// Start is called before the first frame update
 void Start()
 {
     player1        = new Karakter();
     player1.Name   = "Albedo";
     player1.Health = 100;
     player1.Damage = 30;
     Debug.Log("Name: " + player1.Name + ", Health: " +
               player1.Health + ", Damage: " + player1.Damage);
     player1.Jump();
 }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     player1        = new Karakter();
     player1.Name   = "Dico";
     player1.Health = 100;
     player1.Damage = 30;
     //Menampilkan hasil dari inisialisasi attribute
     Debug.Log("Name: " + player1.Name + ", Health: " + player1.Health + ", Damage: " + player1.Damage);
     //Memanggil metod dari salah satu method di class karakter.
     player1.Jump();
 }