (!(foundUpper && foundLower))
            {
                return(true);
            }

            // get lowercase utf16 buffer
            Span <byte> addr = stackalloc byte[80];

            var addrSpan = addressHexStr.AsSpan();

            if (addrSpan[0] == '0' && addrSpan[1] == 'x')
            {
                addrSpan = addrSpan.Slice(2);
            }

            if (addrSpan.Length != 40)
            {
                throw new ArgumentException("Address hex string should be 40 chars long, or 42 with a 0x prefix, was given " + addressHexStr.Length, nameof(addressHexStr));
            }

            addrSpan.ToLowerInvariant(MemoryMarshal.Cast <byte, char>(addr));

            // inline buffer conversion from utf16 to ascii
            for (var i = 0; i < 40; i++)
            {
                addr[i] = addr[i * 2];
            }

            // get hash of ascii hex
            KeccakHash.ComputeHash(addr.Slice(0, 40), addr.Slice(0, 32));

            for (var i = 0; i < 40; i++)
            {
                char inspectChar = addrSpan[i];

                // skip check if character is a number
                if (inspectChar > 64)
                {
                    // get character casing flag
                    var  c         = i % 2 == 0 ? addr[i / 2] >> 4 : addr[i / 2] & 0x0F;
                    bool upperFlag = c >= 8;

                    // verify character is uppercase, otherwise bad checksum
                    if (upperFlag && inspectChar > 96)
                    {
                        return(false);
                    }

                    // verify character is lowercase
                    else if (!upperFlag && inspectChar < 97)
                    {
                        return(false);
                    }
                }
            }

            return(true);
        }
Beispiel #16
0
        public static void GetMethodID(Span <byte> buffer, string functionSignature)
        {
            var bytes = UTF8.GetBytes(functionSignature);

            KeccakHash.ComputeHash(bytes).Slice(0, 4).CopyTo(buffer);
        }
Beispiel #17
0
 private static Span <byte> Keccak256(Span <byte> message)
 {
     return(KeccakHash.ComputeHash(message));
 }
        protected override string GenerateClassDef()
        {
            List <string> eventTypes = new List <string>();

            foreach (var item in _contract.Abi)
            {
                if (item.Type == AbiType.Event)
                {
                    eventTypes.Add($"typeof({_namespace}.{_contractName}.{item.Name})");
                }
            }

            string eventTypesString = string.Empty;

            if (eventTypes.Any())
            {
                eventTypesString = ", " + string.Join(", ", eventTypes);
            }

            string bytecodeHash         = KeccakHash.ComputeHash(_contract.Evm.Bytecode.ObjectBytes).ToHexString();
            string bytecodeDeployedHash = KeccakHash.ComputeHash(_contract.Evm.DeployedBytecode.ObjectBytes).ToHexString();
            string devDocJson           = JsonConvert.SerializeObject(_contract.Devdoc).Replace("\"", "\"\"", StringComparison.Ordinal);
            string userDocJson          = JsonConvert.SerializeObject(_contract.Userdoc).Replace("\"", "\"\"", StringComparison.Ordinal);

            string extraSummaryDoc = GetContractSummaryXmlDoc();

            return($@"
                /// <summary>{extraSummaryDoc}</summary>
                [{typeof(SolidityContractAttribute).FullName}(typeof({_contractName}), CONTRACT_SOL_FILE, CONTRACT_NAME, CONTRACT_BYTECODE_HASH, CONTRACT_BYTECODE_DEPLOYED_HASH)]
                public class {_contractName} : {typeof(BaseContract).FullName}
                {{

                    public static Lazy<byte[]> BYTECODE_BYTES = new Lazy<byte[]>(() => {typeof(HexUtil).FullName}.HexToBytes(GeneratedSolcData<{_contractName}>.Default.GetSolcBytecodeInfo(CONTRACT_SOL_FILE, CONTRACT_NAME).Bytecode));

                    public const string CONTRACT_SOL_FILE = ""{_contractSolFileName}"";
                    public const string CONTRACT_NAME = ""{_contractName}"";
                    public const string CONTRACT_BYTECODE_HASH = ""{bytecodeHash}"";
                    public const string CONTRACT_BYTECODE_DEPLOYED_HASH = ""{bytecodeDeployedHash}"";

                    protected override string ContractSolFilePath => CONTRACT_SOL_FILE;
                    protected override string ContractName => CONTRACT_NAME;
                    protected override string ContractBytecodeHash => CONTRACT_BYTECODE_HASH;
                    protected override string ContractBytecodeDeployedHash => CONTRACT_BYTECODE_DEPLOYED_HASH;

                    private {_contractName}({JsonRpcClientType} rpcClient, {typeof(Address).FullName} address, {typeof(Address).FullName} defaultFromAccount)
                        : base(rpcClient, address, defaultFromAccount)
                    {{ 
                        {typeof(EventLogUtil).FullName}.{nameof(EventLogUtil.RegisterDeployedContractEventTypes)}(
                            address.GetHexString(hexPrefix: true)
                            {eventTypesString}
                        );

                    }}

                    public static async Task<{_contractName}> At({JsonRpcClientType} rpcClient, {typeof(Address).FullName} address, {typeof(Address).FullName}? defaultFromAccount = null)
                    {{
                        defaultFromAccount = defaultFromAccount ?? (await rpcClient.Accounts())[0];
                        return new {_contractName}(rpcClient, address, defaultFromAccount.Value);
                    }}

                    {GenerateClassMembers()}
                }}
            ");
        }